Implement Canvas single/double/tripple click handling.

- Implement click event creation like specified in
   DOM Level 3:
   * Check for max move distance between mousedown/up
     and clicks
   * Check for click timeout
   * Count clicks and report double clicks
This commit is contained in:
Thomas Geymayer 2012-12-06 23:13:19 +01:00
parent d06d94c767
commit fc49be1e05
14 changed files with 331 additions and 73 deletions

View File

@ -5,6 +5,7 @@ set(HEADERS
Canvas.hxx
CanvasEvent.hxx
CanvasEventListener.hxx
CanvasEventManager.hxx
CanvasEventTypes.hxx
CanvasEventVisitor.hxx
CanvasMgr.hxx
@ -19,6 +20,7 @@ set(SOURCES
Canvas.cxx
CanvasEvent.cxx
CanvasEventListener.cxx
CanvasEventManager.cxx
CanvasEventVisitor.cxx
CanvasMgr.cxx
CanvasPlacement.cxx

View File

@ -17,6 +17,7 @@
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include "Canvas.hxx"
#include "CanvasEventManager.hxx"
#include "CanvasEventVisitor.hxx"
#include <simgear/canvas/MouseEvent.hxx>
#include <simgear/canvas/CanvasPlacement.hxx>
@ -58,6 +59,7 @@ namespace canvas
Canvas::Canvas(SGPropertyNode* node):
PropertyBasedElement(node),
_canvas_mgr(0),
_event_manager(new EventManager),
_size_x(-1),
_size_y(-1),
_view_width(-1),
@ -356,9 +358,7 @@ namespace canvas
if( !_root_group->accept(visitor) )
return false;
// TODO create special events like click/dblclick etc.
return visitor.propagateEvent(event);
return _event_manager->handleEvent(event, visitor.getPropagationPath());
}
//----------------------------------------------------------------------------
@ -507,6 +507,7 @@ namespace canvas
CanvasPtr canvas = boost::static_pointer_cast<Canvas>(self);
_root_group.reset( new Group(canvas, _node) );
_root_group->setSelf(_root_group);
// Remove automatically created property listener as we forward them on our
// own

View File

@ -134,6 +134,8 @@ namespace canvas
SystemAdapterPtr _system_adapter;
CanvasMgr *_canvas_mgr;
std::auto_ptr<EventManager> _event_manager;
int _size_x,
_size_y,
_view_width,
@ -155,7 +157,7 @@ namespace canvas
_visible;
ODGauge _texture;
std::auto_ptr<Group> _root_group;
GroupPtr _root_group;
CullCallbackPtr _cull_callback;
bool _render_always; //<! Used to disable automatic lazy rendering (culling)

View File

@ -62,6 +62,12 @@ namespace canvas
return target;
}
//----------------------------------------------------------------------------
double Event::getTime() const
{
return time;
}
//----------------------------------------------------------------------------
void Event::stopPropagation()
{

View File

@ -42,6 +42,7 @@ namespace canvas
Type type;
ElementWeakPtr target;
double time;
bool propagation_stopped;
Event();
@ -54,6 +55,9 @@ namespace canvas
std::string getTypeString() const;
ElementWeakPtr getTarget() const;
double getTime() const;
void stopPropagation();
static Type strToType(const std::string& str);

