Commit Graph

5490 Commits

Author SHA1 Message Date
James Turner
7e969f4e28 Updated star rendering phases/parameters
As part of this, adjust the normalisation so the active cutoff value
corresponds to 0.0 normalised intensity.
2019-02-25 16:12:41 +00:00
James Turner
10a701308d Make star cutoff controllable at runtime.
When a new property /environment/star-magnitude-cutoff is defined,
use this to set an upper bound on the magnitude of stars displayed.
2019-02-25 16:12:41 +00:00
Fernando García Liñán
e2bed86bfc Compositor: Enable small feature and view frustum culling by default for every pass. Added option to inherit the view master camera cull mask. 2019-02-23 23:26:27 +01:00
Richard Harrison
487cdc85cd DDS-TC; retain original filename and fix previous commit
Set the filename back to what it was after loading - seems sensible and as yet no side effects.

Also the previous commit that included the handling of sgio_exceptions also broke the DDS-TC pretty much completely.
2019-02-21 19:07:37 +01:00
Richard Harrison
052bbecc3b OSG 3.4.0 compilation fixes and anisotropy
Set anisotropy on model textures after loading.
2019-02-20 19:10:58 +01:00
Richard Harrison
c860b12b3d OSG 3.4.0 compilation fixes 2019-02-20 19:10:58 +01:00
Richard Harrison
e227008331 DDS-TC handle sgio_exceptions during hash creation.
ref: https://sourceforge.net/p/flightgear/codetickets/2113/
2019-02-20 19:10:58 +01:00
Fernando García Liñán
72f3a784de Compositor: Added support for static branching and <property> tags to be able to configure the Compositor at startup. 2019-02-20 03:05:55 +01:00
Richard Harrison
31c9df665d Fix compile error related to missing osg version include (< 3.6)
For some reason this compiles on 3.6.
2019-02-19 15:11:04 +01:00
Richard Harrison
dd240116b1 Compositor compilation fixes for OSG 3.6 and Win32 2019-02-19 08:59:54 +01:00
Richard Harrison
92ec139175 Merge /u/fgarlin/simgear/ branch next into next
https://sourceforge.net/p/flightgear/simgear/merge-requests/47/
2019-02-19 07:28:58 +00:00
Stuart Buchanan
f076c43b90 Improve parsing of state machines
State machines will now throw exceptions if errors are encountered
when loading the XML file.

This includes:
- Unknown <source> or <target> states referenced by transitions
- States and transitions without <name> elements
- Transitions without <target> or <condition> elements
- State machines with fewer than two states

Previously the state machine would load and then crash when hitting
such malformed states or transitions.  Now it will refuse to load,
while providing useful error messages as to the problem.
2019-02-14 22:15:38 +00:00
Stuart Buchanan
98215e3dbd Improve error messages for Nasal prop references. 2019-02-14 22:13:54 +00:00
James Turner
6197098541 Guard against a potential race init-ing libCurl 2019-02-13 12:49:21 +00:00
James Turner
34b3c52a28 Improve HTTP redirect handling, and add test.
Ensure we get the final status code for the request after redirecting.
2019-02-13 12:34:17 +00:00
Richard Harrison
caea68007e Fix subsystem tests 2019-02-11 08:49:40 +01:00
Richard Harrison
c1dd8faa29 Improved subsystem performance monitoring and overrun detection
This is to help diagnose where performance is being used and augments the current performance monitor.

The easiest way to active this is to open the performance monitor; however setting the enable property will enable less intrusive logging and overrun detection.

Using the GUI performance monitor itself affects the performance when it updates.

Properties

/sim/performance-monitor/enabled - need to be true to be active (unchanged)
/sim/performance-monitor/dump-stats - hierarchical dump to console of all current timing stats for all subsysems
/sim/performance-monitor/interval-s - reporting interval (unchanged)
/sim/performance-monitor/max-time-per-frame-ms - any subsystem that takes more than this amount of will be logged to the console
2019-02-10 17:48:21 +01:00
James Turner
95d065b3d7 Add strutils::iequals helper
Replaces another boost method
2019-02-06 12:35:08 +00:00
Scott Giese
2303da846b Fix missing header for OSG macros.
Patch provided by Stewart Andreason.
2019-02-05 21:46:02 -06:00
Scott Giese
7246edcb4b [boost::enable_if] Support Boost versions < 1.56 2019-02-05 12:20:06 -06:00
Fernando García Liñán
dc2f24dbed Compositor framework initial commit. 2019-02-04 18:02:44 +01:00
Scott Giese
4b793d5344 Remove deprecated boost/utility.
This is enable compatibility with boost 1.69.
2019-02-02 19:46:04 -06:00
gallaert
72dd45388f Merge branch 'next' of https://git.code.sf.net/p/flightgear/simgear into next 2019-02-01 12:34:40 +00:00
Richard Harrison
b76f78c6da OSG < 3.4.x fixes
This will use the inherently unsafe versions of the load methods which can result in deleting an object (from the cache) that has just been loaded in the database thread.

