Change the header install directory.
Clean up a couple warnings.
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@ -1,4 +1,4 @@
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includedir = @includedir@/sky
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includedir = @includedir@/sky/clouds3d
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lib_LIBRARIES = libsgclouds3d.a
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@ -23,7 +23,7 @@
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#ifndef __SKYARCHIVE_HPP__
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#define __SKYARCHIVE_HPP__
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#pragma warning( disable : 4786 )
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// #pragma warning( disable : 4786 )
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#include "vec2f.hpp"
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#include "vec3f.hpp"
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@ -19,7 +19,7 @@
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*
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* Implementation of a class that maintains the state and operation of a light.
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*/
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#pragma warning( disable : 4786)
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// #pragma warning( disable : 4786)
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#include "SkyLight.hpp"
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#include "SkyMaterial.hpp"
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@ -23,7 +23,7 @@
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#ifndef __SKYMATERIAL_HPP__
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#define __SKYMATERIAL_HPP__
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#pragma warning( disable : 4786)
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// #pragma warning( disable : 4786)
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#include "vec4f.hpp"
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#include "SkyUtil.hpp"
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@ -23,7 +23,7 @@
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#ifndef __SKYTEXTURE_HPP__
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#define __SKYTEXTURE_HPP__
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#pragma warning( disable : 4786 )
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// #pragma warning( disable : 4786 )
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#include <GL/glut.h>
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@ -22,7 +22,7 @@
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#ifndef SKYTEXTUREMANAGER_HPP
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#define SKYTEXTUREMANAGER_HPP
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#pragma warning( disable : 4786)
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// #pragma warning( disable : 4786)
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#include "SkySingleton.hpp"
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#include "SkyTexture.hpp"
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