Switch to C++11
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@ -137,10 +137,8 @@ void SGSampleGroup::update( double dt ) {
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_changed = false;
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}
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sample_map_iterator sample_current = _samples.begin();
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sample_map_iterator sample_end = _samples.end();
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for ( ; sample_current != sample_end; ++sample_current ) {
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SGSoundSample *sample = sample_current->second;
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for (auto current =_samples.begin(); current !=_samples.end(); ++current) {
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SGSoundSample *sample = current->second;
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if ( !sample->is_valid_source() && sample->is_playing() && !sample->test_out_of_range()) {
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start_playing_sample(sample);
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@ -156,7 +154,7 @@ void SGSampleGroup::update( double dt ) {
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bool SGSampleGroup::add( SGSharedPtr<SGSoundSample> sound,
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const std::string& refname )
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{
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sample_map_iterator sample_it = _samples.find( refname );
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auto sample_it = _samples.find( refname );
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if ( sample_it != _samples.end() ) {
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// sample name already exists
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return false;
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@ -170,7 +168,7 @@ bool SGSampleGroup::add( SGSharedPtr<SGSoundSample> sound,
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// remove a sound effect, return true if successful
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bool SGSampleGroup::remove( const std::string &refname ) {
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sample_map_iterator sample_it = _samples.find( refname );
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auto sample_it = _samples.find( refname );
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if ( sample_it == _samples.end() ) {
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// sample was not found
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return false;
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@ -187,7 +185,7 @@ bool SGSampleGroup::remove( const std::string &refname ) {
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// return true of the specified sound exists in the sound manager system
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bool SGSampleGroup::exists( const std::string &refname ) {
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sample_map_iterator sample_it = _samples.find( refname );
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auto sample_it = _samples.find( refname );
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if ( sample_it == _samples.end() ) {
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// sample was not found
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return false;
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@ -200,7 +198,7 @@ bool SGSampleGroup::exists( const std::string &refname ) {
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// return a pointer to the SGSoundSample if the specified sound exists
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// in the sound manager system, otherwise return NULL
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SGSoundSample *SGSampleGroup::find( const std::string &refname ) {
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sample_map_iterator sample_it = _samples.find( refname );
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auto sample_it = _samples.find( refname );
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if ( sample_it == _samples.end() ) {
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// sample was not found
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return NULL;
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@ -214,10 +212,8 @@ void
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SGSampleGroup::stop ()
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{
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_pause = true;
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sample_map_iterator sample_current = _samples.begin();
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sample_map_iterator sample_end = _samples.end();
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for ( ; sample_current != sample_end; ++sample_current ) {
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SGSoundSample *sample = sample_current->second;
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for (auto current =_samples.begin(); current !=_samples.end(); ++current) {
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SGSoundSample *sample = current->second;
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_smgr->sample_destroy( sample );
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}
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}
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@ -228,11 +224,9 @@ SGSampleGroup::suspend ()
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{
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if (_active && _pause == false) {
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_pause = true;
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sample_map_iterator sample_current = _samples.begin();
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sample_map_iterator sample_end = _samples.end();
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for ( ; sample_current != sample_end; ++sample_current ) {
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for (auto current =_samples.begin(); current !=_samples.end(); ++current) {
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#ifdef ENABLE_SOUND
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SGSoundSample *sample = sample_current->second;
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SGSoundSample *sample = current->second;
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_smgr->sample_suspend( sample );
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#endif
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}
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@ -246,10 +240,8 @@ SGSampleGroup::resume ()
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{
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if (_active && _pause == true) {
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#ifdef ENABLE_SOUND
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sample_map_iterator sample_current = _samples.begin();
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sample_map_iterator sample_end = _samples.end();
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for ( ; sample_current != sample_end; ++sample_current ) {
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SGSoundSample *sample = sample_current->second;
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for (auto current =_samples.begin(); current !=_samples.end(); ++current) {
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SGSoundSample *sample = current->second;
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_smgr->sample_resume( sample );
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}
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testForMgrError("resume");
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@ -319,10 +311,8 @@ void SGSampleGroup::update_pos_and_orientation() {
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velocity = toVec3f( hlOr.backTransform(_velocity*SG_FEET_TO_METER) );
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}
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sample_map_iterator sample_current = _samples.begin();
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sample_map_iterator sample_end = _samples.end();
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for ( ; sample_current != sample_end; ++sample_current ) {
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SGSoundSample *sample = sample_current->second;
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for (auto current =_samples.begin(); current !=_samples.end(); ++current ) {
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SGSoundSample *sample = current->second;
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sample->set_master_volume( _volume );
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sample->set_orientation( _orientation );
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sample->set_rotation( ec2body );
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@ -40,8 +40,6 @@
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typedef std::map < std::string, SGSharedPtr<SGSoundSample> > sample_map;
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typedef sample_map::iterator sample_map_iterator;
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typedef sample_map::const_iterator const_sample_map_iterator;
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class SGSoundMgr;
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@ -36,7 +36,6 @@
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#include <cstring>
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#include <cassert>
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#include <boost/foreach.hpp>
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#include <aax/aeonwave.hpp>
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#include "soundmgr.hxx"
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@ -50,17 +49,10 @@
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// We keep track of the emitters ourselves.
