frohlich
d6f64f9773
Modified Files:
...
SGSceneUserData.hxx SGPickCallback.hxx Makefile.am
Added Files:
SGSceneUserData.cxx: Cleanup and replace the pick callback with
such a list.
2007-01-07 11:52:19 +00:00
frohlich
db99a4cb90
Modified Files:
...
animation.cxx: Add a button argument to that animation.
The default is to accept any mouse button.
2007-01-07 08:34:03 +00:00
fredb
108689661f
Add a prototype simgear_config.h for MSVC 7.1 and a rule to build it.
2007-01-06 17:01:58 +00:00
fredb
d3e00dba8e
Add a prototype simgear_config.h for MSVC 7.1 and a rule to build it.
...
At Olaf requests, add MSVC 8 specific symbols to remove pedantic warnings
2007-01-06 16:52:50 +00:00
fredb
fcd33e5035
Remove redundant directory ( projects as a whole is already there )
2007-01-06 16:47:57 +00:00
frohlich
af9082cd9f
Modified Files:
...
moon.cxx: The moo's state like it was with plib
2007-01-06 15:08:40 +00:00
fredb
6a0bb18fca
Refresh MSVC6 project file
2007-01-06 14:45:21 +00:00
fredb
8aa8d87781
Fix a typo
2007-01-06 14:44:54 +00:00
fredb
4998af8d7a
Add SGBinding.[ch]xx to the MSVC 7.1 project
2007-01-04 22:24:23 +00:00
fredb
c6aa95f3f3
std::find is defined in <algorithm>
2007-01-04 22:23:40 +00:00
frohlich
481be29366
Modified Files:
...
Makefile.am animation.cxx animation.hxx: Add animation to execute
a command on scenery pick
2007-01-04 12:55:16 +00:00
frohlich
3617b6ad8c
Modified Files:
...
Makefile.am SGNodeMasks.hxx
Added Files:
SGPickCallback.hxx SGSceneUserData.hxx: Preparations for generic
scenery picking.
2007-01-04 12:52:50 +00:00
frohlich
3fb8e19a38
Modified Files:
...
condition.hxx: Also derive from SGReferenced
2007-01-04 12:51:13 +00:00
frohlich
2ea2f1b4f2
Modified Files:
...
Makefile.am commands.cxx commands.hxx
Added Files:
SGBinding.cxx SGBinding.hxx: Move FGBinding to SGBinding
2007-01-04 12:47:12 +00:00
frohlich
26cb8ec4f1
Modified Files:
...
SGIntersect.hxx: Make it compile with win32
2006-12-28 13:25:14 +00:00
frohlich
7fe56bea86
Modified Files:
...
obj.cxx: Some kind of polygon offset for GL_POINTS.
2006-12-27 10:33:37 +00:00
frohlich
11b16b8a86
Modified Files:
...
Makefile.am SGReferenced.hxx
Added Files:
SGAtomic.cxx SGAtomic.hxx:
Make the reference counts thread safe.
2006-12-27 10:07:19 +00:00
frohlich
de020ee695
Modified Files:
...
Makefile.am SGMathTest.cxx SGQuat.hxx SGVec3.hxx
Added Files:
SGBox.hxx SGGeometry.hxx SGGeometryFwd.hxx SGGeometryTest.cxx
SGIntersect.hxx SGLineSegment.hxx SGPlane.hxx SGRay.hxx
SGSphere.hxx SGTriangle.hxx:
Small updates to the vector code, new geometry and collision
classes for use with a bv tree to speed up collission tests.
Also included is a rought unit test for the collissions.
2006-12-27 09:23:39 +00:00
ehofman
3b83487611
Wether you like it or not, MispPro needs these libraries referenced
2006-12-23 12:15:05 +00:00
fredb
09bab4f162
memcpy needs #include <string.h>
2006-12-17 17:52:15 +00:00
fredb
49fcc799ca
Port jpgfactory to OSG
2006-12-16 17:29:16 +00:00
fredb
10bc803775
Project files for MSVC 7.1 aka .NET 2003
2006-12-16 13:12:48 +00:00
frohlich
4f40770fc6
Modified Files:
...
simgear/math/SGVec3.hxx: fix spelling
2006-12-14 05:24:16 +00:00
frohlich
a4495c6ef1
Modified Files:
...
simgear/scene/sky/bbcache.cxx simgear/scene/sky/bbcache.hxx
simgear/scene/sky/cloudfield.cxx
2006-12-08 12:22:10 +00:00
frohlich
67d837c4ec
Modified Files:
...
SGVec3.hxx: Generate any perpandicular vector to a given one.
2006-12-08 12:17:30 +00:00
frohlich
138825af6d
Modified Files:
...
point3d.hxx: Add explicit conversion functions to SGVec*
2006-12-08 12:16:56 +00:00
frohlich
c093841336
Modified Files:
...
simgear/scene/model/animation.cxx: Fix a problem of muliple
texturre transform not finding the correct configuration.
2006-12-05 06:14:41 +00:00
frohlich
2df1da4226
Return void instead of bool.
