Various updates for the upcoming 0.3.4 release.
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@ -22,7 +22,7 @@ PROJECT_NAME = SimGear
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# This could be handy for archiving the generated documentation or
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# if some version control system is used.
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PROJECT_NUMBER = 0.3.3
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PROJECT_NUMBER = 0.3.4-pre1
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# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
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# base path where the generated documentation will be put.
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25
NEWS
25
NEWS
@ -1,3 +1,28 @@
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New in 0.3.4-pre1
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* October 15, 2003
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* Removed Metakit, FlightGear no longer uses it.
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* Removed all glut dependencies from SimGear.
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* Moved FGEventMgr and FGSubsystemMgr over to SimGear.
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* Some more incremental work on 3D clouds.
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* Added some "fastmath" functions.
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* Some lighting tweaks and fixes (especially for taxiways.)
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* Added support for "blend" and "scale" and "texture" animations.
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* Added support for animating rotations around an arbitrary axis (so the
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aircraft designer isn't forced to figure out animations as a combination
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of rotations around X, Y, and X axes.
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* Updates to sky dome modeling and make cloud layers follow the curve
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of the earth (sort of.)
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* Updates to sky dome, cloud, and sunrise/sunset color and lighting
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effects to make them more realistic and lifelike.
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* Better support for detecting and using OpenGL extensions at run time.
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* Add support for win32-pthreads in MSVC.NET
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* Various MSVC fixes.
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* Various Solaris fixes.
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* Various cygwin/mingwin fixes.
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* Various Mac OS X fixes.
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New in 0.3.3
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* June 3, 2003
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1013
SimGear.dsp
1013
SimGear.dsp
File diff suppressed because it is too large
Load Diff
@ -10,7 +10,7 @@ dnl Require at least automake 2.52
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AC_PREREQ(2.52)
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dnl Initialize the automake stuff
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AM_INIT_AUTOMAKE(SimGear, 0.3.3)
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AM_INIT_AUTOMAKE(SimGear, 0.3.4-pre1)
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dnl Specify KAI C++ compiler and flags.
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dnl Borrowed with slight modification from blitz distribution.
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@ -34,4 +34,4 @@ SUBDIRS = \
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timing \
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xgl
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DIST_SUBDIRS = $(SUBDIRS)
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DIST_SUBDIRS = $(SUBDIRS) compatibility metar threads
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