Added some increased functionality in support of the binary file format

additions.
This commit is contained in:
curt 2002-03-13 05:00:55 +00:00
parent f6ed02c3fb
commit d778dd081d

View File

@ -58,23 +58,26 @@ int main( int argc, char **argv ) {
}
cout << endl;
cout << "# triangle groups" << endl;
cout << "# geometry groups" << endl;
cout << endl;
string material;
int_list vertex_index;
int_list normal_index;
int_list tex_index;
// generate points
string_list pt_materials = obj.get_pt_materials();
group_list pts_v = obj.get_pts_v();
group_list pts_n = obj.get_pts_n();
for ( i = 0; i < (int)pts_v.size(); ++i ) {
material = pt_materials[i];
vertex_index = pts_v[i];
normal_index = pts_n[i];
cout << "# usemtl " << material << endl;
cout << "pt ";
for ( j = 0; j < (int)vertex_index.size(); ++j ) {
cout << vertex_index[j] << " ";
cout << vertex_index[j] << "/" << normal_index[j] << " ";
}
cout << endl;
}
@ -82,15 +85,22 @@ int main( int argc, char **argv ) {
// generate triangles
string_list tri_materials = obj.get_tri_materials();
group_list tris_v = obj.get_tris_v();
group_list tris_n = obj.get_tris_n();
group_list tris_tc = obj.get_tris_tc();
for ( i = 0; i < (int)tris_v.size(); ++i ) {
material = tri_materials[i];
vertex_index = tris_v[i];
normal_index = tris_n[i];
tex_index = tris_tc[i];
cout << "# usemtl " << material << endl;
cout << "f ";
for ( j = 0; j < (int)vertex_index.size(); ++j ) {
cout << vertex_index[j] << "/" << tex_index[j] << " ";
cout << vertex_index[j];
if ( normal_index.size() ) {
cout << "/" << normal_index[j];
}
cout << "/" << tex_index[j];
cout << " ";
}
cout << endl;
}
@ -98,15 +108,21 @@ int main( int argc, char **argv ) {
// generate strips
string_list strip_materials = obj.get_strip_materials();
group_list strips_v = obj.get_strips_v();
group_list strips_n = obj.get_strips_n();
group_list strips_tc = obj.get_strips_tc();
for ( i = 0; i < (int)strips_v.size(); ++i ) {
material = strip_materials[i];
vertex_index = strips_v[i];
normal_index = strips_n[i];
tex_index = strips_tc[i];
cout << "# usemtl " << material << endl;
cout << "ts ";
for ( j = 0; j < (int)vertex_index.size(); ++j ) {
cout << vertex_index[j] << "/" << tex_index[j] << " ";
cout << vertex_index[j];
if ( normal_index.size() ) {
cout << "/" << normal_index[j];
}
cout << "/" << tex_index[j] << " ";
}
cout << endl;
}
@ -114,15 +130,21 @@ int main( int argc, char **argv ) {
// generate fans
string_list fan_materials = obj.get_fan_materials();
group_list fans_v = obj.get_fans_v();
group_list fans_n = obj.get_fans_n();
group_list fans_tc = obj.get_fans_tc();
for ( i = 0; i < (int)fans_v.size(); ++i ) {
material = fan_materials[i];
vertex_index = fans_v[i];
normal_index = fans_n[i];
tex_index = fans_tc[i];
cout << "# usemtl " << material << endl;
cout << "tf ";
for ( j = 0; j < (int)vertex_index.size(); ++j ) {
cout << vertex_index[j] << "/" << tex_index[j] << " ";
cout << vertex_index[j];
if ( normal_index.size() ) {
cout << "/" << normal_index[j];
}
cout << "/" << tex_index[j] << " ";
}
cout << endl;
}