Commit Graph

616 Commits

Author SHA1 Message Date
curt
61a8afa06a Tons of little changes to clean up the code and to remove fatal errors
when building with the c++ compiler.
1998-01-19 18:40:33 +00:00
curt
ed49eadb6a Minor tweaks and fixes for cygwin32. 1998-01-19 18:35:54 +00:00
curt
ecf19f8af4 Beginning to integrate Tile management subsystem. 1998-01-08 02:22:11 +00:00
curt
9d5eb462c9 Miscellaneous tweaks. 1998-01-07 03:31:27 +00:00
curt
1088c5fa57 Tweaks to help building with MSVC++ 1998-01-06 01:20:19 +00:00
curt
0363628a55 Tweaks to help building with MSVC++ 1998-01-06 01:20:16 +00:00
curt
f2e7704853 Add an option to advance/decrease time from keyboard. 1998-01-05 18:44:33 +00:00
curt
66651d0648 Worked on winding problem without luck, so back to calling glFrontFace()
3 times for each scenery area.
1997-12-30 23:09:40 +00:00
curt
5909595442 Further integration of event manager. 1997-12-30 22:22:31 +00:00
curt
ad2bd3db0f Integrated new event manager with subsystem initializations. 1997-12-30 20:47:48 +00:00
curt
bf92d30877 Integrated new event manager with subsystem initializations. 1997-12-30 20:47:34 +00:00
curt
9bd9645b3e Added log at end of file. 1997-12-30 16:41:00 +00:00
curt
abbcf855c4 Merged in Durk's changes ... 1997-12-30 16:36:51 +00:00
curt
5c5e4fff7b Merged in Durk's changes ... 1997-12-30 16:36:40 +00:00
curt
de235cc8be A couple lighting tweaks ... 1997-12-30 13:06:56 +00:00
curt
e4890297a6 Tweaked the sky coloring a bit to build in structures to allow finer rgb
control.
1997-12-23 04:58:38 +00:00
curt
13d4d0777f First stab at sunset/sunrise sky glow effects. 1997-12-22 23:45:45 +00:00
curt
83e648b7d6 Aligned sky with sun so dusk/dawn effects can be correct relative to the sun. 1997-12-22 04:14:33 +00:00
curt
982d714749 Aligned sky with sun so dusk/dawn effects can be correct relative to the sun. 1997-12-22 04:14:28 +00:00
curt
89d049ff73 Initial revision. 1997-12-22 04:13:17 +00:00
curt
4c18fbcafd Lot's of tweaking with sky rendering and lighting. 1997-12-19 23:34:03 +00:00
curt
ac3a2bce72 Working on scene rendering order and options. 1997-12-19 16:45:00 +00:00
curt
37ec7421aa Working on scene rendering order and options. 1997-12-19 16:44:57 +00:00
curt
d289222b39 First stab at sky dome actually starting to look reasonable. :-) 1997-12-18 23:32:28 +00:00
curt
ad2947e407 Worked on properly translating and positioning the sky dome. 1997-12-18 04:07:02 +00:00
curt
41f441bdde Initial revision.
Begin work on rendering the sky. (Rather than just using a clear screen.)
1997-12-17 23:14:30 +00:00
curt
e24203fb2f Began working on rendering the sky. 1997-12-17 23:13:45 +00:00
curt
5997339730 Fixed so moon and sun display lists aren't recreate periodically. 1997-12-17 23:12:14 +00:00
curt
ad20c2d242 Initial revision. 1997-12-16 00:49:09 +00:00
curt
6c9aa9527d Add xgl wrappers for debugging.
Generate terrain normals on the fly.
1997-12-15 23:54:53 +00:00
curt
b54a4d1f92 Add xgl wrappers for debugging.
Generate terrain normals on the fly.
1997-12-15 23:54:25 +00:00
curt
8f7a446ec8 Misc. tweaks. 1997-12-15 20:59:08 +00:00
curt
3304526093 More light/material property tweaking ... still a ways off. 1997-12-12 21:41:24 +00:00
curt
f711a02a62 Working on lightling and material properties. 1997-12-12 19:52:47 +00:00
curt
5b779f5200 Fixed sun vector and lighting problems. I thing the moon is now lit
correctly.
1997-12-11 04:43:53 +00:00
curt
5bf6d83d2d Prepended "fg" on the name of all global structures that didn't have it yet.
i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
1997-12-10 22:37:34 +00:00
curt
7ea54d28cd Working on tweaking lighting. 1997-12-09 05:11:54 +00:00
curt
268a59d0a9 Working on adding a global lighting params structure. 1997-12-09 04:25:25 +00:00
curt
9477aad950 Changed planets.dat Planets.dat 1997-11-25 23:20:44 +00:00
curt
8feb45fa72 Initial revision. 1997-11-25 23:20:22 +00:00
curt
b6f07f3058 Changes to integrate Durk's moon/sun code updates + clean up. 1997-11-25 19:25:27 +00:00
curt
7ad1e2be73 Working on new scenery subsystem. 1997-10-30 12:38:43 +00:00
curt
5730a47b00 Changing to new terrain format. 1997-10-28 21:00:20 +00:00
curt
3c35a317d4 Incorporated sun, moon, and star positioning code contributed by Durk Talsma. 1997-10-25 03:24:21 +00:00
curt
0c270d61d8 Initial revision of code contributed by Durk Talsma. 1997-10-25 03:16:08 +00:00
curt
604f038cfb Continuing to try to align stars correctly. 1997-09-22 14:44:21 +00:00
curt
b185b1a4d9 Changed naming scheme of basic shared structures. 1997-08-27 03:30:20 +00:00
curt
89a65000a5 Merged in initial HUD and Joystick code. 1997-08-25 20:27:23 +00:00
curt
9c83903c2a Initial revision. 1997-07-31 23:13:14 +00:00
curt
68af57b759 Working on redoing internal coordinate systems & scenery transformations. 1997-07-31 22:52:27 +00:00