Commit Graph

1531 Commits

Author SHA1 Message Date
fredb
a18679e95d Remove compiler warnings 2006-02-17 21:57:13 +00:00
curt
0154f81e33 Clean up some compiler warnings. 2006-02-17 15:13:42 +00:00
ehofman
366931952b Remove unused files. 2006-02-17 09:59:27 +00:00
ehofman
606fc352aa Melchior FRANZ:
This patch fixes the sound of 737, Concorde and others, if fgfs
was compiled with newer gcc versions (e.g. gcc 4.0.2). These compilers
implement the c++ standard more strictly, and thus don't guarantee
that c-style casted pointers to different data types really point
to the same address. This is only guaranteed for union members.
2006-02-17 09:23:40 +00:00
ehofman
75f817b39c Mathias Frhlich:
The patch adds a vector lib I have put together during the last time,
it is just handy and interfaces well with s(s)g*. Together with some small
modifications this will later also interface well with OpenSceneGraphs
vectors/matrices. Using this vector kernel is targeted to have a handy
matrix/vector lib available and to provide a scenegraph independent vector
type for use with a small scenegraph wrapper aimed for a smooth transition to
openscenegraph.

That vector code also includes an improoved geodetic conversion routine I
have found some time ago published in the 'journal of geodesy' which avoids
iterative computations for that purpose.

Also the geodetic position class is more typesafe and unitsafe than the
Point3D currently is.

That part is relatively old and in use in my local trees for several months
now.
2006-02-17 09:22:04 +00:00
ehofman
0bc49bf244 Olaf Flebbe:
This patch makesFlightGear at least compile on MSVC. I hope I have removed
reference of my other local changes. DSP and DSW files are included for
reference. They have been reconstructed with am2dsp.pl. I had to introduce a
change to am2dsp because of the need of filenames with embedded spaces. (Yuck)

The major direction is to remove clutter like the _USE_MATH_DEFINES and
have it on the compiler command line sice there is no central include
file. You will have to put it on the command line for your locale
Project files, if it not there, already. I added the
_CRT_SECURE_NO_DEPRECATE define for 2005, since it does no harm to other
VC version.

Third Party Libs like plib, OpenALSDK, freeglut, pthreads-win32, zlib
are unpacked as is side by side. Only change put the includes of OpenAL
into include/AL rather directly into include.
2006-02-17 08:58:56 +00:00
fredb
930a84b459 Outputing 6 digits is not enough for a double 2006-02-07 20:50:35 +00:00
ehofman
21c89e8163 Vassilii Khachaturov:
Fix the current buggy rain orientation behaviour for the views attached to the
aircraft (while still inheriting bugs with the views attached to anything else).
2006-02-02 09:56:48 +00:00
ehofman
b3770cd26c Expose the sun halo texture handle. 2006-01-31 15:14:02 +00:00
ehofman
0cd4d44bd3 Expose GL_COORD_REPLACE 2006-01-31 15:13:12 +00:00
ehofman
af15e73e64 create an absolute value before calling log or log10, this adds support for sound on negative numbers (thrust reverse for example). 2006-01-30 20:30:56 +00:00
ehofman
33f176b8f9 Melchior FRANZ:
add optional arg to SGPropertyNode::addChangeListener that triggers
the listener function call initially. This is useful for cases where
a freshly installed listener wants to treat the current property
value as changed from 'unknown' to the actual value right away.

Examples can be found in the Nasal incarnation setlistener(),
where we have for example this (in $FG_ROOT/Nasal/gui.nas):

  INIT = func {
      ...
      setlistener("/sim/rendering/fps-display", fpsDisplay);
      if (getprop("/sim/rendering/fps-display")) {
          fgcommand("dialog-show", props.Node.new({"dialog-name": "fps"}));
      }
  }


That is: we first attach a listener that cares for changes to the FPS
display switch, but then we have to manually open the dialog initially.
That's a duplication of code and could be as simple as this
(INIT part only):

  INIT = func {
      ...
      setlistener("/sim/rendering/fps-display", fpsDisplay, 1);
  }

That is: the optional third arg makes fpsDisplay be called initially,
and then again with every write action. My first solution was in the
Nasal code only, but Andy (rightfully) says that this should rather
be in sg.
2006-01-30 10:56:34 +00:00
ehofman
42f21972fd On a second thought, disable smooth shaded lines for all segments of the lightning. 2006-01-27 15:27:43 +00:00
ehofman
2d79e54c46 Disable smooth lines for certain lightning segments. 2006-01-27 15:18:45 +00:00
ehofman
224408b0e8 Add support for point sprites. 2006-01-26 09:15:42 +00:00
fredb
610e447d7c The sample is now managed by a SGSharedPtr and shouldn't be deleted explicitely 2006-01-24 21:49:56 +00:00
ehofman
c2c0e19305 Mathias Frhlich:
Incorporating the shared ptr code:
- All scenegraph references from SimGear
- SGMaterial which already had a reference counter uses now that common
  infrastructure.
- SGMatModel is now counted.
- SGSoundSample from SimGear
- And the corresponding change for the sound samples in flightgear which fixes
  a latent crash if FGBeacon would evern be deleted.
2006-01-24 14:44:35 +00:00
ehofman
e8c4b0d57c Mathias Frhlich:
Use the new automatic reference counter instead of doing
that ourselfes.
2006-01-12 13:47:04 +00:00
fredb
36e7684d9a MSVC vsnprintf ( in fact _vsnprinft ) returns -1 when the buffer is too short 2006-01-10 20:25:46 +00:00
fredb
795c079af0 Use the new SGPath::create_dir function
Ensure no triangles array could have more than 32767 vertices, a PLIB limit.
2006-01-07 13:21:36 +00:00
curt
94e1d3f0fc John Ellson:
This patch fixes this SimGear compile error on x86_64 Fedora Development with gcc-4.1:

