Use SGGeod in the model placement.

Modified Files:
	simgear/scene/model/placement.cxx
	simgear/scene/model/placement.hxx
This commit is contained in:
frohlich 2009-03-07 11:11:52 +00:00 committed by Tim Moore
parent 06ad73f85b
commit f5769627e4
2 changed files with 22 additions and 27 deletions

View File

@ -22,15 +22,13 @@
// Implementation of SGModelPlacement.
////////////////////////////////////////////////////////////////////////
SGModelPlacement::SGModelPlacement ()
: _lon_deg(0),
_lat_deg(0),
_elev_ft(0),
SGModelPlacement::SGModelPlacement () :
_position(SGGeod::fromRad(0, 0)),
_roll_deg(0),
_pitch_deg(0),
_heading_deg(0),
_selector(new osg::Switch),
_position(new SGPlacementTransform),
_transform(new SGPlacementTransform),
_location(new SGLocation)
{
}
@ -44,16 +42,18 @@ void
SGModelPlacement::init( osg::Node * model )
{
if (model != 0) {
_position->addChild(model);
_transform->addChild(model);
}
_selector->addChild(_position.get());
_selector->addChild(_transform.get());
_selector->setValue(0, 1);
}
void
SGModelPlacement::update()
{
_location->setPosition( _lon_deg, _lat_deg, _elev_ft );
_location->setPosition( _position.getLongitudeDeg(),
_position.getLatitudeDeg(),
_position.getElevationFt() );
_location->setOrientation( _roll_deg, _pitch_deg, _heading_deg );
const sgVec4 *t = _location->getTransformMatrix();
@ -62,7 +62,7 @@ SGModelPlacement::update()
for (unsigned j = 0; j < 4; ++j)
rotation(i, j) = t[j][i];
SGVec3d pos(_location->get_absolute_view_pos());
_position->setTransform(pos, rotation);
_transform->setTransform(pos, rotation);
}
bool
@ -80,35 +80,31 @@ SGModelPlacement::setVisible (bool visible)
void
SGModelPlacement::setLongitudeDeg (double lon_deg)
{
_lon_deg = lon_deg;
_position.setLongitudeDeg(lon_deg);
}
void
SGModelPlacement::setLatitudeDeg (double lat_deg)
{
_lat_deg = lat_deg;
_position.setLatitudeDeg(lat_deg);
}
void
SGModelPlacement::setElevationFt (double elev_ft)
{
_elev_ft = elev_ft;
_position.setElevationFt(elev_ft);
}
void
SGModelPlacement::setPosition (double lon_deg, double lat_deg, double elev_ft)
{
_lon_deg = lon_deg;
_lat_deg = lat_deg;
_elev_ft = elev_ft;
_position = SGGeod::fromDegFt(lon_deg, lat_deg, elev_ft);
}
void
SGModelPlacement::setPosition(const SGGeod& position)
{
_lon_deg = position.getLongitudeDeg();
_lat_deg = position.getLatitudeDeg();
_elev_ft = position.getElevationFt();
_position = position;
}
void
@ -148,7 +144,7 @@ void
SGModelPlacement::setBodyLinearVelocity(const SGVec3d& linear)
{
SGSceneUserData* userData;
userData = SGSceneUserData::getOrCreateSceneUserData(_position);
userData = SGSceneUserData::getOrCreateSceneUserData(_transform);
SGSceneUserData::Velocity* vel = userData->getOrCreateVelocity();
SGQuatd orientation = SGQuatd::fromAngleAxisDeg(180, SGVec3d(0, 1, 0));
vel->linear = orientation.backTransform(linear);
@ -158,7 +154,7 @@ void
SGModelPlacement::setBodyAngularVelocity(const SGVec3d& angular)
{
SGSceneUserData* userData;
userData = SGSceneUserData::getOrCreateSceneUserData(_position);
userData = SGSceneUserData::getOrCreateSceneUserData(_transform);
SGSceneUserData::Velocity* vel = userData->getOrCreateVelocity();
SGQuatd orientation = SGQuatd::fromAngleAxisDeg(180, SGVec3d(0, 1, 0));
vel->angular = orientation.backTransform(angular);

View File

@ -57,15 +57,16 @@ public:
virtual bool getVisible () const;
virtual void setVisible (bool visible);
virtual double getLongitudeDeg () const { return _lon_deg; }
virtual double getLatitudeDeg () const { return _lat_deg; }
virtual double getElevationFt () const { return _elev_ft; }
virtual double getLongitudeDeg () const { return _position.getLongitudeDeg(); }
virtual double getLatitudeDeg () const { return _position.getLatitudeDeg(); }
virtual double getElevationFt () const { return _position.getElevationFt(); }
virtual void setLongitudeDeg (double lon_deg);
virtual void setLatitudeDeg (double lat_deg);
virtual void setElevationFt (double elev_ft);
virtual void setPosition (double lon_deg, double lat_deg, double elev_ft);
void setPosition(const SGGeod& position);
const SGGeod& getPosition() const { return _position; }
virtual double getRollDeg () const { return _roll_deg; }
virtual double getPitchDeg () const { return _pitch_deg; }
@ -84,9 +85,7 @@ public:
private:
// Geodetic position
double _lon_deg;
double _lat_deg;
double _elev_ft;
SGGeod _position;
// Orientation
double _roll_deg;
@ -94,7 +93,7 @@ private:
double _heading_deg;
osg::ref_ptr<osg::Switch> _selector;
osg::ref_ptr<SGPlacementTransform> _position;
osg::ref_ptr<SGPlacementTransform> _transform;
// Location
SGLocation * _location;