Commit Graph

4740 Commits

Author SHA1 Message Date
James Turner
2e19aaaff9 Remove multi-arch workaround in CMake
Since we now require 2.8.11, we can rely on this bug being fixed.
2016-09-27 20:43:03 -05:00
James Turner
6854598b79 Initial pieces for full OBJ support.
Needs testing by aircraft developers, this is just the first piece.
2016-09-27 20:41:31 -05:00
Stuart Buchanan
809ddb21c9 Add STG verbs for building mesh integration.
Add OBJECT_BUILDING_MESH_ROUGH and OBJECT_BUILDING_MESH_DETAILED

Intended for use by OSM buildings.
2016-09-22 20:38:58 +01:00
Richard Harrison
38bab59c1a Revised Windows console handling
- When started from the console use the console (when no --console)

- When started from the GUI (with --console) open a new console window

- When started from the GUI (without --console) don't open a new console window; stdout/stderr will not appear (except in logfiles as they do now). This opens stderr/stdout on the NUL device to alleviate any potential issues

- When started from the Console (with --console) open a new console window

- Ensure that IO redirection still works when started from the console. When redirecting stdout stderr will also be redirected (providing it wasn't already via 2>&1) - otherwise output from stderr will be lost.

- When using redirection from the command prompt --console will produce an error message box.

Notes:
- fgfs needs to be a linked as Win32 GUI subsystem app - which it already is
- What can't be done is to make the cmd prompt run fgfs synchronously; this is only something that can be done via "start /wait fgfs"

Basically the way that Win32 works is quite sensible, but slightly at odds with the unix nature of the C-RTL; so the standard streams sort of get lost for GUI apps. AttachConsole and AllocConsole are provided to address this - but they do slightly different things. AttachConsole will attach to the cmd.exe (or any console related to the parent process), whereas AllocConsole will open a new one. Depending on where the application was launched from it makes sense to use AttachConsole for a cmd.exe launch and do nothing (unless --console is given) for a GUI launch.

Redirection is not available from the GUI (unless set in the Process Create block) - so really only available when launched from the command line. If any stream is redirected then all must be otherwise it appears that AttachConsole will undo the redirection by changing the standard handles.
2016-09-21 00:50:13 +02:00
James Turner
87590cafb2 Fix terrasync behaviour when net is down. 2016-09-07 22:49:03 +01:00
Automatic Release Builder
6e5cbd7fc5 new version: 2016.4.0 2016-09-06 12:50:55 +02:00
Automatic Release Builder
4200572cad new version: 2016.3.1 2016-09-06 12:50:55 +02:00
James Turner
9b997ea1f7 Only reopen the streams if AllocConsole succeeds.
Avoid a crash with FGRun when OSG tries to use the console.
2016-09-02 00:05:13 +01:00
Torsten Dreyer
c1ba974538 Make requested tsync scenery-version settable from prop
set /sim/terrasync/scenery-version=ws30 to filter the DNS NAPTR
records for service=ws30
current default (and only available) scenery version is ws20

This enables usage of multiple scenery repositories
2016-08-29 21:00:03 +02:00
James Turner
d7d59b08a2 Copy-from-install support in TerraSync
Allows repositories to be initialised based on data in the install.
This avoids duplicate downloading of the Model and Airport data,
and the starting scenery.

