Commit Graph

5056 Commits

Author SHA1 Message Date
Thomas Geymayer
bd87d3963a Fix leak in NasalObjectHolder
Thanks to Florent Rougon for spotting it.
2017-11-12 22:41:14 +01:00
Richard Harrison
fed449a801 Fix error message in axis object animation 2017-11-12 17:07:29 +01:00
Florent Rougon
19dd92d3e0 Remove or replace obsolete uses of throw()
In C++11, destructors are 'noexcept' by default -> remove useless
throw() specifiers. There was one case that wasn't about a destructor: I
replaced the 'throw()' with 'noexcept' because this use of 'throw()' is
deprecated and 'noexcept' offers the intended meaning as far as I can
guess (in C++17, 'throw()' will be equivalent to 'noexcept' anyway). For
more info, see:

  http://en.cppreference.com/w/cpp/language/noexcept_spec
  https://akrzemi1.wordpress.com/2013/08/20/noexcept-destructors/
2017-11-12 09:56:26 +01:00
Florent Rougon
f22b9ba9f1 SGSharedPtr: add unit tests
Add unit tests for move ctor and move assignment operator, as well for a
few other SGSharedPtr methods.
2017-11-11 17:55:54 +01:00
Florent Rougon
fedafb9352 SGSharedPtr: add move constructor and move assignment operator 2017-11-11 16:18:36 +01:00
Florent Rougon
18f0484249 Convert structure/shared_ptr_test.cpp to use the SG test macros (no more boost) 2017-11-11 01:29:49 +01:00
James Turner
10956056b3 Own code for UTF-32 <-> UTF-8 conversion
Avoids codecvt dependency on Unix where it might not be present, eg
with GCC 4.8; on Windows we use <codecvt> since it’s present in VS2015
to avoid writing a seperate UTF-16 <-> UTF-8 conversion.
2017-11-01 17:04:56 +00:00
Erik Hofman
e482f04123 int16_t needs cstdint 2017-10-31 11:22:39 +01:00
Erik Hofman
db89f0d4d1 Oops, use the proper project name 2017-10-31 10:49:04 +01:00
Erik Hofman
2ac97a9f1f std::wstring_convert requires locale 2017-10-31 10:47:12 +01:00
Erik Hofman
c03359a189 Update to the (now GPL) AeonWave version 3.0+ 2017-10-31 10:42:44 +01:00
Erik Hofman
84b636debc Add a frequency filter and a bitcrusher filetr 2017-10-31 10:42:16 +01:00
James Turner
2642299d77 We require C++11 now, simplify this code.
This ensures wstring to std::string conversion is always available,
needed for some HID work I’m doing on a branch,.
2017-10-29 13:20:39 +00:00
Richard Harrison
2a60e5e338 Added touch animation.
Designed for 2d objects, such as a canvas placements, this permits the receipt of touch (mouse click) events to enable the simulation of avionics with a touchscreen.

The coordinates are passed in as arguments to the action; these can be accessed with Nasal via the cmdarg() method.

example:

    <animation>
         <type>touch</type>
         <visible>true</visible>
         <object-name>VSDImage</object-name>
         <action>
             <touch>0</touch>
             <repeatable>false</repeatable>
             <binding>
                 <command>nasal</command>
                 <script>print("touch input
(",cmdarg().getNode("x").getValue(),",",cmdarg().getNode("y").getValue())</script>
             </binding>
         </action>
     </animation>
2017-10-29 01:04:36 +02:00
Florent Rougon
880c063d04 Remove useless readdir() calls in Dir::isEmpty()
simgear::Dir::isEmpty() used to make up to 5 calls to readdir(), while 3
are enough to say whether the directory has entries other than '.' and
'..'.

