ThorstenB
2d6a7c2cf7
Add dot-files to gitignore.
2012-07-17 19:14:45 +02:00
ThorstenB
56e9158dee
Bump simgear version to 2.9.0
2012-07-17 18:48:38 +02:00
Frederic Bouvier
3ba312116b
Add a node mask bit for permanent lights (needed by Rembrandt)
2012-07-16 20:06:53 +02:00
Frederic Bouvier
e6ab3ddb7d
More node mask fix
2012-07-14 13:00:30 +02:00
Stuart Buchanan
8ed0fec364
Fix degenerate random building placement case which resulted in buildings
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being placed outside of the triangle bounds.
2012-07-13 20:00:06 +01:00
Frederic Bouvier
ddfdbd75b8
Precipitation don't cast shadows
2012-07-13 17:53:00 +02:00
Stuart Buchanan
00e21af5bb
Correct index used by building.eff for lightmap.
2012-07-12 16:31:27 +01:00
ThorstenB
51a17a7a0f
Suppress unnecessary "failed alias" warnings
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when requested alias matches existing alias anyway (identical aliases can
be created on repeated sim resets)
2012-07-07 16:05:02 +02:00
Stuart Buchanan
fa58672f09
Fix bug where two references to a png object mask used against
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a dds terrain texture resulted in the object mask being flipped twice,
having no overall effect!
2012-07-06 21:38:15 +01:00
Stuart Buchanan
4f7f5023df
Fix further possible memory leaks by using osg::ref_ptr for vertex
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arrays in random buildings and random vegetation. Also change
normals on trees to be per-vertex as some graphics cards apparently
find this easier to deal with.
2012-07-05 00:10:07 +01:00
Stuart Buchanan
4838a9690e
Fix a memory leak in random buildings.
2012-07-04 19:50:20 +01:00
ThorstenB
edcbfb52eb
Add SimGear RPM package spec file.
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Example for Linux package builders.
2012-07-02 21:51:40 +02:00
Frederic Bouvier
5af8bb7c8e
Working 'noshadow' animation
2012-06-30 16:25:21 +02:00
ThorstenB
3fa835d74c
Bump version to 2.8.0
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since "next" is already frozen for 2.8 and is prepared for building the
first release candidate.
For details on versions see http://wiki.flightgear.org/Release_plan
2012-06-26 23:17:07 +02:00
ThorstenB
035ff3e1ea
Update README/INSTALL documentation.
2012-06-26 22:43:48 +02:00
Frederic Bouvier
2c54237fe5
Don't render ocean tiles in the light pass
2012-06-25 17:55:46 +02:00
Frederic Bouvier
00c61204a4
Fix a typo
2012-06-25 11:58:49 +02:00
Frederic Bouvier
284aa3a444
Add header file to the cmake project
2012-06-25 11:58:22 +02:00
Frederic Bouvier
f0b7a27fd4
Duplicate light effect when animation is requested. Make dimmed lights work in multiplayer
2012-06-24 23:06:12 +02:00
ThorstenB
a781eea10e
#744 : Raise warning level when reporting missing svn library.
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Status message are almost invisible - use warning message instead, so
builders/packagers actually notice a missing dependency.
Also add some useful hints.
2012-06-24 20:04:26 +02:00
ThorstenB
8e42e5bdba
Fix error handling in SGSampleGroup::stop
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Move error check to correct location: needs to be done immediately after
the alSourceStop call - and only if it was called at all.
2012-06-24 19:18:47 +02:00
James Turner
ad4a9eeaa5
Remove (un-maintained) MSVC projects from the tree prior to the next release.
2012-06-23 10:26:28 +02:00
Christian Schmitt
190e6b3958
Taxiway signs: print out more meaningful error messages on wrong size
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settings and fall back to the default value in such cases.
2012-06-22 14:39:45 +02:00
James Turner
8a33223483
Use standard version of FindPackageStandardArgs, no need to copy it.
