Work on knob/slider animations.

Rename some values, and support mouse-dragging.
This commit is contained in:
James Turner 2013-03-07 18:40:37 +00:00
parent 870fc2e53e
commit eeeb30dc3f
5 changed files with 201 additions and 48 deletions

View File

@ -27,13 +27,15 @@
#include <osg/PolygonMode>
#include <osg/Material>
#include <osgGA/GUIEventAdapter>
#include <simgear/sg_inlines.h>
#include <simgear/scene/util/SGPickCallback.hxx>
#include <simgear/scene/material/EffectGeode.hxx>
#include <simgear/scene/util/SGSceneUserData.hxx>
#include <simgear/structure/SGBinding.hxx>
#include <simgear/scene/util/StateAttributeFactory.hxx>
#include <simgear/scene/model/SGRotateTransform.hxx>
#include <simgear/scene/model/SGTranslateTransform.hxx>
using namespace simgear;
@ -49,6 +51,23 @@ static void readOptionalBindingList(const SGPropertyNode* aNode, SGPropertyNode*
}
osg::Vec2d eventToWindowCoords(const osgGA::GUIEventAdapter* ea)
{
using namespace osg;
const GraphicsContext* gc = ea->getGraphicsContext();
const GraphicsContext::Traits* traits = gc->getTraits() ;
// Scale x, y to the dimensions of the window
double x = (((ea->getX() - ea->getXmin()) / (ea->getXmax() - ea->getXmin()))
* (double)traits->width);
double y = (((ea->getY() - ea->getYmin()) / (ea->getYmax() - ea->getYmin()))
* (double)traits->height);
if (ea->getMouseYOrientation() == osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS)
y = (double)traits->height - y;
return osg::Vec2d(x, y);
}
class SGPickAnimation::PickCallback : public SGPickCallback {
public:
PickCallback(const SGPropertyNode* configNode,
@ -79,12 +98,15 @@ static void readOptionalBindingList(const SGPropertyNode* aNode, SGPropertyNode*
_repeatTime = -_repeatInterval; // anti-bobble: delay start of repeat
return true;
}
virtual void buttonReleased(void)
virtual void buttonReleased(int keyModState)
{
SG_UNUSED(keyModState);
fireBindingList(_bindingsUp);
}
virtual void update(double dt)
virtual void update(double dt, int keyModState)
{
SG_UNUSED(keyModState);
if (!_repeatable)
return;
@ -193,6 +215,7 @@ static void readOptionalBindingList(const SGPropertyNode* aNode, SGPropertyNode*
bool _done;
};
///////////////////////////////////////////////////////////////////////////////
class SGPickAnimation::VncCallback : public SGPickCallback {
public:
@ -231,15 +254,14 @@ static void readOptionalBindingList(const SGPropertyNode* aNode, SGPropertyNode*
return vv.wasSuccessful();
}
virtual void buttonReleased(void)
virtual void buttonReleased(int keyModState)
{
SG_UNUSED(keyModState);
SG_LOG(SG_INPUT, SG_DEBUG, "VNC release");
VncVisitor vv(_x, _y, 0);
_node->accept(vv);
}
virtual void update(double dt)
{
}
private:
double _x, _y;
osg::ref_ptr<osg::Group> _node;
@ -247,6 +269,8 @@ static void readOptionalBindingList(const SGPropertyNode* aNode, SGPropertyNode*
double _squaredRight, _squaredDown;
};
///////////////////////////////////////////////////////////////////////////////
SGPickAnimation::SGPickAnimation(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot) :
SGAnimation(configNode, modelRoot)
@ -363,30 +387,30 @@ static void repeatBindings(const SGBindingList& a, SGBindingList& out, int count
}
static bool static_knobMouseWheelAlternateDirection = false;
static bool static_knobDragAlternateAxis = false;
