- Split out the condition code from fgfs/src/Main/fg_props and put it
in it's own source file in simgear/props/
- Created a scene subdirectory for scenery, model, and material property
related code.
- Moved location.[ch]xx into simgear/scene/model/
- The location and condition code had dependencies on flightgear's global
state (all the globals-> stuff, the flightgear property tree, etc.) SimGear
code can't depend on it so that data has to be passed as parameters to the
functions/methods/constructors.
This patch adds some missing default ISO C++ headers to SimGear,
especially usefull for Irix/MipsPro. To the best of my knowledge this
only affects the Irix/MipsPro compiler combination although it might be
usefull for others as well.
This patch does not yet remove any compiler specific code, but that
would be my next task. The powerfull macros as defined in the compiler.h
file allowed me to split it up into multiple patches.
I've had to hack Simgear's configure.ac quite a bit [for Mac OS X],
using the Plib one as a reference.
The basic construct (a big switch statement based on the target
type) is nice, I think, since it moves lots of IRIX / cygwin / OS-X
specialties out of the way cleanly. Much more re-factoring of the
current tests in configure is possible if people are able to test.