Force SDK version / C++ library on Mac.

This commit is contained in:
James Turner 2015-02-08 13:46:09 +00:00
parent 148640be34
commit f711306085

View File

@ -4,6 +4,9 @@ include (CheckIncludeFile)
include (CheckCXXSourceCompiles)
include (CheckCXXCompilerFlag)
# set this before project()
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.6)
project(SimGear)
# read 'version' file into a variable (stripping any newlines or spaces)
@ -34,7 +37,7 @@ SET(CPACK_INSTALL_CMAKE_PROJECTS ${CMAKE_CURRENT_BINARY_DIR};SimGear;ALL;/)
# split version string into components, note CMAKE_MATCH_0 is the entire regexp match
string(REGEX MATCH "([0-9]+)\\.([0-9]+)\\.([0-9]+)" CPACK_PACKAGE_VERSION ${SIMGEAR_VERSION} )
set(CPACK_PACKAGE_VERSION_MAJOR ${CMAKE_MATCH_1})
set(CPACK_PACKAGE_VERSION_MAJOR ${CMAKE_MATCH_1})
set(CPACK_PACKAGE_VERSION_MINOR ${CMAKE_MATCH_2})
set(CPACK_PACKAGE_VERSION_PATCH ${CMAKE_MATCH_3})
@ -161,6 +164,12 @@ endif (MSVC AND MSVC_3RDPARTY_ROOT)
if(APPLE)
find_library(COCOA_LIBRARY Cocoa)
# force libstdc++, not libc++
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libstdc++")
list(APPEND CMAKE_CXX_FLAGS "-stdlib=libstdc++")
list(APPEND CMAKE_EXE_LINKER_FLAGS "-stdlib=libstdc++")
list(APPEND CMAKE_SHARED_LINKER_FLAGS "-stdlib=libstdc++")
endif()
# Somehow this only works if included before searching for Boost...
@ -175,12 +184,12 @@ if(SIMGEAR_HEADLESS)
else()
message(STATUS "SimGear mode: NORMAL")
find_package(OpenGL REQUIRED)
if (ENABLE_SOUND)
find_package(OpenAL REQUIRED)
message(STATUS "Sound support: ENABLED")
endif(ENABLE_SOUND)
find_package(OpenSceneGraph 3.2.0 REQUIRED osgText osgSim osgDB osgParticle osgGA osgViewer osgUtil)
endif(SIMGEAR_HEADLESS)
@ -197,8 +206,8 @@ else()
# XML_STATIC is important to avoid sg_expat_external.h
# declaring symbols as declspec(import)
add_definitions(-DHAVE_EXPAT_CONFIG_H -DXML_STATIC)
set(EXPAT_INCLUDE_DIRS
${PROJECT_SOURCE_DIR}/3rdparty/expat
set(EXPAT_INCLUDE_DIRS
${PROJECT_SOURCE_DIR}/3rdparty/expat
${PROJECT_BINARY_DIR}/3rdparty/expat)
endif(SYSTEM_EXPAT)
@ -275,12 +284,12 @@ SET(CMAKE_MINSIZEREL_POSTFIX "" CACHE STRING "add a postfix, usually empty on wi
# isnan might not be real symbol, so can't check using function_exists
check_cxx_source_compiles(
"#include <cmath>
"#include <cmath>
int main() { return isnan(0.0);} "
HAVE_ISNAN)
check_cxx_source_compiles(
"#include <cmath>
"#include <cmath>
int main() { return std::isnan(0.0);} "
HAVE_STD_ISNAN)
@ -320,16 +329,16 @@ if(WIN32)
# foreach(warning 4244 4251 4267 4275 4290 4786 4305 4996)
# SET(WARNING_FLAGS "${WARNING_FLAGS} /wd${warning}")
# endforeach(warning)
set(MSVC_FLAGS "-DWIN32 -DNOMINMAX -D_USE_MATH_DEFINES -D_CRT_SECURE_NO_WARNINGS -D__CRT_NONSTDC_NO_WARNINGS /wd4996 /wd4250 -Dstrdup=_strdup")
if (${MSVC_VERSION} GREATER 1599)
set( MSVC_LD_FLAGS "/FORCE:MULTIPLE" )
endif (${MSVC_VERSION} GREATER 1599)
endif(MSVC)
# assumed on Windows
set(HAVE_GETLOCALTIME 1)
set( WINSOCK_LIBRARY "ws2_32.lib" )
set( RT_LIBRARY "winmm" )
endif(WIN32)
@ -338,15 +347,15 @@ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${WARNING_FLAGS_C} ${MSVC_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${WARNING_FLAGS_CXX} ${MSVC_FLAGS} ${BOOST_CXX_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${MSVC_LD_FLAGS}")
# use BEFORE to ensure local directories are used first,
# use BEFORE to ensure local directories are used first,
# ahead of system-installed libs
include_directories(BEFORE ${PROJECT_SOURCE_DIR})
include_directories(BEFORE ${PROJECT_SOURCE_DIR}/simgear/canvas/ShivaVG/include)
include_directories(BEFORE ${PROJECT_BINARY_DIR}/simgear)
include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS}
${Boost_INCLUDE_DIRS}
${ZLIB_INCLUDE_DIR}
include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS}
${Boost_INCLUDE_DIRS}
${ZLIB_INCLUDE_DIR}
${OPENAL_INCLUDE_DIR}
)
@ -399,5 +408,5 @@ CONFIGURE_FILE(
IMMEDIATE @ONLY)
ADD_CUSTOM_TARGET(uninstall
"${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")