Requires a corresponding FlightGear change to be functional.
2016-08-18 16:21:31 +01:00
James Turner
6b82b78c7c Warn when OSG is not in UTF-8 mode.
This will become an error in the near future.
2016-08-15 22:38:00 +01:00
James Turner
8201301064 Improve Windows linkage.
When using a patched OSG, avoid /FORCE:MULTIPLE work-around.
2016-08-15 22:38:00 +01:00
James Turner
899778b354 Fix inverted logic in any-bindings test. 2016-08-08 16:59:06 +01:00
James Turner
a31d1342d5 Simplify Aeonwave/OpenAL logic in Cmake slightly 2016-08-06 14:40:14 +01:00
Erik Hofman
8d266491c5 Fix the header location 2016-08-06 11:26:47 +02:00
Erik Hofman
0acbe1f087 Clean up the code a bit and combine soundmgr_openal.hxx and soundmgr_aeonwave.hxx into a single file 2016-08-06 11:25:27 +02:00
Erik Hofman
f8d5e58ccc Clean up the code a bit and combine soundmgr_openal.hxx and soundmgr_aeonwave.hxx into a single file 2016-08-06 11:24:58 +02:00
Erik Hofman
fcd0f15ff2 Remove an unused variable 2016-08-05 11:20:33 +02:00
Erik Hofman
f092f000fa AeonWave is off by default 2016-08-05 10:57:20 +02:00
Alessandro Menti
69b127e2e6 Have the SimGear HTTP client follow redirects 2016-08-04 20:36:38 +02:00
Erik Hofman
65a3d9ed6c Search for the right header file 2016-08-04 18:40:12 +02:00
Erik Hofman
85c4e03823 Merge branch 'next' of ssh://git.code.sf.net/p/flightgear/simgear into next 2016-08-04 18:39:54 +02:00
Erik Hofman
7754f88be7 Finish AeonWave integration 2016-08-04 18:38:38 +02:00
Erik Hofman
1e24245d6c Reflect the latest header changes 2016-08-03 10:52:40 +02:00
James Turner
5ea01039f9 Improve pick-callback enabled testing. 2016-07-31 22:21:03 +01:00
James Turner
8b8dbeb00d Quiet a log message 2016-07-31 22:21:03 +01:00
Erik Hofman
52ec6cee85 Add the compile time option to test the return values 2016-07-29 12:36:13 +02:00
Erik Hofman
eb53d4ca78 Add get_no_tracks() 2016-07-29 12:35:43 +02:00
Erik Hofman
f3c3b7ec1b Split include dirs 2016-07-29 12:35:20 +02:00
Erik Hofman
f6e92ac9e5 Update to the latestaienwave.hpp header file 2016-07-26 15:22:09 +02:00
Erik Hofman
48c5e5e43b Update to the latestaienwave.hpp header file 2016-07-26 15:21:26 +02:00
Erik Hofman
7cc9a1753c updates for the aeonwave.hpp header changes 2016-07-25 11:40:40 +02:00
Erik Hofman
068745617c Add support for stereo 2016-07-21 13:05:40 +02:00
Erik Hofman
935c3f901d Add some tests for AeonWave 2016-07-21 13:05:40 +02:00
Erik Hofman
0b60669075 Add some tests for AeonWave 2016-07-21 13:05:40 +02:00
Erik Hofman
488039d1de Either install soundmgr_openal.hxx or soundmgr_aeonwave.hxx as soundmgr.hxx 2016-07-21 13:05:40 +02:00
Erik Hofman
efe9648afa Activate AeonWave by setting USE_AEONWAVE to ON 2016-07-21 13:05:40 +02:00
Erik Hofman
d12cd4945e Get soundmgr_aeonwave in a compilig state 2016-07-21 13:05:40 +02:00
Erik Hofman
968e0b4cd2 Make stereo files a SG_POPUP message 2016-07-21 09:54:11 +02:00
Erik Hofman
d902fffa46 Make a failed wav file a SG_POPUP message 2016-07-20 15:02:24 +02:00
Erik Hofman
3092274cac Add support for SG_POPUP messages which show a dialog at startup 2016-07-20 15:01:30 +02:00
Erik Hofman
5f54388ed9 Be more specific about what audio type is detected and for which file if it is not supported. 2016-07-20 08:37:07 +02:00
Erik Hofman
9b4f1b0ff8 Reluctantly add support for stereo files again: there are external hangars which did not update to the mono-files only principle 2016-07-19 10:44:46 +02:00
Erik Hofman
c48a28beb9 Remove some unusal ocde..??? 2016-07-18 13:49:40 +02:00
Erik Hofman
96986c9377 Try to prevent a crash in unusual situations 2016-07-18 11:59:47 +02:00
Maciej Mrozowski
33bd02f926 FindUdns.cmake: fix check for cached paths 2016-07-17 03:48:32 +02:00
James Turner
93226fc500 Change location used for path tests
Jenkins seems to dislike non-Latin-1 characters inside the build
tree on Linux, so use a location inside /tmp instead.
2016-07-15 17:57:32 +01:00
James Turner
31ba9dfa70 Further SGPath API usage cleanups. 2016-07-15 16:33:52 +01:00
James Turner
19df18fefb Use wide-string APIs on Windows.
SGPath and simgear::Dir use ‘w’ versions of POSIX APIs on Windows,
and convert UTF-8 SGPath to wide-strings as part of this.

Includes improved unit-tests for this code, with some very basic
tests of creating and iterating files with Unicode characters in
their names.

No user-visible changes should result from this, on any platform; in
particular wide-string support is still incomplete so FlightGear will
not yet work with arbitrary Unicode paths on Windows.
2016-07-15 09:50:44 +01:00
James Turner
a5a4bf6d41 Another HLA/SGPath fix 2016-07-04 09:31:34 +01:00