Also add an automated test for this method.
2017-10-27 20:49:17 +02:00
Florent Rougon
7a374c43dc Fix CMake test for std::isnan()
It used the wrong header; std::isnan() is defined in <cmath>.
2017-10-23 19:29:07 +02:00
Richard Harrison
7be1fcc32e Add method to copy entire properry subtree 2017-10-15 16:54:36 +02:00
Stuart Buchanan
b57dca66be Handle case where no tranform matrix exists. 2017-10-13 17:35:21 +01:00
Florent Rougon
d455f5f445 props_io.cxx: use SG_ORIGIN when throwing exceptions
This will provide more accurate info than the fixed string "SimGear
Property Reader".
2017-10-10 20:15:54 +02:00
Florent Rougon
2200fad30e Rename the ResourceProxy class to EmbeddedResourceProxy
This is done so as to avoid confusion with the unrelated classes
ResourceProvider and ResourceManager already present in SimGear.

Despite this new name, EmbeddedResourceProxy is a proxy not only for
embedded resources, but also for real files (hence the initial name
choice): its purpose is precisely to allow zero-work switching from one
data source to the other.
2017-10-07 16:36:49 +02:00
Florent Rougon
e5e112c3c2 Add a ResourceProxy class
The ResourceProxy class allows one to access real files or embedded
resources in a unified way. When using it, one can switch from one data
source to the other with minimal code changes, possibly even at runtime
(in which case there is obviously no code change at all).

Sample usage (from FlightGear for the globals->get_fg_root() bit):

  simgear::ResourceProxy proxy(globals->get_fg_root(), "/FGData");
  std::string s = proxy.getString("/some/path");
  std::unique_ptr<std::istream> streamp = proxy.getIStream("/some/path");

The methods ResourceProxy::getString(const std::string& path) and
ResourceProxy::getIStream(const std::string& path) decide whether to use
embedded resources or real files depending on the boolean value passed
to ResourceProxy::setUseEmbeddedResources() (also available as an
optional parameter to the ResourceProxy constructor, defaulting to
true). It is often most convenient to set this boolean once and don't
worry about it anymore---it's stored inside the ResourceProxy object.
Otherwise, if you want to fetch resources some times from real files,
other times from embedded resources, you may use the following methods:

  // Retrieve contents using embedded resources
  std:string s = proxy.getString("/some/path", true);
  std:string s = proxy.getStringDecideOnPrefix(":/some/path");

  // Retrieve contents using real files
  std:string s = proxy.getString("/some/path", false);
  std:string s = proxy.getStringDecideOnPrefix("/some/path");

(alternatively, you could use several ResourceProxy objects with
different values for the constructor's third parameter)
2017-10-01 07:54:17 +02:00
James Turner
dd3cdf63e6 Terrasync: Fix exception deleting orphaned directories. 2017-09-29 12:47:42 +01:00
Stuart Buchanan
a800189c25 Add support for Slippy Map Canvas layers.
- Add so-called Web Mercator projection and ability to choose
  projection for a Canvas Map.
- Add supporting functions for Slippy Maps (i.e. OSM)
2017-09-28 15:36:48 +01:00
James Turner
b342245619 Fix lib64 mode on Ubuntu 17.04 / CMake 3.7 2017-09-28 15:11:09 +01:00
James Turner
6cd5ac2d0d Move readTime (parse_time) from options.cxx 2017-09-27 15:06:37 +01:00
James Turner
872a48dacb Extend the state-machine parsing test slightly 2017-09-27 14:33:57 +01:00
James Turner
721aa544c9 Use C++11 in the state-machine code 2017-09-26 16:39:04 +02:00
Richard Harrison
7bfbda7188 Fix for AMD / Radeon rendering of lights as point sprites.
Tested against R9-290 and GTX 550 Ti (thanks Nikolai V. Chr.)
2017-09-24 22:10:44 +02:00
James Turner
602244979b Tar extractor can filter file paths. 2017-09-21 17:47:28 +01:00
Torsten Dreyer
8e29cae309 new version: 2017.4.0 2017-09-17 12:14:00 +02:00
Torsten Dreyer
2a73e6c0d5 new version: 2017.3.1 2017-09-17 12:14:00 +02:00
Richard Harrison
16b5dd5e78 Remove message "Could not find at least one of the following objects for axis animation" when not relevant.
By default you can either do