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typedef std::map < unsigned int, aax::Emitter > source_map;
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typedef source_map::iterator source_map_iterator;
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typedef source_map::const_iterator const_source_map_iterator;
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// The AeonWave class keeps track of the buffers, so use a reference instead.
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typedef std::map < unsigned int, aax::Buffer& > buffer_map;
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typedef buffer_map::iterator buffer_map_iterator;
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typedef buffer_map::const_iterator const_buffer_map_iterator;
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typedef std::map < std::string, SGSharedPtr<SGSampleGroup> > sample_group_map;
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typedef sample_group_map::iterator sample_group_map_iterator;
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typedef sample_group_map::const_iterator const_sample_group_map_iterator;
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#ifndef NDEBUG
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# define TRY(a) if ((a) == 0) printf("%i: %s\n", __LINE__, d->_aax.strerror())
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@ -83,8 +75,7 @@ public:
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~SoundManagerPrivate()
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{
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std::vector<const char*>::iterator it;
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for (it = _devices.begin(); it != _devices.end(); ++it) {
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for (auto it = _devices.begin(); it != _devices.end(); ++it) {
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free((void*)*it);
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}
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_devices.clear();
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@ -117,7 +108,7 @@ public:
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buffer_map _buffers;
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aax::Buffer nullBuffer;
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aax::Buffer& get_buffer(unsigned int id) {
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buffer_map_iterator buffer_it = _buffers.find(id);
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auto buffer_it = _buffers.find(id);
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if ( buffer_it != _buffers.end() ) return buffer_it->second;
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SG_LOG(SG_SOUND, SG_ALERT, "unknown buffer id requested.");
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return nullBuffer;
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@ -127,7 +118,7 @@ public:
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source_map _sources;
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aax::Emitter nullEmitter;
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aax::Emitter& get_emitter(unsigned int id) {
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source_map_iterator source_it = _sources.find(id);
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auto source_it = _sources.find(id);
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if ( source_it != _sources.end() ) return source_it->second;
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SG_LOG(SG_SOUND, SG_ALERT, "unknown source id requested.");
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return nullEmitter;
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@ -243,10 +234,9 @@ void SGSoundMgr::activate()
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if ( is_working() ) {
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_active = true;
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sample_group_map_iterator sample_grp_current = d->_sample_groups.begin();
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sample_group_map_iterator sample_grp_end = d->_sample_groups.end();
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for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) {
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SGSampleGroup *sgrp = sample_grp_current->second;
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for ( auto current = d->_sample_groups.begin();
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current != d->_sample_groups.end(); ++current ) {
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SGSampleGroup *sgrp = current->second;
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sgrp->activate();
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}
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}
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@ -258,10 +248,9 @@ void SGSoundMgr::stop()
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{
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#ifdef ENABLE_SOUND
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// first stop all sample groups
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sample_group_map_iterator sample_grp_current = d->_sample_groups.begin();
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sample_group_map_iterator sample_grp_end = d->_sample_groups.end();
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for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) {
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SGSampleGroup *sgrp = sample_grp_current->second;
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for ( auto current = d->_sample_groups.begin();
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current != d->_sample_groups.end(); ++ current ) {
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SGSampleGroup *sgrp = current->second;
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sgrp->stop();
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}
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@ -285,10 +274,9 @@ void SGSoundMgr::suspend()
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{
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#ifdef ENABLE_SOUND
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if (is_working()) {
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sample_group_map_iterator sample_grp_current = d->_sample_groups.begin();
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sample_group_map_iterator sample_grp_end = d->_sample_groups.end();
