curt
20cf326fec
Incorporated Durk's Astro/ tweaks. Includes unifying the sun position
...
calculation code between sun display, and other FG sections that use this
for things like lighting.
2009-09-15 18:31:29 +02:00
curt
3e386f51a1
Incorporated some HUD tweaks from Michelle America.
...
Tweaked the sky's sunset/rise colors.
Other misc. tweaks.
2009-09-15 18:31:29 +02:00
curt
28e2a0560c
Incorporated code changes contributed by Charlie Hotchkiss
...
<chotchkiss@namg.us.anritsu.com>
2009-09-15 18:31:29 +02:00
curt
9797633e5c
Removed "depend" files from cvs control. Other minor make tweaks.
2009-09-15 18:31:28 +02:00
curt
b6184dcf29
Minor tweaks.
2009-09-15 18:31:28 +02:00
curt
f28bfa6d62
Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
...
<chotchkiss@namg.us.anritsu.com>
2009-09-15 18:31:28 +02:00
curt
f1f01451cc
Lots of little tweaks to fix various consistency problems discovered by
...
Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper
passed arguments along to the real printf(). Also incorporated HUD changes
by Michele America.
2009-09-15 18:31:28 +02:00
curt
cb1bcb398a
To version 0.29
2009-09-15 18:31:28 +02:00
curt
0e53f221cf
Minor tweaks.
2009-09-15 18:31:28 +02:00
curt
1413fae16c
Incorporated Paul Bleisch's <bleisch@chromatic.com> new debug message
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system and commandline/config file processing code.
2009-09-15 18:31:28 +02:00
curt
fa9d78ffb6
Added a "skirt" to try to help hide gaps between scenery and sky. This will
...
have to be revisited in the future.
2009-09-15 18:31:28 +02:00
curt
327ccd93a4
Changed #ifdef FILE_H to #ifdef _FILE_H
2009-09-15 18:31:28 +02:00
curt
24b5f05d5e
More misc. tweaks for rpk make merge.
2009-09-15 18:31:28 +02:00
curt
ccc3af8937
Merged in make system changes from Bob Kuehne <rpk@sgi.com>
...
This should simplify things tremendously.
2009-09-15 18:31:28 +02:00
curt
b6b503a190
Tons of little changes to clean up the code and to remove fatal errors
...
when building with the c++ compiler.
2009-09-15 18:31:28 +02:00
curt
fdda5da598
Beginning to integrate Tile management subsystem.
2009-09-15 18:31:28 +02:00
curt
86e571f18b
Miscellaneous tweaks.
2009-09-15 18:31:28 +02:00
curt
7b3b55f6ef
Moved from .../Src/Scenery/ to .../Src/Astro/
2009-09-15 18:31:19 +02:00
curt
0363628a55
Tweaks to help building with MSVC++
1998-01-06 01:20:16 +00:00
curt
f2e7704853
Add an option to advance/decrease time from keyboard.
1998-01-05 18:44:33 +00:00
curt
66651d0648
Worked on winding problem without luck, so back to calling glFrontFace()
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3 times for each scenery area.
1997-12-30 23:09:40 +00:00
curt
5909595442
Further integration of event manager.
1997-12-30 22:22:31 +00:00
curt
bf92d30877
Integrated new event manager with subsystem initializations.
1997-12-30 20:47:34 +00:00
curt
9bd9645b3e
Added log at end of file.
1997-12-30 16:41:00 +00:00
curt
5c5e4fff7b
Merged in Durk's changes ...
1997-12-30 16:36:40 +00:00
curt
de235cc8be
A couple lighting tweaks ...
1997-12-30 13:06:56 +00:00
curt
e4890297a6
Tweaked the sky coloring a bit to build in structures to allow finer rgb
...
control.
1997-12-23 04:58:38 +00:00
curt
13d4d0777f
First stab at sunset/sunrise sky glow effects.
1997-12-22 23:45:45 +00:00
curt
982d714749
Aligned sky with sun so dusk/dawn effects can be correct relative to the sun.
1997-12-22 04:14:28 +00:00
curt
4c18fbcafd
Lot's of tweaking with sky rendering and lighting.
1997-12-19 23:34:03 +00:00
curt
37ec7421aa
Working on scene rendering order and options.
1997-12-19 16:44:57 +00:00
curt
d289222b39
First stab at sky dome actually starting to look reasonable. :-)
1997-12-18 23:32:28 +00:00
curt
ad2947e407
Worked on properly translating and positioning the sky dome.
1997-12-18 04:07:02 +00:00
curt
41f441bdde
Initial revision.
...
Begin work on rendering the sky. (Rather than just using a clear screen.)
1997-12-17 23:14:30 +00:00
curt
e24203fb2f
Began working on rendering the sky.
1997-12-17 23:13:45 +00:00
curt
5997339730
Fixed so moon and sun display lists aren't recreate periodically.
1997-12-17 23:12:14 +00:00
curt
b54a4d1f92
Add xgl wrappers for debugging.
...
Generate terrain normals on the fly.
1997-12-15 23:54:25 +00:00
curt
8f7a446ec8
Misc. tweaks.
1997-12-15 20:59:08 +00:00
curt
3304526093
More light/material property tweaking ... still a ways off.
1997-12-12 21:41:24 +00:00
curt
f711a02a62
Working on lightling and material properties.
1997-12-12 19:52:47 +00:00
curt
5b779f5200
Fixed sun vector and lighting problems. I thing the moon is now lit
...
correctly.
1997-12-11 04:43:53 +00:00
curt
5bf6d83d2d
Prepended "fg" on the name of all global structures that didn't have it yet.
...
i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
1997-12-10 22:37:34 +00:00
curt
7ea54d28cd
Working on tweaking lighting.
1997-12-09 05:11:54 +00:00
curt
268a59d0a9
Working on adding a global lighting params structure.
1997-12-09 04:25:25 +00:00
curt
9477aad950
Changed planets.dat Planets.dat
1997-11-25 23:20:44 +00:00
curt
8feb45fa72
Initial revision.
1997-11-25 23:20:22 +00:00
curt
b6f07f3058
Changes to integrate Durk's moon/sun code updates + clean up.
1997-11-25 19:25:27 +00:00
curt
5730a47b00
Changing to new terrain format.
1997-10-28 21:00:20 +00:00
curt
3c35a317d4
Incorporated sun, moon, and star positioning code contributed by Durk Talsma.
1997-10-25 03:24:21 +00:00
curt
0c270d61d8
Initial revision of code contributed by Durk Talsma.
1997-10-25 03:16:08 +00:00