No need to deal with OSG versions pre 3.0
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05f266ac10
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@ -44,10 +44,6 @@
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#include "particles.hxx"
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#if SG_OSG_VERSION >= 27004
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#define OSG_PARTICLE_FIX 1
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#endif
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namespace simgear
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{
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void GlobalParticleCallback::operator()(osg::Node* node, osg::NodeVisitor* nv)
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@ -192,19 +188,12 @@ osg::Group * Particles::appendParticles(const SGPropertyNode* configNode,
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osg::Geode* g = new osg::Geode;
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align->addChild(g);
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g->addDrawable(particleSys);
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#ifndef OSG_PARTICLE_FIX
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emitter->setReferenceFrame(osgParticle::Emitter::ABSOLUTE_RF);
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#endif
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} else {
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#ifdef OSG_PARTICLE_FIX
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callback()->particleFrame = new osg::MatrixTransform();
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osg::Geode* g = new osg::Geode;
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g->addDrawable(particleSys);
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callback()->particleFrame->addChild(g);
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getCommonRoot()->addChild(callback()->particleFrame.get());
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#else
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getCommonGeode()->addDrawable(particleSys);
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#endif
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}
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std::string textureFile;
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if (configNode->hasValue("texture")) {
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@ -477,14 +466,7 @@ osg::Group * Particles::appendParticles(const SGPropertyNode* configNode,
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program->setFluidToWater();
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if (programnode->getBoolValue("gravity", true)) {
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#ifdef OSG_PARTICLE_FIX
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program->setToGravity();
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#else
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if (attach == "world")
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callback()->setupProgramGravity(true);
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else
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program->setToGravity();
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#endif
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} else
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program->setAcceleration(osg::Vec3(0,0,0));
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@ -545,7 +527,7 @@ void Particles::operator()(osg::Node* node, osg::NodeVisitor* nv)
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particleSys->getDefaultParticleTemplate().setSizeRange(osgParticle::rangef(startSize, endSize));
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if (lifeValue)
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particleSys->getDefaultParticleTemplate().setLifeTime(lifeValue->getValue());
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#ifdef OSG_PARTICLE_FIX
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if (particleFrame.valid()) {
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MatrixList mlist = node->getWorldMatrices();
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if (!mlist.empty()) {
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@ -568,13 +550,5 @@ void Particles::operator()(osg::Node* node, osg::NodeVisitor* nv)
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}
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if (program.valid() && useWind)
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program->setWind(_wind);
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#else
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if (program.valid()) {
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if (useGravity)
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program->setAcceleration(GlobalParticleCallback::getGravityVector());
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if (useWind)
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program->setWind(GlobalParticleCallback::getWindVector());
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}
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#endif
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}
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} // namespace simgear
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