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for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) {
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SGSampleGroup *sgrp = sample_grp_current->second;
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for (auto current = d->_sample_groups.begin();
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current != d->_sample_groups.end(); ++current ) {
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SGSampleGroup *sgrp = current->second;
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sgrp->stop();
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}
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_active = false;
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@ -300,10 +288,9 @@ void SGSoundMgr::resume()
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{
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#ifdef ENABLE_SOUND
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if (is_working()) {
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sample_group_map_iterator sample_grp_current = d->_sample_groups.begin();
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sample_group_map_iterator sample_grp_end = d->_sample_groups.end();
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for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) {
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SGSampleGroup *sgrp = sample_grp_current->second;
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for ( auto current = d->_sample_groups.begin();
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current != d->_sample_groups.end(); ++current ) {
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SGSampleGroup *sgrp = current->second;
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sgrp->resume();
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}
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_active = true;
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@ -320,10 +307,9 @@ void SGSoundMgr::update( double dt )
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d->update_pos_and_orientation();
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}
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sample_group_map_iterator sample_grp_current = d->_sample_groups.begin();
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sample_group_map_iterator sample_grp_end = d->_sample_groups.end();
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for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) {
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SGSampleGroup *sgrp = sample_grp_current->second;
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for ( auto current = d->_sample_groups.begin();
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current != d->_sample_groups.end(); ++current ) {
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SGSampleGroup *sgrp = current->second;
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sgrp->update(dt);
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}
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@ -360,7 +346,7 @@ void SGSoundMgr::update( double dt )
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// add a sample group, return true if successful
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bool SGSoundMgr::add( SGSampleGroup *sgrp, const std::string& refname )
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{
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sample_group_map_iterator sample_grp_it = d->_sample_groups.find( refname );
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auto sample_grp_it = d->_sample_groups.find( refname );
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if ( sample_grp_it != d->_sample_groups.end() ) {
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// sample group already exists
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return false;
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@ -376,7 +362,7 @@ bool SGSoundMgr::add( SGSampleGroup *sgrp, const std::string& refname )
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// remove a sound effect, return true if successful
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bool SGSoundMgr::remove( const std::string &refname )
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{
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sample_group_map_iterator sample_grp_it = d->_sample_groups.find( refname );
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auto sample_grp_it = d->_sample_groups.find( refname );
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if ( sample_grp_it == d->_sample_groups.end() ) {
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// sample group was not found.
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return false;
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@ -390,7 +376,7 @@ bool SGSoundMgr::remove( const std::string &refname )
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// return true of the specified sound exists in the sound manager system
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bool SGSoundMgr::exists( const std::string &refname ) {
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sample_group_map_iterator sample_grp_it = d->_sample_groups.find( refname );
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auto sample_grp_it = d->_sample_groups.find( refname );
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return ( sample_grp_it != d->_sample_groups.end() );
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}
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@ -398,7 +384,7 @@ bool SGSoundMgr::exists( const std::string &refname ) {
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// return a pointer to the SGSampleGroup if the specified sound exists
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// in the sound manager system, otherwise return NULL
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SGSampleGroup *SGSoundMgr::find( const std::string &refname, bool create ) {
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sample_group_map_iterator sample_grp_it = d->_sample_groups.find( refname );
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auto sample_grp_it = d->_sample_groups.find( refname );
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if ( sample_grp_it == d->_sample_groups.end() ) {
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// sample group was not found.
