curt
|
9d5eb462c9
|
Miscellaneous tweaks.
|
1998-01-07 03:31:27 +00:00 |
|
curt
|
1088c5fa57
|
Tweaks to help building with MSVC++
|
1998-01-06 01:20:19 +00:00 |
|
curt
|
0363628a55
|
Tweaks to help building with MSVC++
|
1998-01-06 01:20:16 +00:00 |
|
curt
|
f2e7704853
|
Add an option to advance/decrease time from keyboard.
|
1998-01-05 18:44:33 +00:00 |
|
curt
|
66651d0648
|
Worked on winding problem without luck, so back to calling glFrontFace()
3 times for each scenery area.
|
1997-12-30 23:09:40 +00:00 |
|
curt
|
5909595442
|
Further integration of event manager.
|
1997-12-30 22:22:31 +00:00 |
|
curt
|
ad2bd3db0f
|
Integrated new event manager with subsystem initializations.
|
1997-12-30 20:47:48 +00:00 |
|
curt
|
bf92d30877
|
Integrated new event manager with subsystem initializations.
|
1997-12-30 20:47:34 +00:00 |
|
curt
|
9bd9645b3e
|
Added log at end of file.
|
1997-12-30 16:41:00 +00:00 |
|
curt
|
abbcf855c4
|
Merged in Durk's changes ...
|
1997-12-30 16:36:51 +00:00 |
|
curt
|
5c5e4fff7b
|
Merged in Durk's changes ...
|
1997-12-30 16:36:40 +00:00 |
|
curt
|
de235cc8be
|
A couple lighting tweaks ...
|
1997-12-30 13:06:56 +00:00 |
|
curt
|
e4890297a6
|
Tweaked the sky coloring a bit to build in structures to allow finer rgb
control.
|
1997-12-23 04:58:38 +00:00 |
|
curt
|
13d4d0777f
|
First stab at sunset/sunrise sky glow effects.
|
1997-12-22 23:45:45 +00:00 |
|
curt
|
83e648b7d6
|
Aligned sky with sun so dusk/dawn effects can be correct relative to the sun.
|
1997-12-22 04:14:33 +00:00 |
|
curt
|
982d714749
|
Aligned sky with sun so dusk/dawn effects can be correct relative to the sun.
|
1997-12-22 04:14:28 +00:00 |
|
curt
|
89d049ff73
|
Initial revision.
|
1997-12-22 04:13:17 +00:00 |
|
curt
|
4c18fbcafd
|
Lot's of tweaking with sky rendering and lighting.
|
1997-12-19 23:34:03 +00:00 |
|
curt
|
ac3a2bce72
|
Working on scene rendering order and options.
|
1997-12-19 16:45:00 +00:00 |
|
curt
|
37ec7421aa
|
Working on scene rendering order and options.
|
1997-12-19 16:44:57 +00:00 |
|
curt
|
d289222b39
|
First stab at sky dome actually starting to look reasonable. :-)
|
1997-12-18 23:32:28 +00:00 |
|
curt
|
ad2947e407
|
Worked on properly translating and positioning the sky dome.
|
1997-12-18 04:07:02 +00:00 |
|
curt
|
41f441bdde
|
Initial revision.
Begin work on rendering the sky. (Rather than just using a clear screen.)
|
1997-12-17 23:14:30 +00:00 |
|
curt
|
e24203fb2f
|
Began working on rendering the sky.
|
1997-12-17 23:13:45 +00:00 |
|
curt
|
5997339730
|
Fixed so moon and sun display lists aren't recreate periodically.
|
1997-12-17 23:12:14 +00:00 |
|
curt
|
ad20c2d242
|
Initial revision.
|
1997-12-16 00:49:09 +00:00 |
|
curt
|
6c9aa9527d
|
Add xgl wrappers for debugging.
Generate terrain normals on the fly.
|
1997-12-15 23:54:53 +00:00 |
|
curt
|
b54a4d1f92
|
Add xgl wrappers for debugging.
Generate terrain normals on the fly.
|
1997-12-15 23:54:25 +00:00 |
|
curt
|
8f7a446ec8
|
Misc. tweaks.
|
1997-12-15 20:59:08 +00:00 |
|
curt
|
3304526093
|
More light/material property tweaking ... still a ways off.
|
1997-12-12 21:41:24 +00:00 |
|
curt
|
f711a02a62
|
Working on lightling and material properties.
|
1997-12-12 19:52:47 +00:00 |
|
curt
|
5b779f5200
|
Fixed sun vector and lighting problems. I thing the moon is now lit
correctly.
|
1997-12-11 04:43:53 +00:00 |
|
curt
|
5bf6d83d2d
|
Prepended "fg" on the name of all global structures that didn't have it yet.
i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
|
1997-12-10 22:37:34 +00:00 |
|
curt
|
7ea54d28cd
|
Working on tweaking lighting.
|
1997-12-09 05:11:54 +00:00 |
|
curt
|
268a59d0a9
|
Working on adding a global lighting params structure.
|
1997-12-09 04:25:25 +00:00 |
|
curt
|
9477aad950
|
Changed planets.dat Planets.dat
|
1997-11-25 23:20:44 +00:00 |
|
curt
|
8feb45fa72
|
Initial revision.
|
1997-11-25 23:20:22 +00:00 |
|
curt
|
b6f07f3058
|
Changes to integrate Durk's moon/sun code updates + clean up.
|
1997-11-25 19:25:27 +00:00 |
|
curt
|
7ad1e2be73
|
Working on new scenery subsystem.
|
1997-10-30 12:38:43 +00:00 |
|
curt
|
5730a47b00
|
Changing to new terrain format.
|
1997-10-28 21:00:20 +00:00 |
|
curt
|
3c35a317d4
|
Incorporated sun, moon, and star positioning code contributed by Durk Talsma.
|
1997-10-25 03:24:21 +00:00 |
|
curt
|
0c270d61d8
|
Initial revision of code contributed by Durk Talsma.
|
1997-10-25 03:16:08 +00:00 |
|
curt
|
604f038cfb
|
Continuing to try to align stars correctly.
|
1997-09-22 14:44:21 +00:00 |
|
curt
|
b185b1a4d9
|
Changed naming scheme of basic shared structures.
|
1997-08-27 03:30:20 +00:00 |
|
curt
|
89a65000a5
|
Merged in initial HUD and Joystick code.
|
1997-08-25 20:27:23 +00:00 |
|
curt
|
9c83903c2a
|
Initial revision.
|
1997-07-31 23:13:14 +00:00 |
|
curt
|
68af57b759
|
Working on redoing internal coordinate systems & scenery transformations.
|
1997-07-31 22:52:27 +00:00 |
|
curt
|
9c4b4abb50
|
Moved fg_random routines from Util/ to Math/
|
1997-07-30 16:12:41 +00:00 |
|
curt
|
233ffb3b10
|
Moved random routines from Utils/ to Math/
|
1997-07-30 16:04:08 +00:00 |
|
curt
|
34e2bac4d0
|
Put comments around the text after an #endif for increased portability.
|
1997-07-23 21:52:21 +00:00 |
|