class SGKnobAnimation::KnobPickCallback : public SGPickCallback {
class KnobSliderPickCallback : public SGPickCallback {
public:
KnobPickCallback(const SGPropertyNode* configNode,
KnobSliderPickCallback(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot) :
SGPickCallback(PriorityPanel),
_direction(DIRECTION_NONE),
_repeatInterval(configNode->getDoubleValue("interval-sec", 0.1)),
_stickyShifted(false)
_repeatInterval(configNode->getDoubleValue("interval-sec", 0.1))
{
readOptionalBindingList(configNode, modelRoot, "action", _action);
readOptionalBindingList(configNode, modelRoot, "cw", _bindingsCW);
readOptionalBindingList(configNode, modelRoot, "ccw", _bindingsCCW);
readOptionalBindingList(configNode, modelRoot, "increase", _bindingsCW);
readOptionalBindingList(configNode, modelRoot, "decrease", _bindingsCCW);
readOptionalBindingList(configNode, modelRoot, "release", _releaseAction);
readOptionalBindingList(configNode, modelRoot, "hovered", _hover);
if (configNode->hasChild("shift-action") || configNode->hasChild("shift-cw") ||
configNode->hasChild("shift-ccw"))
if (configNode->hasChild("shift-action") || configNode->hasChild("shift-increase") ||
configNode->hasChild("shift-decrease"))
{
// explicit shifted behaviour - just do exactly what was provided
readOptionalBindingList(configNode, modelRoot, "shift-action", _shiftedAction);
readOptionalBindingList(configNode, modelRoot, "shift-cw", _shiftedCW);
readOptionalBindingList(configNode, modelRoot, "shift-ccw", _shiftedCCW);
readOptionalBindingList(configNode, modelRoot, "shift-increase", _shiftedCW);
readOptionalBindingList(configNode, modelRoot, "shift-decrease", _shiftedCCW);
} else {
// default shifted behaviour - repeat normal bindings N times.
int shiftRepeat = configNode->getIntValue("shift-repeat", 10);
@ -394,12 +418,12 @@ public:
repeatBindings(_bindingsCW, _shiftedCW, shiftRepeat);
repeatBindings(_bindingsCCW, _shiftedCCW, shiftRepeat);
} // of default shifted behaviour
_dragScale = configNode->getDoubleValue("drag-scale-px", 10.0);
}
virtual bool buttonPressed(int button, const osgGA::GUIEventAdapter* ea, const Info&)
{
_stickyShifted = ea->getModKeyMask() & osgGA::GUIEventAdapter::MODKEY_SHIFT;
{
// the 'be nice to Mac / laptop' users option; alt-clicking spins the
// opposite direction. Should make this configurable
if ((button == 0) && (ea->getModKeyMask() & osgGA::GUIEventAdapter::MODKEY_ALT)) {
@ -418,22 +442,61 @@ public:
return false;
}
_repeatTime = -_repeatInterval; // anti-bobble: delay start of repeat
fire(_stickyShifted);
_lastFirePos = eventToWindowCoords(ea);
// delay start of repeat, makes dragging more usable
_repeatTime = -_repeatInterval;
_hasDragged = false;
return true;
}
virtual void buttonReleased(void)
virtual void buttonReleased(int keyModState)
{
// for *clicks*, we only fire on button release
if (!_hasDragged) {
// std::cout << "no drag, firing" << std::endl;
fire(keyModState & osgGA::GUIEventAdapter::MODKEY_SHIFT);
}
fireBindingList(_releaseAction);
}
virtual void update(double dt)
virtual void mouseMoved(const osgGA::GUIEventAdapter* ea)
{
_mousePos = eventToWindowCoords(ea);;
osg::Vec2d deltaMouse = _mousePos - _lastFirePos;
if (!_hasDragged) {
double manhattanDist = deltaMouse.x() * deltaMouse.x() + deltaMouse.y() * deltaMouse.y();
if (manhattanDist < 5) {
