Commit Graph

1493 Commits

Author SHA1 Message Date
ehofman
8357eeb762 Vassilii Khachaturov:
* in some cases more specific sg exception types were used in place
  of the more generic one, e.g., sg_io_exception instead of sg_exception
  when the context of the error was an IO error
* in some cases, the error message was made more specific
* minor style fix for exception rethrowing --- using throw; whenever
  a re-throw is made; sometimes optimizing away the exception symbol name
  in the catch handler at all
* more specific catch handlers added in some places -- e.g.,
  an sg_io_exception caught ahead of sg_exception
2005-12-11 13:35:05 +00:00
ehofman
61da54d6ca add swap_test to .cvsignore 2005-12-11 13:26:30 +00:00
ehofman
efea47833d Add a proper return statement for MSVC. 2005-12-11 12:51:51 +00:00
ehofman
24ea08b6d3 Vassilii: help those
using the Doxygen docs.
2005-12-06 18:45:14 +00:00
ehofman
2808b334ed Mathias: silence some valgrind warnings so that you can concentrate better on the real problems. 2005-12-06 18:29:28 +00:00
ehofman
96159cf739 How did this end up there?? 2005-11-27 09:48:51 +00:00
ehofman
577dfa4f54 Initialize glut before using it. 2005-11-27 09:46:58 +00:00
ehofman
66075d620e More WIN32 fixes. 2005-11-23 09:28:02 +00:00
ehofman
60f1d21914 Oops, WIN32 typo fix. 2005-11-22 18:42:16 +00:00
ehofman
b108621a59 * Use SimGear's logging facility isntead of printf's.
* Hopefuly fix a nasty (mostly ATI related) bug.
2005-11-22 18:03:26 +00:00
curt
4a4e703f16 Changes for v0.3.9 (final). 2005-11-17 20:54:06 +00:00
curt
61984730ac Add a small accessor function to expose local timezone offset. 2005-11-17 15:30:07 +00:00
curt
f196d3bab8 Fix a small spelling mistake. 2005-11-15 21:43:34 +00:00
ehofman
7da45cb49e Revert to the original (0.9.8) version, it causes more problems than it solves (did actually solve any?) 2005-11-14 18:25:17 +00:00
ehofman
e994305da6 Put in public domain, Curtis wants it (because net_fdm.hxx depends on it) and I created the other functions. 2005-11-13 09:42:38 +00:00
ehofman
2af37b484e Let the application free the buffer data. 2005-11-12 12:22:23 +00:00
ehofman
faf41f7d96 Prevent a possible memory leak. 2005-11-12 12:17:04 +00:00
ehofman
7629e29397 add a missing character. 2005-11-12 10:55:22 +00:00
ehofman
1cff7fcfea Make a clear separation between loading a sound file into main memroy and sending it to the driver. This prevents data to be loaded into the main memory (or onto the soundcard's memory) when it's not needed. 2005-11-12 10:26:21 +00:00
ehofman
694cf6e958 Expose some internals. 2005-11-11 13:19:58 +00:00
curt
0e12fbb2a0 v0.3.9-pre3 updates. 2005-11-11 00:44:59 +00:00
ehofman
450ad45882 MSVC fix. 2005-11-10 09:57:58 +00:00
ehofman
d674e50591 gcc 4.0 fix. 2005-11-10 09:55:57 +00:00
andy
61f2f4b761 Architectural fix allowing the "tip" popups (FOV, view name, etc...)
to pop themselves down while the simulator is paused.

The problem was with the "real time" queue in the event manager,
causing the third argument of Nasal's settimer() (a flag for "sim
time") to be ignored.  Inverts the default sense of the argument, as
there are lots of uses of settimer() in the current code, almost none
of which want to use real time.