placement.hxx:49: error: extra qualification ‘SGModelPlacement::’ on member ‘init’
2006-01-04 16:44:08 +00:00
ehofman
1df002de81 MinGW fixes. 2006-01-04 09:08:35 +00:00
ehofman
b7115659b3 Make the sgi code the default to prevent future problems. 2006-01-03 17:40:49 +00:00
ehofman
258ec6b89a Save some memory. 2006-01-03 17:34:00 +00:00
ehofman
d1ecdfc510 Fix the persisent IRIX bug. 2006-01-02 13:32:16 +00:00
ehofman
a807e66d4a prevent confusion by not using a standard name. 2006-01-02 10:04:10 +00:00
ehofman
8f9921d00c Mathias Frhlich:
Add the basic infrastructure for a reference counter class.
Adding it now (without using it) enables Mathias and others to
prepare some memory reduction code.
2005-12-29 12:00:29 +00:00
ehofman
99bc4e9a87 Vassilii Khachaturov:
clean up some build warnings caught with gcc-4.0.
2005-12-19 12:52:02 +00:00
ehofman
9289cfdde9 Frederic Bouvier:
Fix a problem where the directory being created is made relative when in fact
it's absolute. It also tightens things a bit on the Windows side.

Erik:

Make the section that splits up the directory in a lists of parent directories
a standalone function.
2005-12-19 10:22:27 +00:00
ehofman
bedbe3caad Frederic: this patch to sg_path.cxx will filter out false alarms when directory already exists. 2005-12-18 09:37:37 +00:00
ehofman
2e329426ab Frederic Bouvier:
The create_dir was totally broken. No function was used at the right place
except mkdir. This patch now create directories without segfaulting.


Erik:

This was my bad, I've been using a really slow computer for the last ten months
and recompiling SimGear with a change to the properties code takes ages, so
once in a while I apply something not entirely tested. This is one really bad
example which shouldn't have happened. Thanks to Frederic for fixing it.
2005-12-17 22:12:53 +00:00
ehofman
4c68d03457 Add the subdir to the path before trying to create it, instead of afterwards. 2005-12-17 15:41:48 +00:00
ehofman
0911fa4fa2 MSVC fixes. 2005-12-17 15:32:43 +00:00
ehofman
c5737c5f74 Try to detect the proper type for mode_t 2005-12-17 15:15:09 +00:00
ehofman
106198fa20 Stefan Seifert: Add the posibility to specify a userarchive attribute which could be used to save user prefferences at program exit. 2005-12-17 15:11:37 +00:00
ehofman
4eb74a3c93 Add a function to create aa new directory 2005-12-17 15:06:56 +00:00
ehofman
3f0bcc9568 Mathias Frhlich:
Detect whether we support pubuffers at runtime using the GLX extension string.


Erik:

Add support to compile TestRenderTexture if GLUT is installed.
2005-12-14 10:28:16 +00:00
ehofman
f0c35fde6d MacOs X fix. 2005-12-11 13:41:57 +00:00
ehofman
8357eeb762 Vassilii Khachaturov:
* in some cases more specific sg exception types were used in place
  of the more generic one, e.g., sg_io_exception instead of sg_exception
  when the context of the error was an IO error
* in some cases, the error message was made more specific
* minor style fix for exception rethrowing --- using throw; whenever
  a re-throw is made; sometimes optimizing away the exception symbol name
  in the catch handler at all
* more specific catch handlers added in some places -- e.g.,
  an sg_io_exception caught ahead of sg_exception
2005-12-11 13:35:05 +00:00
ehofman
61da54d6ca add swap_test to .cvsignore 2005-12-11 13:26:30 +00:00
ehofman
efea47833d Add a proper return statement for MSVC. 2005-12-11 12:51:51 +00:00
ehofman
24ea08b6d3 Vassilii: help those
using the Doxygen docs.
2005-12-06 18:45:14 +00:00
ehofman
2808b334ed Mathias: silence some valgrind warnings so that you can concentrate better on the real problems. 2005-12-06 18:29:28 +00:00
ehofman
96159cf739 How did this end up there?? 2005-11-27 09:48:51 +00:00
ehofman
577dfa4f54 Initialize glut before using it. 2005-11-27 09:46:58 +00:00
ehofman
66075d620e More WIN32 fixes. 2005-11-23 09:28:02 +00:00
ehofman
60f1d21914 Oops, WIN32 typo fix. 2005-11-22 18:42:16 +00:00
ehofman
b108621a59 * Use SimGear's logging facility isntead of printf's.
* Hopefuly fix a nasty (mostly ATI related) bug.
2005-11-22 18:03:26 +00:00
curt
4a4e703f16 Changes for v0.3.9 (final). 2005-11-17 20:54:06 +00:00
curt
61984730ac Add a small accessor function to expose local timezone offset. 2005-11-17 15:30:07 +00:00