// don't do anything, just input noise
return;
}
// user is dragging, disable repeat behaviour
_hasDragged = true;
}
double delta = static_knobDragAlternateAxis ? deltaMouse.y() : deltaMouse.x();
delta /= _dragScale;
if (fabs(delta) >= 1.0) {
// determine direction from sign of delta
_direction = (delta > 0.0) ? DIRECTION_CLOCKWISE : DIRECTION_ANTICLOCKWISE;
fire(ea->getModKeyMask());
_lastFirePos = _mousePos;
}
}
virtual void update(double dt, int keyModState)
{
if (_hasDragged) {
return;
}
_repeatTime += dt;
while (_repeatInterval < _repeatTime) {
_repeatTime -= _repeatInterval;
fire(_stickyShifted);
fire(keyModState & osgGA::GUIEventAdapter::MODKEY_SHIFT);
} // of repeat iteration
}
@ -486,11 +549,14 @@ private:
double _repeatInterval;
double _repeatTime;
// FIXME - would be better to pass the current modifier state
// into update(), but for now let's make it sticky
bool _stickyShifted;
bool _hasDragged; ///< has the mouse been dragged since the press?
osg::Vec2d _mousePos, ///< current window coords location of the mouse
_lastFirePos; ///< mouse location where we last fired the bindings
double _dragScale;
};
///////////////////////////////////////////////////////////////////////////////
class SGKnobAnimation::UpdateCallback : public osg::NodeCallback {
public:
UpdateCallback(SGExpressiond const* animationValue) :
@ -535,7 +601,7 @@ SGKnobAnimation::createAnimationGroup(osg::Group& parent)
transform->setAxis(_axis);
SGSceneUserData* ud = SGSceneUserData::getOrCreateSceneUserData(transform);
ud->setPickCallback(new KnobPickCallback(getConfig(), getModelRoot()));
ud->setPickCallback(new KnobSliderPickCallback(getConfig(), getModelRoot()));
return transform;
}
@ -545,3 +611,56 @@ void SGKnobAnimation::setAlternateMouseWheelDirection(bool aToggle)
static_knobMouseWheelAlternateDirection = aToggle;
}
void SGKnobAnimation::setAlternateDragAxis(bool aToggle)
{
static_knobDragAlternateAxis = aToggle;
}
///////////////////////////////////////////////////////////////////////////////
class SGSliderAnimation::UpdateCallback : public osg::NodeCallback {
public:
UpdateCallback(SGExpressiond const* animationValue) :
_animationValue(animationValue)
{
setName("SGSliderAnimation::UpdateCallback");
}
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
{
SGTranslateTransform* transform = static_cast<SGTranslateTransform*>(node);
transform->setValue(_animationValue->getValue());
traverse(node, nv);
}
private:
SGSharedPtr<SGExpressiond const> _animationValue;
};
SGSliderAnimation::SGSliderAnimation(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot) :
SGPickAnimation(configNode, modelRoot)
{
SGSharedPtr<SGExpressiond> value = read_value(configNode, modelRoot, "-m",
-SGLimitsd::max(), SGLimitsd::max());
_animationValue = value->simplify();
_axis = readTranslateAxis(configNode);
}
osg::Group*
SGSliderAnimation::createAnimationGroup(osg::Group& parent)
{
SGTranslateTransform* transform = new SGTranslateTransform();
innerSetupPickGroup(transform, parent);
UpdateCallback* uc = new UpdateCallback(_animationValue);
transform->setUpdateCallback(uc);
transform->setAxis(_axis);
SGSceneUserData* ud = SGSceneUserData::getOrCreateSceneUserData(transform);
ud->setPickCallback(new KnobSliderPickCallback(getConfig(), getModelRoot()));
return transform;
}

