Commit Graph

1651 Commits

Author SHA1 Message Date
ehofman
8c296d96c7 Fix an initialization problem 2004-01-19 13:37:26 +00:00
curt
65a49bb6e4 Oops, I originally had ramped the vasi/papi color transition the wrong way.
So as you passed through the target glide slope from low to high it would
be colored: red -> white -> small range of transition to red -> white.
Now it goes the right way so you get: red -> smooth transition to -> white.
You can tell you are getting high if you see the bottom vasi start to turn
pink ... etc. etc. hopefully just like in real life.
2004-01-16 17:37:05 +00:00
ehofman
cfedc90fdd Try to prevent a devide by zero situation 2004-01-15 14:23:06 +00:00
ehofman
5665a62938 Don't do any calculations when thay are not needed 2004-01-15 14:22:03 +00:00
ehofman
36521869ae Make sure MispPro compilers < 7.4 still work 2004-01-15 14:21:31 +00:00
curt
84fd7a49ad The emissive values just don't seem like the right thing to do. You suddenly
see the dark side of the moon quite clearly, which usually isn't the case.

The rest of the moon still seems a bit oversaturated right now ...
2004-01-14 18:02:58 +00:00
curt
24b5f05522 Make the vasi lights slightly larger/brighter. 2004-01-09 16:49:13 +00:00
ehofman
17415424bf Use the same coloring scheme for the moon and the sun, add a bit of light reflection to the moon 2004-01-09 10:19:00 +00:00
ehofman
920c0fdb62 Updates to the alpha-test animation class 2004-01-08 10:38:29 +00:00
ehofman
40414f2823 Updates to the alpha-test animation class 2004-01-08 10:25:23 +00:00
ehofman
3d43bc0480 Frederic Bouvier:
The attached patch adds a new animation class, called SGAlphaTestAnimation, to enable alpha test in 3D models.
This will remove many artefact caused by painting order of translucent models, and I need it for an upcoming model. In addition, I added a min-factor and a max-factor to the range animation to modulate min-m, min-property, max-m or max-property.
2004-01-07 09:07:57 +00:00
curt
7bee5f1ab6 Smarter vasi coloring. 2003-12-30 07:04:05 +00:00
curt
a43f5c8d21 Track some additional data required for computing vasi/papi colors. 2003-12-30 05:53:50 +00:00
curt
8361069344 Go with an all white texture for vasi/papi lights. We will vary the
background color externally to change from white to red.
2003-12-30 05:53:03 +00:00
ehofman
c9661e2732 Add a number of Metar related constants 2003-12-27 13:41:02 +00:00
ehofman
bd13cf84a1 Resolve some dependency problems 2003-12-27 09:31:02 +00:00
ehofman
e54cfc002b Updates to support sgi's MIPSpro compiler version 7.4 and newer. This also fixes a number of C++ issues where FlightGear didn't follow the standard. 2003-12-26 13:55:09 +00:00
andy
5aac63d9f5 Parse/GC interaction fixed.
Remove the OP_NEWARGS "optimization" (it wasn't).
2003-12-22 19:27:51 +00:00
ehofman
6a19bbee7d Melchior FRANZ:
There are constructors for sg_io_exception that don't initialize the
location. In this case getFormattedMessage does still output an extra
line with " at" followed by ... nothing. Looks silly.
2003-12-19 17:44:30 +00:00
andy
2e5c4b4515 Rewrite sg_geodesy. The new version is more accurate to the WGS84
standard and includes a sgCartToGeod() function which is 100%
symmetric (down to the precision of a double) with sgGeodToCart().
2003-12-19 02:40:33 +00:00
ehofman
79d1aaf7f5 Melchior FRANZ:
There's another problem with sg_socket.cxx: the timeout value is
hardcoded as 0. This is appropriate for servers as they continuously
poll the socket and never want to wait for clients. But clients
*do* want to wait a few seconds for a server response.
2003-12-14 14:45:29 +00:00
