Clement de l'Hamaide: Add support for pitch and roll for OBJECT_SHARED and OBJECT_STATIC in .stg files.
Pitch and roll behave the same as pitch-deg and roll-deg offsets in model XML files.
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@ -281,7 +281,22 @@ ReaderWriterSTG::readStgFile(const std::string& absoluteFileName,
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matrix = makeZUpFrame(SGGeod::fromDegM(lon, lat, elev));
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matrix.preMultRotate(osg::Quat(SGMiscd::deg2rad(hdg),
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osg::Vec3(0, 0, 1)));
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while ( (in.peek() != '\n') && (in.peek() != '\r') &&
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(in.peek() != '-') && isspace(in.peek()) ) {
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in.get();
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}
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if (isdigit(in.peek()) || (in.peek() == '-')){
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double pitch(0.0), roll(0.0);
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in >> pitch >> roll;
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matrix.preMultRotate(osg::Quat(SGMiscd::deg2rad(pitch),
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osg::Vec3(0, 1, 0)));
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matrix.preMultRotate(osg::Quat(SGMiscd::deg2rad(roll),
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osg::Vec3(1, 0, 0)));
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}
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osg::MatrixTransform* matrixTransform;
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matrixTransform = new osg::MatrixTransform(matrix);
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matrixTransform->setDataVariance(osg::Object::STATIC);
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