2006-12-05 05:43:13 +00:00
frohlich
2792d60e2d
Modified Files:
...
simgear/screen/extensions.hxx: Make it compile on macos
2006-12-03 17:44:27 +00:00
frohlich
656a3ace07
Modified Files:
...
simgear/scene/material/mat.cxx: Put solid scenery into the
opaque render bin
2006-12-03 17:27:46 +00:00
frohlich
aec8e88c14
Modified Files:
...
simgear/scene/util/SGNodeMasks.hxx: Add pickable bit
2006-12-03 17:02:40 +00:00
frohlich
bdd5ca140d
Modified Files:
...
simgear/scene/model/Makefile.am
simgear/scene/model/animation.cxx
simgear/scene/model/animation.hxx
simgear/scene/model/model.cxx
simgear/scene/model/persparam.cxx
simgear/scene/model/persparam.hxx
simgear/scene/model/shadanim.cxx
Added Files:
simgear/scene/model/SGMaterialAnimation.cxx
simgear/scene/model/SGMaterialAnimation.hxx
Big animation overhaul. Improoves animation correctness.
2006-12-03 16:57:20 +00:00
frohlich
8b3b0def03
Modified Files:
...
SGUpdateVisitor.hxx: Include light information.
2006-12-03 16:46:23 +00:00
frohlich
6440ece177
Modified Files:
...
SGMisc.hxx: Add clip and periodic normalize functions.
2006-12-02 15:59:23 +00:00
frohlich
bd3518637c
Modified Files:
...
SGVec2.hxx SGVec3.hxx SGVec4.hxx: Add inf norm function
2006-12-02 15:57:55 +00:00
frohlich
aef2a1c484
Modified Files:
...
interpolater.cxx interpolater.hxx: Enable reading tables directly
from our dom like tree.
2006-12-02 15:56:55 +00:00
frohlich
a4b28e5737
Modified Files:
...
simgear/scene/sky/oursun.cxx: Fix the 'sun has wrong size' bug.
Thanks to Mark Akermann.
2006-11-27 17:11:35 +00:00
frohlich
a3bc2eb836
Modified Files:
...
simgear/math/interpolater.cxx simgear/math/interpolater.hxx
simgear/props/condition.cxx simgear/props/condition.hxx
simgear/scene/model/animation.cxx
simgear/scene/model/animation.hxx: Optimize interpolation table
lookup by using a std::map.
2006-11-21 18:44:54 +00:00
frohlich
3059da5805
Modified Files:
...
SGVec2.hxx SGVec3.hxx SGVec4.hxx: Implement min/max for vectors
2006-11-21 18:39:57 +00:00
frohlich
18d5a492c8
Modified Files:
...
model.cxx: Tweak model optimizations
2006-11-20 18:19:02 +00:00
frohlich
160b0ea7d9
Modified Files:
...
placementtrans.cxx placementtrans.hxx: Make use of that view
information in the update visitor
2006-11-20 18:17:56 +00:00
frohlich
4dd1267bea
Modified Files:
...
SGUpdateVisitor.hxx: Store some view imformation in the
update visitor.
2006-11-20 18:15:34 +00:00
fredb
b5c4328682
Mac fix from Ima Sudonim
2006-11-18 18:58:51 +00:00
frohlich
571fc69ef4
Modified Files:
...
VC8/SimGear.vcproj: Import buildsystem from Olaf Flebbe
2006-11-14 21:15:20 +00:00
frohlich
f51595cfc9
Modified Files:
...
animation.hxx animation.cxx: Improove material/texture/blend animation
2006-11-14 21:09:44 +00:00
frohlich
d54aea0036
Modified Files:
...
animation.cxx animation.hxx: Fix crash on A-10 load
2006-11-12 10:32:42 +00:00
frohlich
51bb2974bc
Modified Files:
...
model.cxx: Leave it to osg when to do mipmapping.
2006-11-12 07:28:59 +00:00
frohlich
7a859061fd
Modified Files:
...
model.cxx: Reset the database path past the whole model is loaded
2006-11-12 07:23:42 +00:00
frohlich
cefa9fcd75
Modified Files:
...
SGQuat.hxx: Make const method const
2006-11-12 07:22:44 +00:00
frohlich
d3bacd0b73
Modified Files:
...
simgear/scene/material/mat.cxx
simgear/scene/material/matlib.cxx simgear/scene/sky/cloud.cxx
simgear/scene/sky/dome.cxx simgear/scene/sky/moon.cxx
simgear/scene/sky/oursun.cxx simgear/scene/sky/sphere.cxx
simgear/scene/sky/stars.cxx simgear/scene/tgdb/apt_signs.cxx
simgear/scene/tgdb/leaf.cxx simgear/scene/tgdb/leaf.hxx
simgear/scene/tgdb/obj.cxx simgear/scene/tgdb/pt_lights.cxx
simgear/scene/util/SGDebugDrawCallback.hxx
simgear/screen/Makefile.am: Use color arrays for every geode.
Just use osg::Material instead of osg::Material and the associated
mode.
2006-11-10 05:30:37 +00:00