Commit Graph

5405 Commits

Author SHA1 Message Date
gallaert
2ff6a4966a Replace boost::bind by std::bind and lambda function 2020-04-22 14:04:21 +01:00
gallaert
b13d7f9392 Replace boost::lexical_cast by std::ostringstream and std:stof/stoi/stod 2020-04-22 14:04:21 +01:00
gallaert
d21137739d Replace boost::enable_if/disable_if/enable_if_c/disable_if_c by std::enable_if 2020-04-22 14:03:47 +01:00
gallaert
1e13cf6fec Replace boost::shared_ptr/weak_ptr by std::shared_ptr/weak_ptr 2020-04-22 14:03:47 +01:00
James Turner
5c52cdc255 Fix for crash on reset:
https://sourceforge.net/p/flightgear/codetickets/2217/

Ensure that subsystem lookup during its own removal, returns nullptr.
Otherwise we cache an about-to-be dead pointer, which is Bad (TM)
2020-04-22 10:55:41 +01:00
James Turner
17d7808200 Remove a log message 2020-04-22 10:54:44 +01:00
James Turner
f144bd5a89 CanvasImage: fix updating after fillRect / setPixel 2020-04-18 21:31:16 +01:00
James Turner
b72553f6f0 Nasal: add isscalar() for Henning 2020-04-18 18:06:35 +01:00
James Turner
c82a14c252 Nasal: fix build on non-C99 mode
It seems GCC at least is strict about C99 mode.
2020-04-16 16:44:20 +01:00
James Turner
faa559e9af Nasal: add vecindex() built-in 2020-04-16 13:40:41 +01:00
James Turner
c51c0c43ed Nasal: add more isTYPE helpers from Henning 2020-04-16 11:42:41 +01:00
gallaert
2ab0122124 Replace boost::to_lower and boost::to_upper by strutils::lowercase and strutils::uppercase 2020-04-14 13:24:59 +01:00
James Turner
8626e0482d Nasal: add some type-check helpers.
These avoid building a string for the result, as typeof() does
2020-04-14 13:24:06 +01:00
gallaert
c9a4c0dac1 Replace BOOST_FOREACH by C++ 11 for range loop. 2020-04-12 14:39:12 +01:00
gallaert
825d93423d Statements following return, break, continue, goto or throw will never be executed. 2020-04-12 14:39:12 +01:00
Erik Hofman
ad24ce02e7 Remove some debugging statements 2020-04-12 14:53:16 +02:00
Erik Hofman
695616a8f2 Switch from doing the calculations ourselves in case of a bad_doppler implementation to using alDopplerFactor 2020-04-12 14:50:12 +02:00
Erik Hofman
b3bdf8636a Limit the velocity to the sound velocity after multiplying it by a foctor of 100 to compensate for bad Doppler calculations. Also add the option to set the sound velocity for the sound manager from within FlightGear (not yet used). 2020-04-11 09:48:49 +02:00
James Turner
c62c080a4b Logging: enable the WinDebug callback using an env var.
Instead of hard-coding, add an env-var SG_WINDEBUG to enable the
logging to the Windows debug stream.
2020-04-10 19:50:58 +01:00
James Turner
c90ab3df5b Packages: consider checksum failures for retry.
This means an out-of-sync mirror causes a retry on a different
mirror server.
2020-04-10 15:03:17 +01:00
James Turner
21e21a1fa8 Allow TiedPropertyList to fire valueChanged 2020-04-10 10:41:00 +01:00
James Turner
92ebdbfacc Expose compare-version helper publicly.
This helper was added for Catalog version checking, but will be used in
FlightGear now, so move it to strutils.
2020-04-09 14:39:12 +01:00
James Turner
8dbabc8b43 Texture-compression fixes
Rename a highly confusing method, and disable the older texture-
compression code since it interacts badly with the new texture-cache.
2020-04-07 12:12:52 +01:00
James Turner
c83dc79357 Revert to C++11 for now, found an alternative solution. 2020-04-06 10:44:23 +01:00
James Turner
a53c1bfe8b CMake logic to export debug symbols 2020-04-05 14:04:19 +01:00
James Turner
6185b8fd0d Fix crash with Touch animation mouse-up 2020-04-05 14:04:19 +01:00
Richard Harrison
ef002f6dfa Merge /u/fgarlin/simgear/ branch next into next
https://sourceforge.net/p/flightgear/simgear/merge-requests/73/
2020-04-04 20:43:04 +00:00
James Turner
9cdec99fa4 Quiet some warnings 2020-04-03 10:00:22 +01:00
Fernando García Liñán
9393f84972 Compositor: Fix crash when using clustered shading with OSG 3.6 2020-04-02 21:21:55 +02:00
Stuart Buchanan
ceba006c60 Only sync scenery-path-suffix with valid name
It is possible to have a property tree with
/sim/rendering/scenery-path-suffix[n]/enabled=true
/sim/rendering/scenery-path-suffix[n]/name=<blank>

