MacOS portability improvements.

This commit is contained in:
curt 1999-04-27 15:54:39 +00:00
parent 489b562232
commit f8dde93e05
7 changed files with 51 additions and 25 deletions

View File

@ -6,6 +6,8 @@ bin_PROGRAMS = testbucket
testbucket_SOURCES = testbucket.cxx testbucket_SOURCES = testbucket.cxx
testbucket_LDADD = $(top_builddir)/Lib/Bucket/libBucket.a testbucket_LDADD = \
$(top_builddir)/Lib/Bucket/libBucket.a \
$(top_builddir)/Lib/Misc/libMisc.a
INCLUDES += -I$(top_builddir) INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib

View File

@ -28,6 +28,8 @@
#endif #endif
#include <Misc/fgpath.hxx>
#include "newbucket.hxx" #include "newbucket.hxx"
@ -36,12 +38,8 @@ string FGBucket::gen_base_path() const {
// long int index; // long int index;
int top_lon, top_lat, main_lon, main_lat; int top_lon, top_lat, main_lon, main_lat;
char hem, pole; char hem, pole;
char path[256]; char raw_path[256];
// index = gen_index();
path[0] = '\0';
top_lon = lon / 10; top_lon = lon / 10;
main_lon = lon; main_lon = lon;
if ( (lon < 0) && (top_lon * 10 != lon) ) { if ( (lon < 0) && (top_lon * 10 != lon) ) {
@ -74,11 +72,13 @@ string FGBucket::gen_base_path() const {
main_lat *= -1; main_lat *= -1;
} }
sprintf(path, "%c%03d%c%02d/%c%03d%c%02d", sprintf(raw_path, "%c%03d%c%02d/%c%03d%c%02d",
hem, top_lon, pole, top_lat, hem, top_lon, pole, top_lat,
hem, main_lon, pole, main_lat); hem, main_lon, pole, main_lat);
return path; FGPath path( raw_path );
return path.get_path();
} }

View File

@ -44,6 +44,11 @@ FG_USING_STD(string);
FG_USING_STD(ostream); FG_USING_STD(ostream);
#endif #endif
#ifdef __MWERKS__
#include <math.h>
#include <stdio.h>
#endif
#include <Include/fg_constants.h> #include <Include/fg_constants.h>
@ -81,6 +86,7 @@ public:
// Set the bucket params for the specified lat and lon // Set the bucket params for the specified lat and lon
void set_bucket( double dlon, double dlat ); void set_bucket( double dlon, double dlat );
void make_bad ( void );
// Generate the unique scenery tile index for this bucket // Generate the unique scenery tile index for this bucket
long int gen_index(); long int gen_index();
@ -209,6 +215,7 @@ inline FGBucket::FGBucket(const double dlon, const double dlat) {
set_bucket(dlon, dlat); set_bucket(dlon, dlat);
} }
// create an impossible bucket if false // create an impossible bucket if false
inline FGBucket::FGBucket(const bool is_good) { inline FGBucket::FGBucket(const bool is_good) {
set_bucket(0.0, 0.0); set_bucket(0.0, 0.0);
@ -296,6 +303,13 @@ inline double FGBucket::get_height() const {
} }
// create an impossible bucket
inline void FGBucket::make_bad( void ) {
set_bucket(0.0, 0.0);
lon = -1000;
}
// offset a bucket struct by the specified tile units in the X & Y // offset a bucket struct by the specified tile units in the X & Y
// direction // direction
FGBucket fgBucketOffset( double dlon, double dlat, int x, int y ); FGBucket fgBucketOffset( double dlon, double dlat, int x, int y );

