ehofman
5f21c75e02
Make it possible to define multiple texture for a material (multiple <texture> entries in the materials.xml file). The code can return a random texture, or a pre defined texture upon request (default is random)
2004-03-02 10:51:13 +00:00
curt
79d72b6292
Add front() methods SGQueue, SGLockedQueue, and SGBlockingQueue so that the
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can be used more interchangably with a regular STL queue.
2004-02-28 18:51:20 +00:00
david
aa67c738a1
Load submodels before animations, so that we can animate submodels.
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Allow submodels to be named when they are loaded.
2004-02-27 03:30:01 +00:00
ehofman
117628bf7e
Melchior FRANZ:
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Add proxy support to the metar class. Authorization is untested, but everything else works. Martin will have to tell us ...
2004-02-26 09:46:36 +00:00
ehofman
70dbbf52f0
Melchior FRANZ:
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Here are some updates for the metar class:
- support for empty visibility group
- support for 4-alnum IACO ids (rather than only 4-alpha)
- better diagnosis in exception messages
- check for 404 http response
- replace last constant by constants.h definition
2004-02-23 20:07:20 +00:00
curt
99bf2c6f9e
Comment out an improperly written constructor.
2004-02-23 01:34:31 +00:00
ehofman
3fdeea7f65
An ugly hack to get MipsPro 7.4.1 working on IRIX 6
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.5.20 (Yuck)
2004-02-20 16:07:51 +00:00
andy
ea9d110036
Fix from Richard Harke for 64 bit systems. The reftag was left
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uninitialized by naNum(). If it happened to be constructing it on the
stack in a location previously occupied by a real reference, it would
generate a corrupt naRef.
2004-02-20 15:10:49 +00:00
ehofman
16ad232e0d
Changes to tke sky dome coloring
2004-02-18 14:33:16 +00:00
ehofman
5b8e5fce20
Remove an extra sgSetVec call
2004-02-17 14:40:05 +00:00
david
0633d703d0
Be a little quieter at the default debug level.
2004-02-07 21:36:20 +00:00
ehofman
ec6ce9fcd8
Move the new metar class from FlightGear to SimGear
2004-02-02 10:12:31 +00:00
andy
c9e53d5a30
Yank the MSVC special handling. It turns out it was becuase "strlen"
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has special voodoo in the parser. That's much more cleanly handled by
renaming the function than by #ifdef'ing.
2004-02-01 17:47:08 +00:00
curt
828e10773c
Fix a slight ambiguity in variable names.
2004-01-31 19:50:35 +00:00
ehofman
34b5c1a1b9
Activate the driver fog workaround again. It doesn't seem to be solved yet.
2004-01-29 18:25:55 +00:00
curt
b2a7975493
Frederic BOUVIER:
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Win32 serial port communication fixes.
2004-01-27 15:55:47 +00:00
ehofman
f0af686d17
Make sure all libraries are used to test for certain functions
2004-01-27 09:41:33 +00:00
ehofman
eda1121054
Fix a mistake
2004-01-26 19:59:36 +00:00
ehofman
d97eb240d9
Clean up the Pre-, and PostDraw functions a bit. Especially the glPushAttrib has had some attention. The NVidia hack is commented out for now.
2004-01-24 12:08:12 +00:00
ehofman
8c296d96c7
Fix an initialization problem
2004-01-19 13:37:26 +00:00
curt
65a49bb6e4
Oops, I originally had ramped the vasi/papi color transition the wrong way.
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So as you passed through the target glide slope from low to high it would
be colored: red -> white -> small range of transition to red -> white.
Now it goes the right way so you get: red -> smooth transition to -> white.
You can tell you are getting high if you see the bottom vasi start to turn
pink ... etc. etc. hopefully just like in real life.
2004-01-16 17:37:05 +00:00
ehofman
cfedc90fdd
Try to prevent a devide by zero situation
2004-01-15 14:23:06 +00:00
ehofman
5665a62938
Don't do any calculations when thay are not needed
2004-01-15 14:22:03 +00:00
ehofman
36521869ae
Make sure MispPro compilers < 7.4 still work
2004-01-15 14:21:31 +00:00
curt
84fd7a49ad
The emissive values just don't seem like the right thing to do. You suddenly
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see the dark side of the moon quite clearly, which usually isn't the case.