ehofman
a659969bcf Make sure both client and server situations are hendled properly 2003-12-14 10:07:51 +00:00
ehofman
53bdf9dac4 Revert to the previous version 2003-12-11 15:26:23 +00:00
ehofman
ad394fb090 fgrun fixes 2003-12-11 13:17:45 +00:00
andy
92a123a47d Extra i++ led to a "double skip" when parsing a \r\n pair. So a DOS
file would look like it was all on one line, and a comment would skip
to the end of the file.
2003-12-08 16:55:50 +00:00
andy
755173bd2e Bug fixes. The priority queue wasn't handling boundary conditions at
the edge of the table properly.  The new code is half the size -- it
*has* to be correct, right?
2003-12-07 19:53:34 +00:00
andy
27477402c9 Property interpolator subsystem. A utility, primarily for Nasal scripts 2003-12-05 01:49:44 +00:00
andy
dc9c41e119 Added setsize() and subvec() library functions 2003-12-05 01:49:02 +00:00
ehofman
3c7f9e7ba4 A first attempt on detecting endianness and number of bits 2003-12-01 18:57:32 +00:00
ehofman
fbf018598e Rename IRIX to irix_string in simgear/compatibility and assign "simgear/compatibility/irix_string" to STL_STRING for IRIX 2003-12-01 18:56:53 +00:00
ehofman
83b4dcb55c Add Nasal Vs. 1.5 2003-12-01 14:33:45 +00:00
curt
5812571df4 Attempt to fix a bug in SGSocket::read() affecting TCP style sockets. 2003-11-27 13:24:26 +00:00
ehofman
b1c688abe8 Revert an IRIX/O2 only setting again 2003-11-27 10:23:13 +00:00
ehofman
f4b30bbdd7 Portability fix 2003-11-27 10:22:29 +00:00
ehofman
e4008862ce Make sure autogenerated files don't show up 2003-11-26 14:42:05 +00:00
ehofman
2b7079eed2 Portability fixes 2003-11-26 14:39:46 +00:00
curt
983685fde3 rename libnasal.a to libsgnasal.a to match the existing SimGear library
naming convention.
2003-11-25 22:49:02 +00:00
ehofman
eef1cc716d MSVC > 6.0 fix 2003-11-25 21:45:56 +00:00
curt
34e2a9dc37 Nasal and event manager updates from Andy Ross. 2003-11-25 21:26:01 +00:00
curt
1786692406 Version 1.3 of Andy Ross's "NASAL" embedded scripting language. 2003-11-25 20:16:28 +00:00
david
c37afce303 Minor changes to logging messages (to STDOUT). 2003-11-24 17:41:43 +00:00
ehofman
1ea99cdd4d MacOS X fixes 2003-11-23 10:04:45 +00:00
ehofman
4c1d22b8a6 FIx a typo 2003-11-21 21:56:57 +00:00
ehofman
5f22c93db7 Frederic Bouvier wrote:
> When a c172 is on one machine, I only got segfault on an animation
> not found. This animation is named ControlsGroup and I guess
> that one object name referenced in this null animation no
> longer exist in the .ac model. I say that because the
> preceding one is analogous and works.
>
> So I would say the multiplayer works, except when there is a c172.

It seems that this animation refers to 'PanelInstruments' that is
a panel outside the model, so, when loaded with SGModelLib::load_model
the object is not found in the model and there is a non tested
read access through a null pointer in sgMakeAnimation.
2003-11-19 15:16:21 +00:00
ehofman
13a42f1d9e Change istringstream back to a typedef so there is no need to redefine every class memeber. 2003-11-09 08:56:09 +00:00
ehofman
c4d5d85c3e Save on a number of CPU costly strcmp calls when using the blend function 2003-11-04 13:25:23 +00:00
curt
d915ccec6e Updates for the official 0.3.4 version. 2003-10-22 19:21:24 +00:00
ehofman
ea1b70191c Shoot, I was trying to hunt down a bug that wasn't even caused by the sstream implementation! Back out some of the previous patches 2003-10-20 19:53:35 +00:00
ehofman
19815c3bce And don't forget to free up the used memory. 2003-10-20 19:38:27 +00:00
ehofman
66fb6b5a1c Make it easy on myself (and make it work as a bonus) 2003-10-20 19:32:50 +00:00