View File

@ -0,0 +1,187 @@
// Manage event handling inside a Canvas similar to the DOM Level 3 Event Model
//
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include "CanvasEventManager.hxx"
#include "MouseEvent.hxx"
#include <simgear/canvas/elements/CanvasElement.hxx>
namespace simgear
{
namespace canvas
{
const unsigned int drag_threshold = 8;
const double multi_click_timeout = 0.4;
//----------------------------------------------------------------------------
EventManager::EventManager():
_current_click_count(0)
{
}
//----------------------------------------------------------------------------
bool EventManager::handleEvent( const MouseEventPtr& event,
const EventPropagationPath& path )
{
propagateEvent(event, path);
switch( event->type )
{
case Event::MOUSE_DOWN:
_last_mouse_down = StampedPropagationPath(path, event->getTime());
break;
case Event::MOUSE_UP:
{
if( _last_mouse_down.path.empty() )
// Ignore mouse up without any previous mouse down
return false;
if( checkClickDistance(path, _last_mouse_down.path) )
handleClick(event, getCommonAncestor(_last_mouse_down.path, path));
break;
}
default:
return false;
}
return true;
}
//----------------------------------------------------------------------------
void EventManager::handleClick( const MouseEventPtr& event,
const EventPropagationPath& path )
{
MouseEventPtr click(new MouseEvent(*event));
click->type = Event::CLICK;
if( event->getTime() > _last_click.time + multi_click_timeout )
_current_click_count = 1;
else
{
// Maximum current click count is 3
_current_click_count = (_current_click_count % 3) + 1;
if( _current_click_count > 1 )
{
// Reset current click count if moved too far
if( !checkClickDistance(path, _last_click.path) )
_current_click_count = 1;
}
}
click->click_count = _current_click_count;
MouseEventPtr dbl_click;
if( _current_click_count == 2 )
{
dbl_click.reset(new MouseEvent(*click));
dbl_click->type = Event::DBL_CLICK;
}
propagateEvent(click, path);
if( dbl_click )
propagateEvent(dbl_click, getCommonAncestor(_last_click.path, path));
_last_click = StampedPropagationPath(path, event->getTime());
}
//----------------------------------------------------------------------------
bool EventManager::propagateEvent( const EventPtr& event,
const EventPropagationPath& path )
{
event->target = path.back().element;
MouseEventPtr mouse_event = boost::dynamic_pointer_cast<MouseEvent>(event);
// Event propagation similar to DOM Level 3 event flow:
// http://www.w3.org/TR/DOM-Level-3-Events/#event-flow
// Capturing phase
// for( EventTargets::iterator it = _target_path.begin();
// it != _target_path.end();
// ++it )
// {
// if( it->element )
// std::cout << it->element->getProps()->getPath() << " "
// << "(" << it->local_pos.x() << "|" << it->local_pos.y() << ")\n";
// }
// Bubbling phase
for( EventPropagationPath::const_reverse_iterator
it = path.rbegin();
it != path.rend();
++it )
{
ElementPtr el = it->element.lock();
if( !el )
// Ignore element if it has been destroyed while traversing the event
// (eg. removed by another event handler)
continue;
if( mouse_event )
{
// Position and delta are specified in local coordinate system of
// current element
mouse_event->pos = it->local_pos;
mouse_event->delta = it->local_delta;
}
el->callListeners(event);
if( event->propagation_stopped )
return true;
}
return true;
}
//----------------------------------------------------------------------------
bool
EventManager::checkClickDistance( const EventPropagationPath& path1,
const EventPropagationPath& path2 ) const
{
osg::Vec2 delta = path1.front().local_pos - path2.front().local_pos;
return delta.x() < drag_threshold
&& delta.y() < drag_threshold;
}
//----------------------------------------------------------------------------
EventPropagationPath
EventManager::getCommonAncestor( const EventPropagationPath& path1,
const EventPropagationPath& path2 ) const
{
if( path1.back().element.lock() == path2.back().element.lock() )
return path2;
EventPropagationPath path;
for( size_t i = 0; i < path1.size() && i < path2.size(); ++i )
{
if( path1[i].element.lock() != path2[i].element.lock() )
break;
path.push_back(path2[i]);
}
return path;
}
} // namespace canvas
} // namespace simgear