View File

@ -60,8 +60,14 @@ public:
* Since no one can agree on that, make it a global toggle.
*/
static void setAlternateMouseWheelDirection(bool aToggle);
/**
* by default mouse is dragged left-right to change knobs.
* set this to true to default to up-down. Individual knobs
* can overrider this,
*/
static void setAlternateDragAxis(bool aToggle);
private:
class KnobPickCallback;
class UpdateCallback;
SGVec3d _axis;
@ -69,5 +75,19 @@ private:
SGSharedPtr<SGExpressiond const> _animationValue;
};
class SGSliderAnimation : public SGPickAnimation
{
public:
SGSliderAnimation(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot);
virtual osg::Group* createAnimationGroup(osg::Group& parent);
private:
class UpdateCallback;
SGVec3d _axis;
SGSharedPtr<SGExpressiond const> _animationValue;
};
#endif // of SG_SCENE_PICK_ANIMATION_HXX

View File

@ -399,6 +399,9 @@ SGAnimation::animate(osg::Node* node, const SGPropertyNode* configNode,
} else if (type == "knob") {
SGKnobAnimation animInst(configNode, modelRoot);
animInst.apply(node);
} else if (type == "slider") {
SGSliderAnimation animInst(configNode, modelRoot);
animInst.apply(node);
} else if (type == "range") {
SGRangeAnimation animInst(configNode, modelRoot);
animInst.apply(node);
@ -645,22 +648,7 @@ SGTranslateAnimation::SGTranslateAnimation(const SGPropertyNode* configNode,
else
_initialValue = 0;
if (configNode->hasValue("axis/x1-m")) {
SGVec3d v1, v2;
v1[0] = configNode->getDoubleValue("axis/x1-m", 0);
v1[1] = configNode->getDoubleValue("axis/y1-m", 0);
v1[2] = configNode->getDoubleValue("axis/z1-m", 0);
v2[0] = configNode->getDoubleValue("axis/x2-m", 0);
v2[1] = configNode->getDoubleValue("axis/y2-m", 0);
v2[2] = configNode->getDoubleValue("axis/z2-m", 0);
_axis = v2 - v1;
} else {
_axis[0] = configNode->getDoubleValue("axis/x", 0);
_axis[1] = configNode->getDoubleValue("axis/y", 0);
_axis[2] = configNode->getDoubleValue("axis/z", 0);
}
if (8*SGLimitsd::min() < norm(_axis))
_axis = normalize(_axis);
_axis = readTranslateAxis(configNode);
}
osg::Group*
@ -876,6 +864,30 @@ void readRotationCenterAndAxis(const SGPropertyNode* configNode, SGVec3d& center
center[2] = configNode->getDoubleValue("center/z-m", center[2]);
}
SGVec3d readTranslateAxis(const SGPropertyNode* configNode)
{
SGVec3d axis;
if (configNode->hasValue("axis/x1-m")) {
SGVec3d v1, v2;
v1[0] = configNode->getDoubleValue("axis/x1-m", 0);
v1[1] = configNode->getDoubleValue("axis/y1-m", 0);
v1[2] = configNode->getDoubleValue("axis/z1-m", 0);
v2[0] = configNode->getDoubleValue("axis/x2-m", 0);
v2[1] = configNode->getDoubleValue("axis/y2-m", 0);
v2[2] = configNode->getDoubleValue("axis/z2-m", 0);
axis = v2 - v1;
} else {
axis[0] = configNode->getDoubleValue("axis/x", 0);
axis[1] = configNode->getDoubleValue("axis/y", 0);
axis[2] = configNode->getDoubleValue("axis/z", 0);
}
if (8*SGLimitsd::min() < norm(axis))
axis = normalize(axis);
return axis;
}
SGRotateAnimation::SGRotateAnimation(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot) :
SGAnimation(configNode, modelRoot)

View File

@ -36,6 +36,7 @@ read_value(const SGPropertyNode* configNode, SGPropertyNode* modelRoot,
const char* unit, double defMin, double defMax);
void readRotationCenterAndAxis(const SGPropertyNode* configNode, SGVec3d& center, SGVec3d& axis);
SGVec3d readTranslateAxis(const SGPropertyNode* configNode);
//////////////////////////////////////////////////////////////////////
// Base class for animation installers

View File

@ -54,9 +54,10 @@ public:
virtual bool buttonPressed(int button, const osgGA::GUIEventAdapter* event, const Info& info)
{ return false; }
virtual void update(double dt)
virtual void update(double dt, int keyModState)
{ }
virtual void buttonReleased(void)
virtual void buttonReleased(int keyModState)
{ }
virtual void mouseMoved(const osgGA::GUIEventAdapter* event)