The rest of the moon still seems a bit oversaturated right now ...
2004-01-14 18:02:58 +00:00
curt
24b5f05522
Make the vasi lights slightly larger/brighter.
2004-01-09 16:49:13 +00:00
ehofman
17415424bf
Use the same coloring scheme for the moon and the sun, add a bit of light reflection to the moon
2004-01-09 10:19:00 +00:00
ehofman
920c0fdb62
Updates to the alpha-test animation class
2004-01-08 10:38:29 +00:00
ehofman
40414f2823
Updates to the alpha-test animation class
2004-01-08 10:25:23 +00:00
ehofman
3d43bc0480
Frederic Bouvier:
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The attached patch adds a new animation class, called SGAlphaTestAnimation, to enable alpha test in 3D models.
This will remove many artefact caused by painting order of translucent models, and I need it for an upcoming model. In addition, I added a min-factor and a max-factor to the range animation to modulate min-m, min-property, max-m or max-property.
2004-01-07 09:07:57 +00:00
curt
7bee5f1ab6
Smarter vasi coloring.
2003-12-30 07:04:05 +00:00
curt
a43f5c8d21
Track some additional data required for computing vasi/papi colors.
2003-12-30 05:53:50 +00:00
curt
8361069344
Go with an all white texture for vasi/papi lights. We will vary the
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background color externally to change from white to red.
2003-12-30 05:53:03 +00:00
ehofman
c9661e2732
Add a number of Metar related constants
2003-12-27 13:41:02 +00:00
ehofman
bd13cf84a1
Resolve some dependency problems
2003-12-27 09:31:02 +00:00
ehofman
e54cfc002b
Updates to support sgi's MIPSpro compiler version 7.4 and newer. This also fixes a number of C++ issues where FlightGear didn't follow the standard.
2003-12-26 13:55:09 +00:00
andy
5aac63d9f5
Parse/GC interaction fixed.
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Remove the OP_NEWARGS "optimization" (it wasn't).
2003-12-22 19:27:51 +00:00
ehofman
6a19bbee7d
Melchior FRANZ:
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There are constructors for sg_io_exception that don't initialize the
location. In this case getFormattedMessage does still output an extra
line with " at" followed by ... nothing. Looks silly.
2003-12-19 17:44:30 +00:00
andy
2e5c4b4515
Rewrite sg_geodesy. The new version is more accurate to the WGS84
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standard and includes a sgCartToGeod() function which is 100%
symmetric (down to the precision of a double) with sgGeodToCart().
2003-12-19 02:40:33 +00:00
ehofman
79d1aaf7f5
Melchior FRANZ:
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There's another problem with sg_socket.cxx: the timeout value is
hardcoded as 0. This is appropriate for servers as they continuously
poll the socket and never want to wait for clients. But clients
*do* want to wait a few seconds for a server response.
2003-12-14 14:45:29 +00:00
ehofman
a659969bcf
Make sure both client and server situations are hendled properly
2003-12-14 10:07:51 +00:00
ehofman
53bdf9dac4
Revert to the previous version
2003-12-11 15:26:23 +00:00
ehofman
ad394fb090
fgrun fixes
2003-12-11 13:17:45 +00:00
andy
92a123a47d
Extra i++ led to a "double skip" when parsing a \r\n pair. So a DOS
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file would look like it was all on one line, and a comment would skip
to the end of the file.
2003-12-08 16:55:50 +00:00
andy
755173bd2e
Bug fixes. The priority queue wasn't handling boundary conditions at
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the edge of the table properly. The new code is half the size -- it
*has* to be correct, right?
2003-12-07 19:53:34 +00:00
andy
27477402c9
Property interpolator subsystem. A utility, primarily for Nasal scripts
2003-12-05 01:49:44 +00:00
andy
dc9c41e119
Added setsize() and subvec() library functions
2003-12-05 01:49:02 +00:00
ehofman
3c7f9e7ba4
A first attempt on detecting endianness and number of bits
2003-12-01 18:57:32 +00:00
ehofman
fbf018598e
Rename IRIX to irix_string in simgear/compatibility and assign "simgear/compatibility/irix_string" to STL_STRING for IRIX
2003-12-01 18:56:53 +00:00
ehofman
83b4dcb55c
Add Nasal Vs. 1.5
2003-12-01 14:33:45 +00:00