1. axis -> object-name ...
2. axis -> x-m ...
3. omit axis. This will now try to find an 'object-name' with -axis appended. If this can't be found then no message will be output; and the default behaviour of just using (0,0,0) will appyl.
2017-08-31 00:30:18 +02:00
James Turner
1aba20d642 Merge /u/gallaert/simgear/ branch next into next
https://sourceforge.net/p/flightgear/simgear/merge-requests/38/
2017-08-18 22:25:48 +00:00
Florent Rougon
27786d709d EmbeddedResourceManager: better API with respect to rehashing
Add a rehash() method to EmbeddedResourceManager::Impl to update
'poolSearchList'. Introduce a 'dirty' flag so that
EmbeddedResourceManager::Impl::rehash() is automatically called whenever
needed. It is not necessary anymore to call
EmbeddedResourceManager::selectLocale() after adding resources: changing
the EmbeddedResourceManager's locale or adding resources are both
operations that set the dirty flag. Whenever someone tries to fetch a
resource for the selected locale and the dirty flag is set, a rehash is
triggered before the actual fetching so as to ensure it is correct.
2017-08-16 23:49:19 +02:00
gallaert
e0e6a29150 CMake fails to detect OpenRTI include files. 2017-08-16 21:15:20 +01:00
Torsten Dreyer
dfd6076e19 Fix a warning 2017-08-12 22:34:52 +02:00
Alessandro Menti
e589ef8627
Remove the .spec file
Remove the .spec file as it is unused and we leave the packaging to
upstream (as it has been done with FlightGear).
2017-08-06 15:08:11 +02:00
Stuart Buchanan
e8c1baa396 Clear Uniform cache on reset. 2017-08-01 21:23:35 +01:00
James Turner
69ba2617d2 Fix thumbnail loading on Windows 2017-07-28 12:05:35 +01:00
James Turner
34c215ad83 Persistent thumbnail cache for aircraft packages
This should reduce the load on Ibiblio when browsing aircraft, the
package system caches thumbnails for seven days. Also we detect for
certain failure conditions and retry, to deal with Ibiblio’s rate-
limiting mechanism.
2017-07-28 11:38:59 +01:00
James Turner
2a3bb62001 Add efficient hasTag check to Package.
Avoids copying the tags set each time to check for presence / absence
of a particular tag.
2017-07-27 23:26:06 +01:00
James Turner
fe46ae09ef Fix MSVC build.
MSVC really needs these methods to be out of line, to avoid generating code for the shared pointers
in each translation unit which includes the header.
2017-07-19 13:00:33 +01:00
Ganael Laplanche
46f67fce7a Remove dependency to TR1.
TR1 will be deprecated in Boost 1.65, see:
https://github.com/boostorg/admin/issues/123
2017-07-17 14:49:51 +02:00
Torsten Dreyer
629e68428f Fix SimGear test target for change in commandmgr api 2017-07-07 08:56:13 +02:00
Richard Harrison
100439aadd Model relative property tree root binding.
This fixes the animation bindings to use the defined property tree root - to support multiplayer (or other) model that can bind to the correct part of the property tree.

Requires a corresponding fix in fg to allow the command methods to take an optional root parameter.

What this means is that when inside someone else's multiplayer model (e.g. backseat, or co-pilot), the multipalyer (AI) model will correctly modify properties inside the correct part of the property tree inside (/ai), rather than modifying the properties inside the same part of the tree as the non-ai model.

This means that a properly setup model will operate within it's own space in the property tree; and permit more generic multiplayer code to be written.

This is probably responsible for some of the pollution of the /sim property tree with MP aircraft properties.
2017-07-05 12:05:01 +02:00
Stuart Buchanan
f6a348ba94 Enable display lists for random trees. 2017-07-04 21:45:56 +01:00
James Turner
a54b3ffcee Extend Package delegate callbacks.
This makes it easier to report the status in the launcher, at least.
2017-06-28 22:27:40 +01:00
James Turner
47842c9ea7 Work-around older Curl on macOS 10.8n and earlier 2017-06-28 10:18:35 +01:00
Richard Harrison
834e25521b Axis based animation use ObjectName-axis as default if nothing specified. 2017-06-25 09:25:06 +02:00
James Turner
f78597f010 Merge /u/reavertm/simgear/ branch next into next
https://sourceforge.net/p/flightgear/simgear/merge-requests/35/
2017-06-21 10:52:24 +00:00