View File

@ -47,6 +47,10 @@ FG_USING_STD(cerr);
FG_USING_STD(endl); FG_USING_STD(endl);
#endif #endif
#ifdef __MWERKS__
FG_USING_STD(iostream);
#endif
// //
// TODO: // TODO:
// //
@ -204,6 +208,8 @@ fglog()
#ifdef FG_NDEBUG #ifdef FG_NDEBUG
# define FG_LOG(C,P,M) # define FG_LOG(C,P,M)
#elif defined( __MWERKS__ )
# define FG_LOG(C,P,M) ::fglog() << ::loglevel(C,P) << M << std::endl
#else #else
# define FG_LOG(C,P,M) fglog() << loglevel(C,P) << M << endl # define FG_LOG(C,P,M) fglog() << loglevel(C,P) << M << endl
#endif #endif

View File

@ -25,6 +25,10 @@
#include <Include/compiler.h> #include <Include/compiler.h>
#ifdef __MWERKS__
#include <stdlib.h> // for exit()
#endif
#include STL_STRING #include STL_STRING
#include <Debug/logstream.hxx> #include <Debug/logstream.hxx>
@ -47,7 +51,7 @@ fgINTERPTABLE::fgINTERPTABLE( const string& file ) {
size = 0; size = 0;
in >> skipcomment; in >> skipcomment;
while ( ! in.eof() ){ while ( in ) {
if ( size < MAX_TABLE_SIZE ) { if ( size < MAX_TABLE_SIZE ) {
in >> table[size][0] >> table[size][1]; in >> table[size][0] >> table[size][1];
size++; size++;

View File

@ -37,16 +37,6 @@ extern "C" {
#define USE_XTRA_MAT3_INLINES #define USE_XTRA_MAT3_INLINES
/* ------------------------------ Types --------------------------------- */
typedef double MAT3mat[4][4]; /* 4x4 matrix */
typedef double MAT3vec[3]; /* Vector */
typedef double MAT3hvec[4]; /* Vector with homogeneous coord */
/* ------------------------------ Macros -------------------------------- */
extern MAT3mat identityMatrix;
#if defined(i386) #if defined(i386)
#define USE_X86_ASM #define USE_X86_ASM
#endif #endif
@ -69,9 +59,18 @@ static __inline int FloatToInt(float f)
return r; return r;
} }
#else #else
#define FloatToInt(F) ((int) (F)) #define FloatToInt(F) ((int) ((F) < 0.0f ? (F)-0.5f : (F)+0.5f))
#endif #endif
/* ------------------------------ Types --------------------------------- */
typedef double MAT3mat[4][4]; /* 4x4 matrix */
typedef double MAT3vec[3]; /* Vector */
typedef double MAT3hvec[4]; /* Vector with homogeneous coord */
/* ------------------------------ Macros -------------------------------- */
extern MAT3mat identityMatrix;
/* Tests if a number is within EPSILON of zero */ /* Tests if a number is within EPSILON of zero */
#define MAT3_IS_ZERO(N) ((N) < MAT3_EPSILON && (N) > -MAT3_EPSILON) #define MAT3_IS_ZERO(N) ((N) < MAT3_EPSILON && (N) > -MAT3_EPSILON)

View File

@ -29,7 +29,7 @@
# error This library requires C++ # error This library requires C++
#endif #endif
#include "Include/compiler.h" #include <Include/compiler.h>
#ifdef FG_MATH_EXCEPTION_CLASH #ifdef FG_MATH_EXCEPTION_CLASH
# define exception c_exception # define exception c_exception
@ -50,11 +50,12 @@ FG_USING_STD(ostream);
FG_USING_STD(istream); FG_USING_STD(istream);
#endif #endif
// -rp- assert.h is buggy under MWCWP3, as multiple #include undef assert ! // -dw- someone seems to have forgotten this...
#ifdef __MWERKS__ #ifdef __MWERKS__
# define assert(x) FG_USING_STD(std);
#endif #endif
const double fgPoint3_Epsilon = 0.0000001; const double fgPoint3_Epsilon = 0.0000001;
enum {PX, PY, PZ}; // axes enum {PX, PY, PZ}; // axes