Commit Graph

6076 Commits (0acc0d94a3422896ed45945c7f11d8f997ae7f34)
 

Author SHA1 Message Date
Stuart Buchanan a8cb72d653 WS30: Improved coastlines
2 years ago
Lars Toenning e04f89e8b2 Use std::function for callbacks
2 years ago
James Turner e1aba1364b Disable the 'no shaders defined' error for now
2 years ago
James Turner 5afeb44cec Effects: pass model XML file path, not dir path
2 years ago
Lars Toenning e0e3456a68 Refactor SGTimerQueue
2 years ago
Julian Smith 13ca3cec56 simgear/screen/video-encoder*: build fixes for ffmpeg code on Windows.
2 years ago
Julian Smith 20898923e0 simgear/timing/rawprofile.hxx: minor update to docs.
2 years ago
Julian Smith eb94d12c4f simgear/screen/video-encoder.cxx: fixed build failure when SG_FFMPEG undefined.
2 years ago
Julian Smith ac37f734ba simgear/screen/video-encoder*: support for logging timing info for sws_scale().
2 years ago
Julian Smith 8037a0eb20 simgear/timing/rawprofile.hxx: support for profiling single piece of code.
2 years ago
Julian Smith 294e0b0bb7 simgear/structure/commands.cxx: removed assert that fires if we don't use thread-cpu affinities.
2 years ago
Erik Hofman 12c0166f92 Calculate if the sound source is within the mach cone relateive the the listener and calculate the offset within the mach code for use by the sound configuration file.
2 years ago
Erik Hofman 6719a8e3d5 Add functions to return the squared length of a vector: Comparing two squared values prevents two computionally heavy sqrt calls.
2 years ago
Stuart Buchanan fa2b5911b7 WS30: Add waterline-start and waterline-end params
2 years ago
James Turner 363906828f Reduce log noise for a common message in input
2 years ago
Lars Toenning b01e8f51f1 Add missing include
3 years ago
Erik Hofman 718b09d7c3 Do not use ShaderVG until it's ready for use
3 years ago
James Turner 2993671fa4 Subsystems: only record timings if enabled
3 years ago
Julian Smith de0ab92cca simgear/nasal/code.c: fixed conversion of strings to bool.
3 years ago
Richard Harrison 3cc7b9a17b DDS-TC: Add origin to CanvasImage loadImage
3 years ago
Richard Harrison 9e0ab6e268 DDS-TC : Always exclude all of canvas origin
3 years ago
Richard Harrison 91eca221f9 Fix Translate axis animation Refs ticket #2706
3 years ago
Richard Harrison 83eda09558 Remove threaded Nasal garbage collection refs #2674 Nasal corruption:
3 years ago
Richard Harrison 30736ea057 Use helper method for OSGText alignment
3 years ago
Richard Harrison 92c4ea9f45 Added helper method for OSGText alignment conversion
3 years ago
James Turner 56e3a652f9 Fix ShaderVG compilation on macOS (and others?)
3 years ago
James Turner ddb5e52885 Nasal: extend boolify() to work on containers/objects
3 years ago
James Turner 47a103f7ea Nasal: add str() helper to force a type to be a string
3 years ago
James Turner 6bbf7ed109 Add missing declaration to SpacerItem
3 years ago
James Turner a6bd613159 Remove log message, now property changes are stable
3 years ago
Erik Hofman 6a32b758af Remove a mistake, GLEW is not required when including the correct headers
3 years ago
James Turner bb18c59530 Grid: Add row/column stretch implementation
3 years ago
James Turner 6b9575d076 Expat: build on older GLibC versions
3 years ago
James Turner 7ee427c202 Add GridLayout for Canvas.Layout
3 years ago
Lars Toenning d146c0561f Fix compilation with libavcodec >5
3 years ago
Stuart Buchanan 1a37dcf3d5 WS30: Improved algorithm for airport placement
3 years ago
Erik Hofman b157f9cb9f Make the option ShivaVG or ShaderVG a Cmake option: USE_SHADERVG
3 years ago
Erik Hofman 6451e505d8 Add ShaderVG, a shader based version of ShivaVG
3 years ago
James Turner c1179f2e3b Update to Expat 2.4.4
3 years ago
Stuart Buchanan 4485505381 Fix rotation of cloud sprites (#2359)
3 years ago
James Turner 8722ea0fb6 Model animation loading errors
3 years ago
Stuart Buchanan f17bd77030 WS30: Better water detection
3 years ago
James Turner 93adb8508e Effects: pass the model XML path through to makeEffects
3 years ago
James Turner 13595ce05d Throw exception for broken XML animations.
3 years ago
Stuart Buchanan 30b5bbe7d5 WS30: Add property controlling splitting water mesh
3 years ago
Stuart Buchanan 28e2ccda01 MR104: Added the Milky Way onto the night sky
3 years ago
Erik Hofman a6624b8c89 Add ALS prodecural lights compatible pointing_x, pointing_y, pointing_z. You can now use the same direction vector for both ALS and the Compositor lights
3 years ago
Stuart Buchanan 76f1ffa269 WS30: Fix passing of edge-hardness to shader
3 years ago
Fahim Imaduddin Dalvi 1afbda9833 WS20: Object mask bug fix for random lights
3 years ago
Stuart Buchanan 4ed559d5a9 WS30: Pass material parameter/edge-hardness to shader
3 years ago