View File

@ -0,0 +1,92 @@
// Manage event handling inside a Canvas similar to the DOM Level 3 Event Model
//
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef CANVAS_EVENT_MANAGER_HXX_
#define CANVAS_EVENT_MANAGER_HXX_
#include "canvas_fwd.hxx"
#include <deque>
namespace simgear
{
namespace canvas
{
struct EventTarget
{
ElementWeakPtr element;
osg::Vec2f local_pos,
local_delta;
};
typedef std::deque<EventTarget> EventPropagationPath;
class EventManager
{
public:
EventManager();
bool handleEvent( const MouseEventPtr& event,
const EventPropagationPath& path );
protected:
struct StampedPropagationPath
{
StampedPropagationPath():
time(0)
{}
StampedPropagationPath(const EventPropagationPath& path, double time):
path(path),
time(time)
{}
EventPropagationPath path;
double time;
};
// TODO if we really need the paths modify to not copy around the paths
// that much.
StampedPropagationPath _last_mouse_down,
_last_click;
size_t _current_click_count;
/**
* Propagate click event and handle multi-click (eg. create dblclick)
*/
void handleClick( const MouseEventPtr& event,
const EventPropagationPath& path );
bool propagateEvent( const EventPtr& event,
const EventPropagationPath& path );
/**
* Check if two click events (either mousedown/up or two consecutive
* clicks) are inside a maximum distance to still create a click or
* dblclick event respectively.
*/
bool checkClickDistance( const EventPropagationPath& path1,
const EventPropagationPath& path2 ) const;
EventPropagationPath
getCommonAncestor( const EventPropagationPath& path1,
const EventPropagationPath& path2 ) const;
};
} // namespace canvas
} // namespace simgear
#endif /* CANVAS_EVENT_MANAGER_HXX_ */

View File

@ -35,7 +35,7 @@ namespace canvas
{
if( mode == TRAVERSE_DOWN )
{
EventTarget target = {0, pos, delta};
EventTarget target = {ElementWeakPtr(), pos, delta};
_target_path.push_back(target);
}
}
@ -83,7 +83,7 @@ namespace canvas
m(0, 1) * delta[0] + m(1, 1) * delta[1]
);
EventTarget target = {&el, local_pos, local_delta};
EventTarget target = {el.getWeakPtr(), local_pos, local_delta};
_target_path.push_back(target);
if( el.traverse(*this) || _target_path.size() <= 2 )
@ -97,36 +97,9 @@ namespace canvas
}
//----------------------------------------------------------------------------
bool EventVisitor::propagateEvent(const EventPtr& event)
const EventPropagationPath& EventVisitor::getPropagationPath() const
{
// Event propagation similar to DOM Level 3 event flow:
// http://www.w3.org/TR/DOM-Level-3-Events/#event-flow
// Capturing phase
// for( EventTargets::iterator it = _target_path.begin();
// it != _target_path.end();
// ++it )
// {
// if( it->element )
// std::cout << it->element->getProps()->getPath() << " "
// << "(" << it->local_pos.x() << "|" << it->local_pos.y() << ")\n";
// }
// Bubbling phase
for( EventTargets::reverse_iterator it = _target_path.rbegin();
it != _target_path.rend();
++it )
{
if( !it->element )
continue;
it->element->callListeners(event);
if( event->propagation_stopped )
return true;
}
return true;
return _target_path;
}
} // namespace canvas

View File

@ -21,7 +21,7 @@
#define CANVAS_EVENT_VISITOR_HXX_
#include "canvas_fwd.hxx"
#include <deque>
#include "CanvasEventManager.hxx"
namespace simgear
{
@ -45,19 +45,13 @@ namespace canvas
virtual bool traverse(Element& el);
virtual bool apply(Element& el);
bool propagateEvent(const EventPtr& event);
const EventPropagationPath& getPropagationPath() const;
protected:
struct EventTarget
{
Element* element;
osg::Vec2f local_pos,
local_delta;
};
typedef std::deque<EventTarget> EventTargets;
EventTargets _target_path;
TraverseMode _traverse_mode;
TraverseMode _traverse_mode;
EventPropagationPath _target_path;
};
} // namespace canvas