Note this fix introduces a header file incompatibility in SimGear --
be sure to update.
2005-11-09 20:34:14 +00:00
curt
baa2f49b14 v0.9.9-pre2 changes. 2005-11-09 18:47:40 +00:00
curt
8c0bd234d8 v0.9.9-pre2 changes (just the version number!) 2005-11-09 18:41:49 +00:00
curt
c4fd41562f Spelling fixes and other small corrections. 2005-11-05 20:32:45 +00:00
curt
a1d1b4e49f Some pre-release updates. 2005-11-05 19:30:52 +00:00
curt
96fb7a45f7 Add a code comment for future thought. 2005-11-05 18:47:29 +00:00
ehofman
d5eedd2c65 Move Curt's ssgEntityArray experiment over to SimGear. 2005-11-01 09:45:10 +00:00
ehofman
fe4f907099 Remove some unused code. 2005-10-30 15:02:58 +00:00
ehofman
1b45eaf3de Mathias Frhlich:
I guess the most important memory leaks are plugged now.
Just by inspection: An other memory leak in Simgear.
2005-10-27 08:21:58 +00:00
ehofman
cfbc0a1579 MSVC fix. 2005-10-27 08:21:00 +00:00
ehofman
db1b99d8dd Back out the shared mutex code since it only works when the mutex is in shared
memory[1], something we don't support anyhow.
This also fixes a FreeBSD compile problem.

[1] http://hypermail.linklord.com/new-httpd.old/2002/Jan/0557.html
2005-10-26 11:19:58 +00:00
ehofman
65a880e9fa Oops, ALUT 1.0 requires a little more work than expected. 2005-10-25 18:05:23 +00:00
ehofman
37b4005d3e Alex Romosan:
* Use "const string&" rather than "string" in function calls when appropriate.
* Use "const Point3D&" instead of "Pint3D" in function calls when appropriate.
* Improved course calculation in calc_gc_course_dist()
* Safer thread handling code.

Vassilii Khachaturov:

Dont use "const Point3D&" for return types unless you're absolutely sure.

Erik Hofman:

* Use SGD_(2)PI(_[24]) as defined in simgear/constants.h rather than
  calculating it by hand every time.
2005-10-25 13:48:58 +00:00
ehofman
70faa252e7 Prepare for ALUT version 1.0 2005-10-25 13:06:25 +00:00
ehofman
3620be8dbc Cosmetic updates. 2005-10-23 14:04:42 +00:00
ehofman
21c64dd60f Slightly update the seasonal texture support code. 2005-10-23 13:47:46 +00:00
ehofman
fb69d790ce Add support for seasons. 2005-10-23 13:31:13 +00:00
ehofman
debd066edd Melchior FRANZ:
The attached patch makes remove_child() available as removeChild(pos, keep).
That's consistent with getChild. Only renamed remove_child to removeChild and
added a check for validity of the pos argument.

removeChildren() will be used in input.cxx, and a lot in the upcoming
dynamic new_gui dialogs, which are aiming at replacing the hard-coded
dialogs. I'll discuss them on the list once the infrastructure is
in place. (The <hide> gui property was one part of it.)
2005-10-23 11:55:48 +00:00
ehofman
f58d81b1e9 Harald JOHSEN: the sky color now fades to black with altitude 2005-10-23 11:46:41 +00:00
ehofman
8d507f161b Remove some dead code. 2005-10-22 11:07:00 +00:00
ehofman
b015f7c801 Harald JOHNSEN:
I have corrected a few bugs with the owner draw gauge, weather radar code and heat-haze effect.

- shadanim.cxx :
  the heat/haze effect was showing artifacts when using a screen resolution >
  1024 pixels.
2005-10-16 17:23:59 +00:00
ehofman
80abe952ba Ima Sudonim remembered me there is still one problem for gcc Vs. 3.4 or later under Cygwin. This fixes it. 2005-10-15 14:59:02 +00:00
andy
c12162407c Fix memory leak discovered by Mathias Froehlich 2005-10-14 16:42:32 +00:00
ehofman
7f5c3b223a Mathias Frhlich:
This one, removes some virtual qualifiers at a private member class of
SGPropertyNode. These virtual qualifiers are really useless and stop the
compiler from inlineing these functions. I gain a single frame with my
favourite aircraft per second!
2005-10-14 16:27:06 +00:00
ehofman
2f3e4ebf39 Mathias Frhlich:
I have done a valgrind run in flightgear. Just start it up and close it at the
fist change I had about half an hour later.

property-leak.diff:
   A leak in the property system which I could even notice in top.

texture-leak.diff:
    minor one, but fixed is fixed ...
2005-10-14 16:21:57 +00:00
curt
2c14f8587e Use an unsigned vs. signed short to double our element capacity for higher
resolution scenery.
2005-10-12 16:43:26 +00:00
ehofman
42224052e2 Martin Spott:
make GCC on Solaris8 happy.
2005-10-12 08:59:39 +00:00