Commit Graph

1749 Commits

Author SHA1 Message Date
mfranz
00fe97ff88 - don't leak node in both hash_table:🪣:erase()
- remove bad code from hash_table:🪣:erase(const char *) that was
  introduced with the last patch. (This function isn't used anywhere and
  is scheduled for removal. Leaving it in for now as a reference.)
- remove leaves first in remove_from_path_caches()

- cosmetics: indentation, one trailing space, variable name change, comment
  (Sorrry for mixing that with actual code, but I think it's easy to see.)
2007-02-16 15:32:21 +00:00
andy
607511fd64 Don't crash when destroying a SGBinding object if the property node it
was loaded from lacks a parent.  Patch from ndim on IRC
2007-02-14 23:14:00 +00:00
mfranz
8663c265d8 Maik JUSTUS:
"""
- make every node maintain list of properties that link to it
- add functions to erase node by address from hash bucket/entry in their
  path caches, so that all references can be removed
- if a node is removed, it (and all children, grandchildren, ...) calls
  all linked properties to remove them from their path-cache


This fixes problems with the aerotow over multiplayer and maybe some
other problems, where nodes are queried by name.
"""
2007-02-11 11:05:23 +00:00
andy
6c5d35d6ce "bias" argument to texture animations by Ron Jensen 2007-02-07 19:21:24 +00:00
mfranz
95532cb318 fix error message 2007-02-05 21:41:40 +00:00
frohlich
4d91bc5908 Modified Files:
ephemeris.cxx ephemeris.hxx stardata.cxx:
	one must not do changes just before checkin,
	one most not do changes just before checkin,
	[ last message repeated 100 times ]
2007-02-02 18:16:42 +00:00
frohlich
b13900402d Modified Files:
ephemeris.cxx ephemeris.hxx stardata.cxx stardata.hxx: Throw out sg.h
2007-02-02 18:09:27 +00:00
frohlich
1bb6c03bd0 Modified Files:
simgear/scene/util/SGNodeMasks.hxx
	simgear/scene/model/animation.cxx:
	More finegrained cull masks
2007-02-02 07:00:54 +00:00
frohlich
1445949e31 Modified Files:
projects/VC8/SimGear.vcproj: Olaf Flebbe: renenable static build
2007-01-31 21:40:59 +00:00
frohlich
360d3834ca Modified Files:
SGIntersect.hxx SGVec3.hxx SGVec4.hxx: Add convinience methods
2007-01-30 20:12:15 +00:00
fredb
aacdcad529 restore 'double checked locking' 2007-01-29 08:19:13 +00:00
frohlich
ad9341835f Modified Files:
model.cxx: Better texture sharing, fix problem with rotation order
2007-01-28 20:04:56 +00:00
frohlich
b028adb6af Modified Files:
simgear/structure/SGAtomic.cxx: Plug memory leak originating from
	wrong atomic fallback operations.
2007-01-28 20:03:43 +00:00
fredb
39f683b272 Ensure a reference on the cube map texture is always held 2007-01-26 20:30:02 +00:00
ehofman
a6c46c89eb *** empty log message *** 2007-01-23 10:07:36 +00:00
fredb
d534cf6f02 Better fix for the constant scale factor problem 2007-01-21 11:15:36 +00:00
fredb
dd4326f7c4 Support constant scaling factor 2007-01-21 10:33:34 +00:00
fredb
40aecd688e Don't segfault when dir is empty 2007-01-16 21:34:18 +00:00
frohlich
63730a6e2c Modified Files:
animation.cxx: Add a visible configuration option to the pick
	animation.
2007-01-15 19:01:20 +00:00
frohlich
4d4d26aef8 Modified Files:
projects/VC8/SimGear.vcproj: Olaf Flebbe, MSVC8 buildsystem changes.
2007-01-15 17:32:17 +00:00
mfranz
de6b32d8c6 writePropeties(): create dir if necessary 2007-01-12 21:24:50 +00:00
fredb
a0af7f0524 Update MSVC 7.1 project file and fix win32 compilation 2007-01-09 21:58:04 +00:00
frohlich
c043bd3422 Modified Files:
SGSceneUserData.hxx SGSceneUserData.cxx: Remove default argument
2007-01-07 12:25:32 +00:00
frohlich
18ae1d6940 Modified Files:
animation.cxx: Change the pick animation to better handle different
	mouse buttons.
2007-01-07 11:53:21 +00:00
frohlich
d6f64f9773 Modified Files:
SGSceneUserData.hxx SGPickCallback.hxx Makefile.am
Added Files:
	SGSceneUserData.cxx: Cleanup and replace the pick callback with
	such a list.
2007-01-07 11:52:19 +00:00
frohlich
db99a4cb90 Modified Files:
animation.cxx: Add a button argument to that animation.
	The default is to accept any mouse button.
2007-01-07 08:34:03 +00:00
fredb
108689661f Add a prototype simgear_config.h for MSVC 7.1 and a rule to build it. 2007-01-06 17:01:58 +00:00
fredb
d3e00dba8e Add a prototype simgear_config.h for MSVC 7.1 and a rule to build it.
At Olaf requests, add MSVC 8 specific symbols to remove pedantic warnings
2007-01-06 16:52:50 +00:00
fredb
fcd33e5035 Remove redundant directory ( projects as a whole is already there ) 2007-01-06 16:47:57 +00:00
frohlich
af9082cd9f Modified Files:
moon.cxx: The moo's state like it was with plib
2007-01-06 15:08:40 +00:00
fredb
6a0bb18fca Refresh MSVC6 project file 2007-01-06 14:45:21 +00:00
fredb
8aa8d87781 Fix a typo 2007-01-06 14:44:54 +00:00
fredb
4998af8d7a Add SGBinding.[ch]xx to the MSVC 7.1 project 2007-01-04 22:24:23 +00:00
fredb
c6aa95f3f3 std::find is defined in <algorithm> 2007-01-04 22:23:40 +00:00
frohlich
481be29366 Modified Files:
Makefile.am animation.cxx animation.hxx: Add animation to execute
	a command on scenery pick
2007-01-04 12:55:16 +00:00
frohlich
3617b6ad8c Modified Files:
Makefile.am SGNodeMasks.hxx
Added Files:
	SGPickCallback.hxx SGSceneUserData.hxx: Preparations for generic
	scenery picking.
2007-01-04 12:52:50 +00:00
frohlich
3fb8e19a38 Modified Files:
condition.hxx: Also derive from SGReferenced
2007-01-04 12:51:13 +00:00
frohlich
2ea2f1b4f2 Modified Files:
Makefile.am commands.cxx commands.hxx
Added Files:
	SGBinding.cxx SGBinding.hxx: Move FGBinding to SGBinding
2007-01-04 12:47:12 +00:00
frohlich
26cb8ec4f1 Modified Files:
SGIntersect.hxx: Make it compile with win32
2006-12-28 13:25:14 +00:00
frohlich
7fe56bea86 Modified Files:
obj.cxx: Some kind of polygon offset for GL_POINTS.
2006-12-27 10:33:37 +00:00
frohlich
11b16b8a86 Modified Files:
Makefile.am SGReferenced.hxx
Added Files:
	SGAtomic.cxx SGAtomic.hxx:
	Make the reference counts thread safe.
2006-12-27 10:07:19 +00:00
frohlich
de020ee695 Modified Files:
Makefile.am SGMathTest.cxx SGQuat.hxx SGVec3.hxx
Added Files:
	SGBox.hxx SGGeometry.hxx SGGeometryFwd.hxx SGGeometryTest.cxx
	SGIntersect.hxx SGLineSegment.hxx SGPlane.hxx SGRay.hxx
	SGSphere.hxx SGTriangle.hxx:
	Small updates to the vector code, new geometry and collision
	classes for use with a bv tree to speed up collission tests.
	Also included is a rought unit test for the collissions.
2006-12-27 09:23:39 +00:00
ehofman
3b83487611 Wether you like it or not, MispPro needs these libraries referenced 2006-12-23 12:15:05 +00:00
fredb
09bab4f162 memcpy needs #include <string.h> 2006-12-17 17:52:15 +00:00
fredb
49fcc799ca Port jpgfactory to OSG 2006-12-16 17:29:16 +00:00
fredb
10bc803775 Project files for MSVC 7.1 aka .NET 2003 2006-12-16 13:12:48 +00:00
frohlich
4f40770fc6 Modified Files:
simgear/math/SGVec3.hxx: fix spelling
2006-12-14 05:24:16 +00:00
frohlich
a4495c6ef1 Modified Files:
simgear/scene/sky/bbcache.cxx simgear/scene/sky/bbcache.hxx
	simgear/scene/sky/cloudfield.cxx
2006-12-08 12:22:10 +00:00
frohlich
67d837c4ec Modified Files:
SGVec3.hxx: Generate any perpandicular vector to a given one.
2006-12-08 12:17:30 +00:00
frohlich
138825af6d Modified Files:
point3d.hxx: Add explicit conversion functions to SGVec*
2006-12-08 12:16:56 +00:00