#717: Disabling advanced weather crashes the sim
Protect from a NULL-pointer segfault in SGCloudField::removeCloudFromTree when disabling advanced weather (may just fix a symptom).
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@ -178,7 +178,7 @@ SGCloudField::SGCloudField() :
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}
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SGCloudField::~SGCloudField() {
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}
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}
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void SGCloudField::clear(void) {
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@ -208,7 +208,7 @@ void SGCloudField::applyVisAndLoDRange(void)
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bool SGCloudField::addCloud(float lon, float lat, float alt, int index, osg::ref_ptr<EffectGeode> geode) {
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return addCloud(lon, lat, alt, 0.0f, 0.0f, index, geode);
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}
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}
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bool SGCloudField::addCloud(float lon, float lat, float alt, float x, float y, int index, osg::ref_ptr<EffectGeode> geode) {
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// If this cloud index already exists, don't replace it.
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@ -220,11 +220,16 @@ bool SGCloudField::addCloud(float lon, float lat, float alt, float x, float y, i
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addCloudToTree(transform, lon, lat, alt, x, y);
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cloud_hash[index] = transform;
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return true;
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}
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}
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// Remove a give cloud from inside the tree, without removing it from the cloud hash
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void SGCloudField::removeCloudFromTree(osg::ref_ptr<osg::PositionAttitudeTransform> transform)
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{
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if (transform == 0)
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{
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// Ooops!
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return;
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}
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osg::ref_ptr<osg::Group> lodnode = transform->getParent(0);
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lodnode->removeChild(transform);
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cloudcount--;
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