Commit Graph

3212 Commits

Author SHA1 Message Date
Mathias Froehlich
9e46820c57 scenery: Route loader options through the btg loader. 2012-03-03 12:03:09 +01:00
Stuart Buchanan
3020990121 Evaluate <condition> statements in materials.xml at tile loading time
rather than on startup.  This will allow changing between winter and
summer textures in-sim, and also allow more interesting regional
textures to be defined.
2012-03-02 23:04:18 +00:00
Mathias Froehlich
27219e0f58 hla: Fix timeAdvanceAvailable handling when no federate is regulating. 2012-03-02 22:25:47 +01:00
Mathias Froehlich
098441f5fb hla: Add propper attribute dirty handling. 2012-03-02 21:51:59 +01:00
Mathias Froehlich
a07ca86207 hla: Timestamp support down to the DataElements. 2012-03-02 21:36:08 +01:00
Stuart Buchanan
e4e3760b3d Fix masked rotation so that it's clockwise from above. 2012-02-28 21:05:54 +00:00
ThorstenB
811147d08e Fix string comparison 2012-02-28 08:39:19 +01:00
Mathias Froehlich
a563cfd0f2 hla: Fix buffer overrun in SGMath vector types. 2012-02-28 07:19:21 +01:00
Mathias Froehlich
92f7445bb9 hla: Rework toplevel HLA classes.
Better seperation between the rti and the hla level
of classes. Decouple object model setup from the
need to connect at a federate. Fix alignment computations
for the standard hla data types. Work towards an
interaction class abstraction. Add more flexibility in
deriving from the base classes and adding callbacks.
2012-02-28 07:16:11 +01:00
Stuart Buchanan
a72d858034 More robust checking of file extensions courtesy of the SGPath. Thanks to Mathias FROHLICH. 2012-02-27 21:27:27 +00:00
Stuart Buchanan
39d45e9e0a Handle dds object masks properly:
1) Only flip the object-mask if the texture xor the object mask is dds
2) Handle NTFS file systems where the extension may be .DDS rather than .dds.
2012-02-26 22:38:38 +00:00
Stuart Buchanan
4fae9039c1 Correct spacing between buildings. 2012-02-26 22:38:04 +00:00
Mathias Froehlich
124db3da8e hla: Introduce backend factory infrastructure.
Not finally ready, but provide a factory infrastructure
to improove plugability of different rti backend implementations.
2012-02-26 08:50:06 +01:00
ThorstenB
4bf4091ef7 Remove obsolete comment... 2012-02-24 22:47:18 +01:00
ThorstenB
b7fa1d4f02 #537 linker issues due to clock_gettime/librt dependencies
Simplify dependency check and make it work for Debian.
2012-02-24 22:20:37 +01:00
ThorstenB
f1c2afacc4 Revert "Try to fix MSVC template instantiation issue with SGVec dependencies."
This reverts commit 8aed0e75df.
2012-02-24 22:00:58 +01:00
ThorstenB
8aed0e75df Try to fix MSVC template instantiation issue with SGVec dependencies. 2012-02-24 21:47:00 +01:00
Stuart Buchanan
cf2619613d Stop objects from overlapping the edge of the triangle in which they are placed. This should stop buildings encroaching roads etc. 2012-02-23 20:10:02 +00:00
ThorstenB
2a9d39f201 Allow (ab)using findDataFile to also search directories again. 2012-02-19 14:39:19 +01:00
ThorstenB
ae0b8eb3b3 Make tsync part of libSimGearCore when building shared libraries 2012-02-19 14:39:19 +01:00
Mathias Froehlich
63081c94a1 hla: Add new header containing some enums. 2012-02-18 17:13:45 +01:00
Mathias Froehlich
c39926dd72 hla: Rename AttributePathPair to StringPathPair.
This way of addressing attribute data elements
should also be used for parameters. So, name it a little
more neutral.
2012-02-18 16:49:17 +01:00
Mathias Froehlich
4683e7e9c9 hla: Do not introduce an empty enumerated data type.
This fixes a bogous enumerated data type that is
up to now introduced into the data type map.
2012-02-18 13:20:25 +01:00
Mathias Froehlich
dc9163f801 hla: rename HLAVariantData* to HLAVariantRecordData*
Rename to the true name that is used in the standard.
2012-02-18 11:44:00 +01:00
Mathias Froehlich
42cc699263 HLAFederate: introduce read*ObjectModelTemplate.
Introduce read{RTI13,RTI1516,RTI1516E}ObjectModelTemplate
methods. Deprecate the current readObjectModelTemplate method
and provide a short term upgrade path.
2012-02-18 11:00:28 +01:00
ThorstenB
37457fcb33 Remove obsolete ignore pattern for automake generated headers. 2012-02-17 23:46:06 +01:00
Torsten Dreyer
441dc41715 Don't untie a property when loading from xml
executing the fgcommand loadxml implicitely untied every previously
tied property if a property type was given in the property element.
That made it impossible to autosave aircraft data for tied properties.
This patch should fix this. It adds an inconsitency, though:
if a property with a given type is read in which has been tied to
before and the property types do not match, the property type in the
xml file will be ignored.
2012-02-15 14:54:02 +01:00
ThorstenB
811f156ad1 #658: better bugfix for findDataFile issue
Fixes the more basic probelm of "SGModelLib::findDataFile" resolving an
empty file name to the fgdata (directory) path. findData_File_ should
never return a _directory_ path, only valid _file_ names.
2012-02-11 10:55:13 +01:00
ThorstenB
2a0e9d31e1 #658: avoid crash when Textures.high is missing
Don't resolve the empty file name, which would result in the fgdata
directory path (instead of a path to a file). Eventually this resulted in
a segfault, partly due to a bug in "osgDB::readImageFile", which reports
"success" when given a directory (instead of a file) path, though it
doesn't return a valid image object.
2012-02-11 10:00:03 +01:00
Stuart Buchanan
c473cd7213 Fall back to taking tree textures from Terrain/ if they are not found under
Terrain.high, consistent with the other textures in materials.xml.