Previously this would be downloaded as scenery//[tile]

Now we just ignore such invalid paths.
2020-04-01 21:47:53 +01:00
James Turner
e9e2053c64 Strutils: add hex-decoding helper
This will be used to allow entering hex bytes in XML files, for HID
descriptor support on Windows.
2020-03-31 10:09:47 +01:00
Fernando García Liñán
bf013aea54 Compositor: Improve custom depth range handling in scene passes. 2020-03-30 19:23:03 +02:00
Stuart Buchanan
454df4872a Reduce shader attribute usage by packing floats
Previously we required 6 shader attributes to pass
in all the required information for the building shader.
By using packing techniques this has been reduced to 4.

This should improve support for integrated graphics cards.
2020-03-26 22:09:04 +00:00
James Turner
ec315bf26d Fix thumbnail cache retrieval
Use direct reading of thumbnail-cache files, instead of using libCurl
2020-03-26 16:51:00 +00:00
James Turner
74c304097d Fix for older libCurl versions 2020-03-26 16:51:00 +00:00
Erik Hofman
ad1833a4d5 Move more modern C++ idioms and use std::unique_ptr for moving daat ownership around 2020-03-26 09:54:28 +01:00
James Turner
d65bb58317 HTTP: increase the Curl download buffer size
This improves download performance with large files, i.e,
most of them.
2020-03-24 20:34:49 +00:00
James Turner
8cf11f9208 Packages: fix handling of unsafe paths in zips
This was breaking the P-51D which contains a mis-named PNG file which
tripped the unsafe path detection.
2020-03-24 13:51:57 +00:00
Fernando García Liñán
73f00bd842 Compositor: Added support for logarithmic depth buffer. 2020-03-22 17:24:48 +01:00
Fernando García Liñán
1b6545fc05 Compositor: No longer append 'Compositor/' to Effects when the Compositor is
enabled. Do not remove transparent bins in shadow passes.
2020-03-22 17:24:48 +01:00
James Turner
40725a76ab Packages: randomise mirror URL selection
Also add retry on mirrors when a download fails.
2020-03-21 18:31:53 +00:00
Erik Hofman
75f40fad95 Use more modern C++ 2020-03-20 10:40:09 +01:00
Erik Hofman
b458300c02 'lin' is a valid value for the type parameter so do not show a warning. Add a 'random' tag for pitch offset 2020-03-20 09:56:21 +01:00
Erik Hofman
6c6e74e8d1 Change logging levels to developer mode and be more descriptive 2020-03-19 13:33:30 +01:00
gallaert
4bab064ad6 - When HLA is enabled in Simgear, HLA is also enabled in Flightgear
making the build between Simgear and Flightgear consistent.
- Fix an issue with lib/lib64 path between CentOS/RedHat distributions
  and Debian derived distributions.
2020-03-15 22:29:43 +00:00
gallaert
3da2880aae Merge branch 'next' of https://git.code.sf.net/p/flightgear/simgear into next 2020-03-15 21:32:42 +00:00
James Turner
c8d802bc1d More SGPath / UTF-8 fixes
Use SGPath in more public APIs, so FlightGear doesn’t have to convert
and guess the conversion itself.
2020-03-15 14:26:42 +00:00
James Turner
c3a169319c Fix UTF-8 shader path support
Work around osg::Shader::loadShaderFromSourceFile ’s lack of UTF-8
support by loading using our own istream, and then setting the text
directly.
2020-03-15 14:26:42 +00:00
Erik Hofman
72af950573 Fix an error 2020-03-15 14:57:24 +01:00
Erik Hofman
edae7a2b75 Make warnings and alerts a single message for DEV_WARN and DEV_ALERT since they will result in a popu-dialog message 2020-03-15 14:33:05 +01:00