ehofman
a34ac6a596
Silently ignore texture files that are not present.
2004-03-07 18:47:37 +00:00
ehofman
3b3baa996b
MSVC .NET 2003 fix
2004-03-07 09:36:31 +00:00
ehofman
d6b81a9721
MacOS X 10.3 fix
2004-03-07 09:28:48 +00:00
curt
a460c753e7
Work around a limitation of gc_calc_course_dist(). When the start and end
...
points are too close together, this routine can return a course of "nan"
but the distance is valid. Someday someone who understands the math should
rewrite the gc_calc_course_dist() routine so it is more robust, but for now
it's easiest to simply check for a nan result and code around the limitation.
2004-03-03 21:37:41 +00:00
curt
9f59e956fa
#define isnan _isnan for MSVC and Mingwin.
2004-03-03 21:35:38 +00:00
ehofman
bd02eb8e6b
Remove a typo
2004-03-03 20:06:28 +00:00
ehofman
a266790a25
Put Curt's cloud movement fix back in
2004-03-03 20:05:18 +00:00
ehofman
3462e3b6c1
MSVC .NET 2003 fix.
2004-03-03 19:59:44 +00:00
ehofman
ed29944b91
Add const back in the function
2004-03-03 19:54:24 +00:00
ehofman
a0251b3256
Some small fixes
2004-03-03 19:48:28 +00:00
ehofman
557474095f
A real MSVC fix this time
2004-03-02 15:18:18 +00:00
ehofman
b7dd267807
Revert the last change, MSVC still doesn't like it.
2004-03-02 14:58:58 +00:00
ehofman
58a0b1d2c3
MSVC fixes
2004-03-02 14:49:01 +00:00
ehofman
d8acc3a8f2
Use a round-robin scheme rather than returning a random textured state.
2004-03-02 13:28:12 +00:00
ehofman
5f21c75e02
Make it possible to define multiple texture for a material (multiple <texture> entries in the materials.xml file). The code can return a random texture, or a pre defined texture upon request (default is random)
2004-03-02 10:51:13 +00:00
curt
79d72b6292
Add front() methods SGQueue, SGLockedQueue, and SGBlockingQueue so that the
...
can be used more interchangably with a regular STL queue.
2004-02-28 18:51:20 +00:00
david
aa67c738a1
Load submodels before animations, so that we can animate submodels.
...
Allow submodels to be named when they are loaded.
2004-02-27 03:30:01 +00:00
ehofman
117628bf7e
Melchior FRANZ:
...
Add proxy support to the metar class. Authorization is untested, but everything else works. Martin will have to tell us ...
2004-02-26 09:46:36 +00:00
ehofman
70dbbf52f0
Melchior FRANZ:
...
Here are some updates for the metar class:
- support for empty visibility group
- support for 4-alnum IACO ids (rather than only 4-alpha)
- better diagnosis in exception messages
- check for 404 http response
- replace last constant by constants.h definition
2004-02-23 20:07:20 +00:00
curt
99bf2c6f9e
Comment out an improperly written constructor.
2004-02-23 01:34:31 +00:00
ehofman
3fdeea7f65
An ugly hack to get MipsPro 7.4.1 working on IRIX 6
...
.5.20 (Yuck)
2004-02-20 16:07:51 +00:00
andy
ea9d110036
Fix from Richard Harke for 64 bit systems. The reftag was left
...
uninitialized by naNum(). If it happened to be constructing it on the
stack in a location previously occupied by a real reference, it would
generate a corrupt naRef.
2004-02-20 15:10:49 +00:00
ehofman
16ad232e0d
Changes to tke sky dome coloring
2004-02-18 14:33:16 +00:00
ehofman
5b8e5fce20
Remove an extra sgSetVec call
2004-02-17 14:40:05 +00:00
david
0633d703d0
Be a little quieter at the default debug level.