View File

@ -34,7 +34,8 @@ namespace canvas
MouseEvent():
button(-1),
state(-1),
mod(-1)
mod(-1),
click_count(0)
{}
osg::Vec2f getPos() const { return pos; }
@ -47,11 +48,14 @@ namespace canvas
float getDeltaX() const { return delta.x(); }
float getDeltaY() const { return delta.y(); }
int getCurrentClickCount() const { return click_count; }
osg::Vec2f pos,
delta;
int button, //<! Button for this event
state, //<! Current button state
mod; //<! Keyboard modifier state
int button, //<! Button for this event
state, //<! Current button state
mod, //<! Keyboard modifier state
click_count; //<! Current click count
};
} // namespace canvas

View File

@ -58,6 +58,7 @@ namespace canvas
#undef SG_FWD_DECL
class EventManager;
class EventVisitor;
typedef std::map<std::string, const SGPropertyNode*> Style;

View File

@ -54,6 +54,12 @@ namespace canvas
}
}
//----------------------------------------------------------------------------
ElementWeakPtr Element::getWeakPtr() const
{
return boost::static_pointer_cast<Element>(_self.lock());
}
//----------------------------------------------------------------------------
void Element::update(double dt)
{
@ -140,18 +146,6 @@ namespace canvas
return naNil();
}
//----------------------------------------------------------------------------
SGConstPropertyNode_ptr Element::getProps() const
{
return _node;
}
//----------------------------------------------------------------------------
SGPropertyNode_ptr Element::getProps()
{
return _node;
}
//----------------------------------------------------------------------------
bool Element::accept(EventVisitor& visitor)
{
@ -339,17 +333,14 @@ namespace canvas
const SGPropertyNode_ptr& node,
const Style& parent_style,
Element* parent ):
PropertyBasedElement(node),
_canvas( canvas ),
_parent( parent ),
_transform_dirty( false ),
_transform( new osg::MatrixTransform ),
_node( node ),
_style( parent_style ),
_drawable( 0 )
{
assert( _node );
_node->addChangeListener(this);
SG_LOG
(
SG_GL,

View File

@ -21,7 +21,7 @@
#include <simgear/canvas/canvas_fwd.hxx>
#include <simgear/canvas/CanvasEvent.hxx>
#include <simgear/props/props.hxx>
#include <simgear/props/PropertyBasedElement.hxx>
#include <simgear/misc/stdint.hxx> // for uint32_t
#include <simgear/nasal/cppbind/Ghost.hxx>
@ -42,7 +42,7 @@ namespace canvas
{
class Element:
public SGPropertyChangeListener
public PropertyBasedElement
{
public:
typedef boost::function<void(const SGPropertyNode*)> StyleSetter;
@ -62,6 +62,8 @@ namespace canvas
*/
virtual ~Element() = 0;
ElementWeakPtr getWeakPtr() const;
/**
* Called every frame to update internal state
*
@ -71,9 +73,6 @@ namespace canvas
naRef addEventListener(const nasal::CallContext& ctx);
SGConstPropertyNode_ptr getProps() const;
SGPropertyNode_ptr getProps();
virtual bool accept(EventVisitor& visitor);
virtual bool ascend(EventVisitor& visitor);
virtual bool traverse(EventVisitor& visitor);
@ -121,13 +120,13 @@ namespace canvas
CanvasWeakPtr _canvas;
Element *_parent;
uint32_t _attributes_dirty;
bool _transform_dirty;
osg::ref_ptr<osg::MatrixTransform> _transform;
std::vector<TransformType> _transform_types;
SGPropertyNode_ptr _node;
Style _style;
StyleSetters _style_setters;
std::vector<SGPropertyNode_ptr> _bounding_box;

View File

@ -41,7 +41,9 @@ namespace canvas
const Style& style,
Element* parent )
{
return ElementPtr( new T(canvas, node, style, parent) );
ElementPtr el( new T(canvas, node, style, parent) );
el->setSelf(el);
return el;
}
//----------------------------------------------------------------------------