Symptom OSG WARN deleting still referenced object.
2019-01-26 17:48:31 +01:00
Richard Harrison
30482a3599 Fix errant spaces in DDS cache log file 2019-01-26 17:48:31 +01:00
Erik Hofman
b3f9571b2d Merge branch 'next' of ssh://git.code.sf.net/p/flightgear/simgear into next 2019-01-26 09:13:17 +01:00
Richard Harrison
0d5afe83a2 No need to set precipitation (rain/snow) each frame when it is turned off. 2019-01-24 18:07:05 +01:00
Richard Harrison
8b35c9a4b1 Improvements to the DDS texture cache
- use a file contents hash instead of filepath.
- add a local lru cache for filepath->hash (for performance improvements)
- calculate and resize to nearest power of two
- handle normal maps and images from effects differently.
- when cache is active any image that can't be converted to a dds will have a mipmap generated (which still helps the loading process); although this may be responsible for introducing purple into transparent images..
2019-01-24 18:07:05 +01:00
Richard Harrison
a5d8eec25f Fix for deleting referenced object from model registry
This should have been in the previous commit - However I managed to mess up the merging of this module due to other changes related to the DDS texture cache.
2019-01-24 18:07:05 +01:00
James Turner
df6ec4f94c Property alias loop protection
Patch by Henning Stahlke
2019-01-22 17:24:21 +01:00
James Turner
61ebee12ad Set curl VERBOSE based on current SG log settings 2019-01-22 17:24:21 +01:00
Scott Giese
105d63a697 Simgear: LARGE_INTEGER is defined in Windows.h
Fixes build issues on Linux.
2019-01-20 20:35:08 -06:00
Richard Harrison
07036ac48f Add load origin hint to options
This is to allow the DDS cache to handle the image load differently depending on the origin.
2019-01-20 18:28:37 +01:00
Richard Harrison
4f6c8f7784 Better error handling on load failure 2019-01-20 18:28:37 +01:00
Richard Harrison
8e57a61aed Fix null ref during load.
This happened a few times
2019-01-20 18:28:37 +01:00
Richard Harrison
8707005a97 Fix particles active even when disabled during load.
Possibly this could be fixed better by using the plugin string data - but there is nothing that currently set this; and it seems easier to use the particle callback enabled flag.
2019-01-20 18:28:37 +01:00
Richard Harrison
cb024dd82d Fix for deleting still referenced object
ref https://sourceforge.net/p/flightgear/codetickets/2105/

Use the thread safe versions (getRef) of the objectcache methods
2019-01-20 18:28:37 +01:00
Richard Harrison
84046a6717 Add missing method 2019-01-20 18:28:37 +01:00
Richard Harrison
8bcaa50ba6 OSG3.7 changes 2019-01-20 18:28:37 +01:00
Richard Harrison
c433d29171 Win32: use high resolution timers (QueryPerformanceCounter) if available 2019-01-20 18:28:36 +01:00
Richard Harrison
64d51b5290 sg_file: Add compute hash method 2019-01-20 18:28:36 +01:00
Erik Hofman
6393b7704e Do not attempt to deregister the same emitter more than once 2019-01-16 14:55:37 +01:00
Erik Hofman
0a2071b2f1 Use AAX_PROCESSED since AAX_STOPPED is only a request to stop but the library decides when it is actually stopped. And AeonWave has become more picky about destroying emitters which aren't completely processed yet since MIDI support was added. 2019-01-15 11:38:38 +01:00
Erik Hofman
7981809f36 Split up SIMD support in ENABLE_SIMD which enables sse2 support for the compiler and ENABLE_SIMD_CODE which enables the hand crafted SIMD math functions which defaults to OFF now since compilers have catched up on generating optimized vectorized SIMD code. 2019-01-15 10:36:23 +01:00
Scott Giese
ed87a0b032 Eliminate compiler warnings 2018-12-23 22:16:05 -06:00
James Turner
fc2630e66d Revert "Logging API changes"
This is causing perf impact, so reverting until we figure out
a lower-impact solution.

This reverts commit 1be3e5771a.
2018-12-23 09:17:15 +00:00
Stuart Buchanan
ec14050890 General tiles with only BUILDING_LIST
Bug found during code-read.  If tile just contained BUILDING_LIST
entries (i.e. no OBJECT_STATIC or OBJECT_SIGN entries), then it would
not generate.
2018-12-22 16:52:05 +00:00
James Turner
4b17ea95fc Random buildings: reduce log output in a common case 2018-12-20 16:10:36 +00:00
James Turner
1be3e5771a Logging API changes
Remove would_log() : callbacks receive all log messages so they can
do custom filtering individually.

Also move popup message handling into the private (d-ptr) of sglog(),
to keep the header as minimal impossible (no include of <vector>)
2018-12-20 16:10:36 +00:00
Stuart Buchanan
232cbbac5e DEBUG logging of model animation counts. 2018-12-19 20:05:06 +00:00