Clement de l'Hamaide: Add support for pitch and roll for OBJECT_SHARED and OBJECT_STATIC in .stg files.

Pitch and roll behave the same as pitch-deg and roll-deg offsets in
model XML files.
This commit is contained in:
Anders Gidenstam 2012-05-20 21:49:08 +02:00
parent d479686804
commit ffb67f4014

View File

@ -281,7 +281,22 @@ ReaderWriterSTG::readStgFile(const std::string& absoluteFileName,
matrix = makeZUpFrame(SGGeod::fromDegM(lon, lat, elev));
matrix.preMultRotate(osg::Quat(SGMiscd::deg2rad(hdg),
osg::Vec3(0, 0, 1)));
while ( (in.peek() != '\n') && (in.peek() != '\r') &&
(in.peek() != '-') && isspace(in.peek()) ) {
in.get();
}
if (isdigit(in.peek()) || (in.peek() == '-')){
double pitch(0.0), roll(0.0);
in >> pitch >> roll;
matrix.preMultRotate(osg::Quat(SGMiscd::deg2rad(pitch),
osg::Vec3(0, 1, 0)));
matrix.preMultRotate(osg::Quat(SGMiscd::deg2rad(roll),
osg::Vec3(1, 0, 0)));
}
osg::MatrixTransform* matrixTransform;
matrixTransform = new osg::MatrixTransform(matrix);
matrixTransform->setDataVariance(osg::Object::STATIC);