curt
6cf2716615
Updates to cloud code to add different basic cloud types. This isn't the
...
final list of cloud types, but servers as an example / template for someone
who wants to tweak this out and do it right.
2000-06-23 02:55:57 +00:00
curt
0468b315d4
A couple more cloud tweaks.
2000-06-20 21:44:04 +00:00
curt
de66c74a91
Updating cloud code.
2000-06-20 20:31:48 +00:00
curt
7db73cd215
Cloud texcoord fixes to tie apparent cloud position to earth even though
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the whole cloud structure is actual tied to ownship movement.
2000-06-20 02:49:03 +00:00
curt
242eceb1c6
Added a spherical course & dist given two points routine.
2000-06-20 02:46:42 +00:00
curt
c2b84db5a2
Moving cloud functionality to sky section.
2000-06-20 00:30:30 +00:00
curt
487bee35ab
Initial revision.
2000-06-20 00:27:53 +00:00
curt
9fabeb77bc
Metakit seems to really want to #define bool int, #define true 1,
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#define false 0, so I massaged the header files to make this impossible.
2000-06-19 17:06:35 +00:00
curt
bfea2dec4d
Initial revision.
2000-06-19 17:05:41 +00:00
curt
2ed07850c6
Math/bucket/tiling updates contributed by Norman Vine.
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Texture coordinate calculation updates by Curt.
2000-06-16 00:28:19 +00:00
curt
b72d36d96f
Minor fiddling with material properties *trying* to chase down a visual bug
...
where the scene get's brighter or dimmer depending on whether or not the sun
or moon is in the field of view.
2000-06-01 19:14:06 +00:00
curt
e3ff048ff6
First quick hack at panel shading.
2000-05-27 04:40:55 +00:00
curt
ceef43681d
First stab at replacing gdbm with metakit.
2000-05-27 03:43:44 +00:00
curt
3ec00676e4
Initial revision.
2000-05-25 16:45:19 +00:00
curt
e6575fb1db
MSVC5 portability changes contributed by Bruce Finney.
2000-05-24 04:10:01 +00:00
curt
fa98d733d6
Updated for version 0.0.9
2000-05-24 01:30:42 +00:00
curt
2981a10e62
Updated for MSVC5.
2000-05-24 01:30:18 +00:00
curt
551c06f885
Updates for MSVC5
2000-05-24 01:29:13 +00:00
curt
a1c59071a1
Changes by David Megginson.
2000-05-16 16:21:08 +00:00
curt
13af443057
cygwin32 fix for gdbm
2000-04-27 01:28:22 +00:00
curt
b8e2b0d0f9
Fixes for cygwin32 builds.
2000-04-27 01:26:36 +00:00
curt
53cd776bf6
Tweaks.
2000-03-30 00:48:38 +00:00
curt
180bba8767
Updated.
2000-03-29 21:28:14 +00:00
curt
377cf1662e
For building redhat packages.
2000-03-29 00:00:46 +00:00
curt
420c747551
Ed Williams: Added some bulletproofing at the poles.
2000-03-28 22:08:31 +00:00
curt
7c5b4a87f2
Added gdbm
2000-03-28 22:06:34 +00:00
curt
7ea241b412
Added gdbm to SimGear. Many systems will already have gdbm installed so
...
it is only built if it doesn't already exist on the user's platform.
gdbm is a set of database routines that use extendible hashing and works
similar to the standard UNIX dbm routines. This guarantees the availability
of gdbm to any application that uses SimGear.
2000-03-28 21:37:36 +00:00
curt
1547d4ee2f
RedHat package building changes contributed by Habibie <habibie@MailandNews.com>
2000-03-28 19:49:07 +00:00
curt
3dde4113e7
Optimizations by Norman Vine:
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Classic space vs time seemed worth it in that we get a ~3 fold speedup
for ~5% space increase here. Also pow() is an expensive Fortran to C
translation in just about all the old government code I see :))
2000-03-28 15:20:20 +00:00
curt
205e6ef18f
Bump up version #
2000-03-28 15:19:28 +00:00
curt
d53830076b
Ready for 0.0.6 release.
2000-03-27 22:34:59 +00:00
curt
296a01b7bd
Removed autogen file.
2000-03-27 22:30:32 +00:00
curt
f47fdd63f7
Return result in radians.
2000-03-27 22:30:11 +00:00
curt
b0b5f5035a
Updated ...
2000-03-27 22:29:59 +00:00
curt
629ece6e41
Added.
2000-03-27 20:39:10 +00:00
curt
4c79263dcf
Added simgear/magvar which impliments WMM 2000 world magnetic variance model.
...
contributed by Ed Williams.
Some additional internal rearrangement of code.
2000-03-27 20:36:26 +00:00
curt
856b6201dc
#include "config.h"
2000-03-26 14:04:03 +00:00
curt
f2160b1479
MSVC++ tweaks contributed by Christian Mayer.
2000-03-21 21:06:07 +00:00
curt
535f6a13b3
Fixes for MSVC++.
2000-03-21 20:38:52 +00:00
curt
2ab760e456
Updates for next version.
2000-03-21 20:38:44 +00:00
curt
8b75fbc1e6
Update for next (0.0.6) release.
2000-03-17 22:20:32 +00:00
curt
82f410e955
Changed directory structure a bit to facilitate building for windows.
2000-03-17 22:12:16 +00:00
curt
68a19bd39f
Rendering tweaks.
2000-03-17 05:16:15 +00:00
curt
48689622b4
Updated.
2000-03-16 22:44:50 +00:00
curt
acc2075986
Update star repainting to fade as the day get's brighter, also reworked
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coloring just a bit.
2000-03-16 22:02:47 +00:00
curt
1984ae1583
Removed solarsystem.* replaced mostly with ephemeris.* which is similar
...
but not rendering oriented.
Added star database management class.
2000-03-16 22:00:53 +00:00
curt
427f309aea
Complete overhaul of the sky/sun/moon/stars/planets. It is now an ssg
...
model that get's inserted into the scene graph.
2000-03-16 03:17:04 +00:00
curt
84482ad30d
Pass current latitude to moon position calculations to compenstate for it's
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parallax.
2000-03-16 03:14:23 +00:00
curt
09b67e9440
Updated to eliminate rendering component and allow initialization without a
...
known time.
2000-03-16 03:00:58 +00:00
curt
80cf74d85f
Initial revision.
2000-03-07 00:47:37 +00:00