2012-06-21 10:21:26 +02:00
James Turner
0e4eab1569
Improve ALUT framework detection (for Mac)
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Latest Xcode no longer searches /Library/Frameworks by default which exposed an issue here. Search for the header by the correct name to trigger special -F handling in cmake.
2012-06-20 19:44:16 +02:00
Stuart Buchanan
9d6e27c85c
Do not attempt to reposition non-existant clouds.
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Defensive workaround to Issue 678.
2012-06-19 22:04:17 +01:00
ThorstenB
9720f8ca16
Patch clean-up
2012-06-19 22:15:33 +02:00
Harald JOHNSEN
5b3dccc1f7
- stop sounds when removing a sound group
2012-06-19 22:14:14 +02:00
Markus Pargmann
e0df014acf
Signs change <= to <
2012-06-18 20:47:05 +02:00
Markus Pargmann
de3d433ead
Airport sign size 3 bugfix
2012-06-18 20:47:05 +02:00
Frederic Bouvier
3407db3dd6
Avoid an annoying OSG warning
2012-06-17 17:52:17 +02:00
Christian Schmitt
b10a40ff8d
Taxiway signs: support all variants from the apt.dat 850 spec and
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read size values from the optional stg column
2012-06-13 19:45:13 +02:00
Christian Schmitt
ec22623f1c
Add helper method for optional stg values
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Anders Gidenstam: Style and indentation.
2012-06-12 21:04:22 +02:00
Frederic Bouvier
7e8fb16507
Static or shared objects are not light volumes (but can include some)
2012-06-11 09:12:47 +02:00
Frederic Bouvier
a634d7c361
Terrain tiles are not light volumes
2012-06-11 09:11:52 +02:00
Harald JOHNSEN
aae77a7983
remove some warnings for MSVC
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don't start to play sounds that are out of range of the listener
2012-06-08 15:23:54 +02:00
ThorstenB
3f6f34e7e1
Drop obsolete TODO
2012-06-08 13:53:15 +02:00
ThorstenB
eff1541ba3
Add INSTALL and README.cmake files.
2012-06-08 13:20:03 +02:00
Frederic Bouvier
e7e06c89e1
Fix lights when added as submodels
2012-05-31 20:22:40 +02:00
Frederic Bouvier
a41d5b1609
Restore lights in the Rembrandt renderer
2012-05-30 22:18:57 +02:00
James Turner
edbea633f3
Merge a tweak from Tat to keep Mac 10.5 from crashing on realpath
2012-05-30 11:08:11 +01:00
James Turner
950af5375c
KIll of SimGear route code, it's no longer used by anything.
2012-05-30 11:07:36 +01:00
Stuart Buchanan
c6d2e32f05
Add logging for the total number of random buildings generated.
2012-05-25 19:47:45 +01:00
Mathias Froehlich
3796ce4d86
Runway signs: avoid adding empty group without signs.
2012-05-21 07:25:14 +02:00
Anders Gidenstam
ffb67f4014
Clement de l'Hamaide: Add support for pitch and roll for OBJECT_SHARED and OBJECT_STATIC in .stg files.
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Pitch and roll behave the same as pitch-deg and roll-deg offsets in
model XML files.
2012-05-20 22:21:38 +02:00
Frederic Bouvier
d479686804
Try to exclude unwanted geometry in the additional light pass
2012-05-20 15:42:55 +02:00
Frederic Bouvier
1387f47a79
Remove redundant inclusion of SGMath.hxx
2012-05-20 11:49:31 +02:00
Frederic Bouvier
65784896e1
Revert "Hack to avoid redrawing the whole scene another time when only light volume are requested"
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This reverts commit e692e7c119
.
2012-05-19 20:41:58 +02:00
Frederic Bouvier
e692e7c119
Hack to avoid redrawing the whole scene another time when only light volume are requested
2012-05-19 19:39:38 +02:00
Mathias Froehlich
23d4628d88
ReaderWriterSPT: Cull out tiles that we look at from downside.
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Add a cull callback that culls away complete tile areas that
we look at from the far away downside.
2012-05-19 16:09:58 +02:00