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if (create) {
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@ -432,7 +418,7 @@ unsigned int SGSoundMgr::request_source()
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// Free up a source id
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void SGSoundMgr::release_source( unsigned int source )
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{
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source_map_iterator source_it = d->_sources.find(source);
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auto source_it = d->_sources.find(source);
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if ( source_it != d->_sources.end() )
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{
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aax::Emitter& emitter = source_it->second;
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@ -527,7 +513,7 @@ void SGSoundMgr::release_buffer(SGSoundSample *sample)
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if ( !sample->is_queue() )
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{
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unsigned int buffer = sample->get_buffer();
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buffer_map_iterator buffer_it = d->_buffers.find(buffer);
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auto buffer_it = d->_buffers.find(buffer);
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if ( buffer_it != d->_buffers.end() )
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{
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sample->no_valid_buffer();
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@ -36,8 +36,6 @@
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#include <cstring>
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#include <cassert>
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#include <boost/foreach.hpp>
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#include "soundmgr.hxx"
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#include "readwav.hxx"
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#include "soundmgr_openal_private.hxx"
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@ -283,10 +281,9 @@ void SGSoundMgr::activate()
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if ( is_working() ) {
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_active = true;
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sample_group_map_iterator sample_grp_current = d->_sample_groups.begin();
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sample_group_map_iterator sample_grp_end = d->_sample_groups.end();
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for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) {
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SGSampleGroup *sgrp = sample_grp_current->second;
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for ( auto current = d->_sample_groups.begin();
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current != d->_sample_groups.end(); ++current ) {
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SGSampleGroup *sgrp = current->second;
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sgrp->activate();
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}
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}
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@ -298,25 +295,23 @@ void SGSoundMgr::stop()
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{
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#ifdef ENABLE_SOUND
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// first stop all sample groups
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sample_group_map_iterator sample_grp_current = d->_sample_groups.begin();
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sample_group_map_iterator sample_grp_end = d->_sample_groups.end();
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for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) {
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SGSampleGroup *sgrp = sample_grp_current->second;
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for ( auto current = d->_sample_groups.begin();
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current != d->_sample_groups.end(); ++current ) {
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SGSampleGroup *sgrp = current->second;
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sgrp->stop();
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}
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// clear all OpenAL sources
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BOOST_FOREACH(ALuint source, d->_free_sources) {
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for(ALuint source : d->_free_sources) {
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alDeleteSources( 1 , &source );
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testForError("SGSoundMgr::stop: delete sources");
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}
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d->_free_sources.clear();
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// clear any OpenAL buffers before shutting down
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buffer_map_iterator buffers_current = d->_buffers.begin();
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buffer_map_iterator buffers_end = d->_buffers.end();
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for ( ; buffers_current != buffers_end; ++buffers_current ) {
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refUint ref = buffers_current->second;
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for ( auto current = d->_buffers.begin();
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current != d->_buffers.begin(); ++current ) {
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refUint ref = current->second;
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ALuint buffer = ref.id;
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alDeleteBuffers(1, &buffer);
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testForError("SGSoundMgr::stop: delete buffers");
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@ -342,10 +337,9 @@ void SGSoundMgr::suspend()
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{
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#ifdef ENABLE_SOUND
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if (is_working()) {
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sample_group_map_iterator sample_grp_current = d->_sample_groups.begin();
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sample_group_map_iterator sample_grp_end = d->_sample_groups.end();
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for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) {
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SGSampleGroup *sgrp = sample_grp_current->second;
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for ( auto current = d->_sample_groups.begin();
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current != d->_sample_groups.end(); ++current ) {
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SGSampleGroup *sgrp = current->second;
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sgrp->stop();
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}
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_active = false;
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@ -357,10 +351,9 @@ void SGSoundMgr::resume()
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{
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#ifdef ENABLE_SOUND
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if (is_working()) {
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sample_group_map_iterator sample_grp_current = d->_sample_groups.begin();
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sample_group_map_iterator sample_grp_end = d->_sample_groups.end();
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for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) {
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SGSampleGroup *sgrp = sample_grp_current->second;
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for ( auto current = d->_sample_groups.begin();
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current != d->_sample_groups.end(); ++current ) {
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SGSampleGroup *sgrp = current->second;
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sgrp->resume();
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}
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_active = true;
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@ -379,10 +372,9 @@ void SGSoundMgr::update( double dt )
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d->update_pos_and_orientation();
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}
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sample_group_map_iterator sample_grp_current = d->_sample_groups.begin();
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sample_group_map_iterator sample_grp_end = d->_sample_groups.end();
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for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) {
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SGSampleGroup *sgrp = sample_grp_current->second;
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for ( auto current = d->_sample_groups.begin();
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current != d->_sample_groups.end(); ++current ) {
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SGSampleGroup *sgrp = current->second;
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sgrp->update(dt);
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}
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@ -420,7 +412,7 @@ if (isNaN(toVec3f(_velocity).data())) printf("NaN in listener velocity\n");
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// add a sample group, return true if successful
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bool SGSoundMgr::add( SGSampleGroup *sgrp, const std::string& refname )
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{
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sample_group_map_iterator sample_grp_it = d->_sample_groups.find( refname );
|
||||
auto sample_grp_it = d->_sample_groups.find( refname );
|
||||
if ( sample_grp_it != d->_sample_groups.end() ) {
|
||||
// sample group already exists
|
||||
return false;
|
||||
@ -436,7 +428,7 @@ bool SGSoundMgr::add( SGSampleGroup *sgrp, const std::string& refname )
|
||||
// remove a sound effect, return true if successful
|
||||
bool SGSoundMgr::remove( const std::string &refname )
|
||||
{
|
||||
sample_group_map_iterator sample_grp_it = d->_sample_groups.find( refname );
|
||||
auto sample_grp_it = d->_sample_groups.find( refname );
|
||||
if ( sample_grp_it == d->_sample_groups.end() ) {
|
||||
// sample group was not found.
