REVIEW: Memory Leak - UniformFactoryImpl::getUniform()
13,800 bytes in 69 blocks are indirectly lost
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@ -145,6 +145,7 @@ ref_ptr<Uniform> UniformFactoryImpl::getUniform( Effect * effect,
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SG_LOG(SG_GL,SG_DEBUG,"new uniform " << name << " value " << uniformCache.size());
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SG_LOG(SG_GL,SG_DEBUG,"new uniform " << name << " value " << uniformCache.size());
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// REVIEW: Memory Leak - 13,800 bytes in 69 blocks are indirectly lost
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uniformCache[key] = uniform = new Uniform;
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uniformCache[key] = uniform = new Uniform;
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uniform->setName(name);
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uniform->setName(name);
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