Also fix comment.
2012-02-10 22:49:20 +00:00
Olaf Flebbe
1af8aacd1d disable annoying clang warning 2012-02-10 22:42:27 +01:00
ThorstenB
5eb9acd8b6 Olaf Flebbe: Avoid infinite recursion in simgear::Dir::create
when using it with a relative path.
2012-02-10 22:42:27 +01:00
Stuart Buchanan
6bc9eb950f Retire tree-density and wood-size, as they have been superseded by object masking. 2012-02-07 21:12:41 +00:00
Stuart Buchanan
593c884f14 Random object and vegetation masking based on bitmap file.
Also adds a property controlling vegetation density.
2012-02-05 23:05:57 +00:00
ThorstenB
9d20de068c Move JPEG dependency
Alas, JPEG_FACTORY is in SimGearScene, not SimGearCore...
2012-01-29 14:39:48 +01:00
ThorstenB
96c2e4d3ab Correct dependency of shared simgear libraries with enabled JPEG_FACTORY. 2012-01-29 14:28:49 +01:00
Mathias Froehlich
165d2ea978 Improve the compressed texture message. 2012-01-19 07:34:47 +01:00
Stuart Buchanan
0702272097 Switch Impostors off by default, set reasonabl LOD and Impostor ranges. 2012-01-17 22:15:14 +00:00
Stuart Buchanan
965c8ccfd2 Improved 3D clouds
1) Impostors
2) One drawable per cloud rather than a single drawable shared by all clouds.
2012-01-17 22:14:57 +00:00
Torsten Dreyer
b20a49b018 bump version number to 2.7.0 2012-01-17 08:35:57 +01:00
Torsten Dreyer
5a6b760847 bump version number to 2.6.0 2012-01-17 07:46:13 +01:00
Mathias Froehlich
7e2dc443ec Use the original filename for the compressed image message. 2012-01-15 13:07:35 +01:00
ThorstenB
21f2e1f250 #599: Don't crash when a path does not exist. 2012-01-13 19:58:45 +01:00
ThorstenB
cee8c5b5c7 #199: ADd method to return the absolute (real) path. 2012-01-12 21:44:15 +01:00
Mathias Froehlich
7ee2633164 Do not disable the portability warnings on mac/win.
Since the message should help people doing textures to
provide texture files that run everywhere, do not omit
the messages just because the build platform did not
know these.
2012-01-12 18:49:54 +01:00
James Turner
6c31a721b8 #ifdefs for option GL texture compression constants - should fix Windows as well as Mac 2012-01-11 23:41:02 +00:00
Mathias Froehlich
8fc97ea1ce Log images containing data depending on an extension.
Print a descriptive warning on images that are given
in a texture format that do only work in presence of an
extension that might not be there at runtime.
2012-01-11 18:38:06 +01:00
ThorstenB
423eba3733 Alas. Fix #pragma magic for GCC <= 4.5.
push/pop was introduced for GCC4.6 only - so avoid it.
Also, properly fix the fgets warning.
2012-01-09 22:18:17 +01:00
ThorstenB
49a23fdc2e Fix final simgear GCC warnings. 2012-01-09 21:51:09 +01:00
ThorstenB
fddac2443d More #pragma magic.
Same magic as for SGSphere.
2012-01-09 21:49:34 +01:00