|
||||
return false;
|
||||
@ -450,7 +442,7 @@ bool SGSoundMgr::remove( const std::string &refname )
|
||||
|
||||
// return true of the specified sound exists in the sound manager system
|
||||
bool SGSoundMgr::exists( const std::string &refname ) {
|
||||
sample_group_map_iterator sample_grp_it = d->_sample_groups.find( refname );
|
||||
auto sample_grp_it = d->_sample_groups.find( refname );
|
||||
return ( sample_grp_it != d->_sample_groups.end() );
|
||||
}
|
||||
|
||||
@ -458,7 +450,7 @@ bool SGSoundMgr::exists( const std::string &refname ) {
|
||||
// return a pointer to the SGSampleGroup if the specified sound exists
|
||||
// in the sound manager system, otherwise return NULL
|
||||
SGSampleGroup *SGSoundMgr::find( const std::string &refname, bool create ) {
|
||||
sample_group_map_iterator sample_grp_it = d->_sample_groups.find( refname );
|
||||
auto sample_grp_it = d->_sample_groups.find( refname );
|
||||
if ( sample_grp_it == d->_sample_groups.end() ) {
|
||||
// sample group was not found.
|
||||
if (create) {
|
||||
@ -508,9 +500,7 @@ unsigned int SGSoundMgr::request_source()
|
||||
// Free up a source id for further use
|
||||
void SGSoundMgr::release_source( unsigned int source )
|
||||
{
|
||||
vector<ALuint>::iterator it;
|
||||
|
||||
it = std::find(d->_sources_in_use.begin(), d->_sources_in_use.end(), source);
|
||||
auto it = std::find(d->_sources_in_use.begin(), d->_sources_in_use.end(), source);
|
||||
if ( it != d->_sources_in_use.end() ) {
|
||||
#ifdef ENABLE_SOUND
|
||||
ALint result;
|
||||
@ -538,7 +528,7 @@ unsigned int SGSoundMgr::request_buffer(SGSoundSample *sample)
|
||||
void *sample_data = NULL;
|
||||
|
||||
// see if the sample name is already cached
|
||||
buffer_map_iterator buffer_it = d->_buffers.find( sample_name );
|
||||
auto buffer_it = d->_buffers.find( sample_name );
|
||||
if ( buffer_it != d->_buffers.end() ) {
|
||||
buffer_it->second.refctr++;
|
||||
buffer = buffer_it->second.id;
|
||||
@ -632,7 +622,7 @@ void SGSoundMgr::release_buffer(SGSoundSample *sample)
|
||||
if ( !sample->is_queue() )
|
||||
{
|
||||
std::string sample_name = sample->get_sample_name();
|
||||
buffer_map_iterator buffer_it = d->_buffers.find( sample_name );
|
||||
auto buffer_it = d->_buffers.find( sample_name );
|
||||
if ( buffer_it == d->_buffers.end() ) {
|
||||
// buffer was not found
|
||||
return;
|
||||
|
@ -64,12 +64,7 @@ struct refUint {
|
||||
};
|
||||
|
||||
typedef std::map < std::string, refUint > buffer_map;
|
||||
typedef buffer_map::iterator buffer_map_iterator;
|
||||
typedef buffer_map::const_iterator const_buffer_map_iterator;
|
||||
|
||||
typedef std::map < std::string, SGSharedPtr<SGSampleGroup> > sample_group_map;
|
||||
typedef sample_group_map::iterator sample_group_map_iterator;
|
||||
typedef sample_group_map::const_iterator const_sample_group_map_iterator;
|
||||
|
||||
inline bool isNaN(float *v) {
|
||||
return (SGMisc<float>::isNaN(v[0]) || SGMisc<float>::isNaN(v[1]) || SGMisc<float>::isNaN(v[2]));
|
||||
|
Loading…
Reference in New Issue
Block a user