2004-02-07 21:36:20 +00:00
ehofman
ec6ce9fcd8
Move the new metar class from FlightGear to SimGear
2004-02-02 10:12:31 +00:00
andy
c9e53d5a30
Yank the MSVC special handling. It turns out it was becuase "strlen"
...
has special voodoo in the parser. That's much more cleanly handled by
renaming the function than by #ifdef'ing.
2004-02-01 17:47:08 +00:00
curt
828e10773c
Fix a slight ambiguity in variable names.
2004-01-31 19:50:35 +00:00
ehofman
34b5c1a1b9
Activate the driver fog workaround again. It doesn't seem to be solved yet.
2004-01-29 18:25:55 +00:00
curt
b2a7975493
Frederic BOUVIER:
...
Win32 serial port communication fixes.
2004-01-27 15:55:47 +00:00
ehofman
f0af686d17
Make sure all libraries are used to test for certain functions
2004-01-27 09:41:33 +00:00
ehofman
eda1121054
Fix a mistake
2004-01-26 19:59:36 +00:00
ehofman
d97eb240d9
Clean up the Pre-, and PostDraw functions a bit. Especially the glPushAttrib has had some attention. The NVidia hack is commented out for now.
2004-01-24 12:08:12 +00:00
ehofman
8c296d96c7
Fix an initialization problem
2004-01-19 13:37:26 +00:00
curt
65a49bb6e4
Oops, I originally had ramped the vasi/papi color transition the wrong way.
...
So as you passed through the target glide slope from low to high it would
be colored: red -> white -> small range of transition to red -> white.
Now it goes the right way so you get: red -> smooth transition to -> white.
You can tell you are getting high if you see the bottom vasi start to turn
pink ... etc. etc. hopefully just like in real life.
2004-01-16 17:37:05 +00:00
ehofman
cfedc90fdd
Try to prevent a devide by zero situation
2004-01-15 14:23:06 +00:00
ehofman
5665a62938
Don't do any calculations when thay are not needed
2004-01-15 14:22:03 +00:00
ehofman
36521869ae
Make sure MispPro compilers < 7.4 still work
2004-01-15 14:21:31 +00:00
curt
84fd7a49ad
The emissive values just don't seem like the right thing to do. You suddenly
...
see the dark side of the moon quite clearly, which usually isn't the case.
The rest of the moon still seems a bit oversaturated right now ...
2004-01-14 18:02:58 +00:00
curt
24b5f05522
Make the vasi lights slightly larger/brighter.
2004-01-09 16:49:13 +00:00
ehofman
17415424bf
Use the same coloring scheme for the moon and the sun, add a bit of light reflection to the moon
2004-01-09 10:19:00 +00:00
ehofman
920c0fdb62
Updates to the alpha-test animation class
2004-01-08 10:38:29 +00:00
ehofman
40414f2823
Updates to the alpha-test animation class
2004-01-08 10:25:23 +00:00
ehofman
3d43bc0480
Frederic Bouvier:
...
The attached patch adds a new animation class, called SGAlphaTestAnimation, to enable alpha test in 3D models.
This will remove many artefact caused by painting order of translucent models, and I need it for an upcoming model. In addition, I added a min-factor and a max-factor to the range animation to modulate min-m, min-property, max-m or max-property.
2004-01-07 09:07:57 +00:00
curt
7bee5f1ab6
Smarter vasi coloring.
2003-12-30 07:04:05 +00:00
curt
a43f5c8d21
Track some additional data required for computing vasi/papi colors.
2003-12-30 05:53:50 +00:00
curt
8361069344
Go with an all white texture for vasi/papi lights. We will vary the
...
background color externally to change from white to red.
2003-12-30 05:53:03 +00:00
ehofman
c9661e2732
Add a number of Metar related constants
2003-12-27 13:41:02 +00:00
ehofman
bd13cf84a1
Resolve some dependency problems
2003-12-27 09:31:02 +00:00
ehofman
e54cfc002b
Updates to support sgi's MIPSpro compiler version 7.4 and newer. This also fixes a number of C++ issues where FlightGear didn't follow the standard.
2003-12-26 13:55:09 +00:00