Commit Graph

6076 Commits (next)
 

Author SHA1 Message Date
James Turner 6d71ab75b2 METAR: Remove duplicate lines from manual merge
3 years ago
Richard Harrison 148ba367ee Material animation include model directory
3 years ago
Richard Harrison 7ac90850d3 Fix axis object in translate animation
3 years ago
James Turner bf1db210d7 SGMetar: avoid raw char pointers in the public API
3 years ago
James Turner 6fe7c307b2 SGmetar: catch bad temp/pressure data and throw
3 years ago
Stuart Buchanan 119f3d9814 WS30: Remove VPB Max range and LoD scaling
3 years ago
James Hogan 0c4c092b9f
Sky dome: Enable depth test but mask depth changes
3 years ago
Stuart Buchanan a760730285 WS30: +50% fps by not loading tiles every loader
3 years ago
b'Fernando Garc\xc3\xada Li\xc3\xb1\xc3\xa1n f7e378a05a Merge /u/amalon/simgear/ branch vr_3 into next
3 years ago
Julian Smith 50170da13d simgear/scene/model: expose some animation info for use by Highlight system.
3 years ago
Stuart Buchanan e7cca0c407 WS30 - Line feature texturing
3 years ago
Stuart Buchanan 0f946abc36 WS30: Correct texture coords for roads
3 years ago
James Hogan 1d0a99a077
Add LEFT & RIGHT nodemask bits
3 years ago
James Hogan d4496d3b2c
Compositor: Add resetOrderOffset()
3 years ago
Julian Smith a68a0b1ccb simgear/props/props.cxx: fixed deadlock in SGPropertyNode::addChildren().
3 years ago
Fernando García Liñán 876e5534fd Fix precision issues on shadow mapping
3 years ago
Fernando García Liñán 0ee08cfa06 Compositor: fg_Viewport now contains the viewport properties of the specific pass it's being used on
3 years ago
Fernando García Liñán da750c5995 Canvas: Set pointers to NULL instead of calling .release()
3 years ago
Fernando García Liñán 2371065375 Canvas: Image depth refers to the amount of depth slices, not the bit depth
3 years ago
Stuart Buchanan 5c4bbc7552 WS30: Improved streetlights
3 years ago
Fernando García Liñán a97e148a94 Canvas: Change the node mask of the ODGauge camera
3 years ago
James Turner e76b684c20 Attempt to deal with the XML -> AC model rename
3 years ago
Julian Smith 629b681a29 simgear/nasal/code.c:setupFuncall(): improve diagnostic if not callable.
3 years ago
Julian Smith 624581f470 simgear/nasal/code.c:logError(): simplified the code.
3 years ago
Julian Smith d4701c309b simgear/nasal/code.c: naRuntimeError(): added disabled code to show info.
3 years ago
Fernando García Liñán 2c82cd4475 glTF: Remove separate occlusion texture
3 years ago
Julian Smith d7dd7e2c6e 3rdparty/tiny_gltf/tiny_gltf.h: fix for OpenBSD - no wordexp.h.
3 years ago
Fernando García Liñán 6d891eae7e Compositor: Add missing #define for buffer format
3 years ago
Fernando García Liñán 81fb4e7dfd Compositor: Add extra buffer formats
3 years ago
Stuart Buchanan fafa259c1d WS30: Lighting for roads
3 years ago
Erik Hofman 1174124144 Michael Danilov: Fix issue #2169 Sound with condition=false will play when moving into its max-dist (patch available)
3 years ago
Stuart Buchanan e7659941ef WS30: Better landclass cache for tree generation
3 years ago
Fernando García Liñán b5d78f7c1d Fix typo
3 years ago
Fernando García Liñán ab1d7792bd Compositor: Add another precomputed uniform for the skydome shader
3 years ago
Fernando García Liñán 6cea6b7fdf Add support for glTF transparent objects
3 years ago
Fernando García Liñán 2b9933c0b5 Remove explicit LINKER_LANGUAGE when compiling TinyGLTF
3 years ago
Fernando García Liñán 6d3089ad6b Compositor: Add the LOD scale parameter to scene passes
3 years ago
Fernando García Liñán 910225532e Initial support for glTF models
3 years ago
Fahim Imaduddin Dalvi 65483a373f Shader-based scenery lights.
3 years ago
James Turner 67806a59b0 Fix a dumb crash I introduced.
3 years ago
Stuart Buchanan 578a8acff4 WS30: Improve tile loading times by ~50%
3 years ago
Julian Smith e93839a9c5 simgear/environment/visual_enviro.cxx: fixed include of simgear/math/sg_random.hxx.
3 years ago
Julian Smith ded91614ab simgear/debug/logstream.cxx: enable file:line on startup if SG_LOG_FILE_LINE is 1.
3 years ago
Stuart Buchanan d1e9134a89 WS30: Improved vegetation constraints
3 years ago
Stuart Buchanan 8cc3c15712 WS30: Stop trees from growing on roads, rivers.
3 years ago
Stuart Buchanan dc1d6284fd WS30: Fix crash on reset caused by VPBTechnique
3 years ago
Stuart Buchanan 4f01f758ae WS30: Fix deadlock introduced by fb436be8f1
3 years ago
Fernando García Liñán 2039f49691 Add missing call to glReadBuffer() when doing depth-only FBOs
3 years ago
James Turner d8874c26b6 Control over reporting from SimGear
3 years ago
legoboyvdlp R b44f187328 Canvas: instead of setting anisotropy directly, set it by the same mechanism as mipmapping
3 years ago