Improve logging classes.
Replace SG_GENERAL by more specific log classes in many places.
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fd8c677b87
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@ -181,7 +181,7 @@ void SGSampleGroup::update( double dt ) {
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alSourcePlay( source );
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testForALError("sample play");
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} else
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SG_LOG( SG_GENERAL, SG_ALERT, "No such buffer!\n");
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SG_LOG( SG_SOUND, SG_ALERT, "No such buffer!\n");
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}
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}
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@ -463,7 +463,7 @@ void SGSampleGroup::update_sample_config( SGSoundSample *sample ) {
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bool SGSampleGroup::testForError(void *p, string s)
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{
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if (p == NULL) {
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SG_LOG( SG_GENERAL, SG_ALERT, "Error (sample group): " << s);
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SG_LOG( SG_SOUND, SG_ALERT, "Error (sample group): " << s);
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return true;
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}
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return false;
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@ -473,7 +473,7 @@ bool SGSampleGroup::testForALError(string s)
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{
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ALenum error = alGetError();
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if (error != AL_NO_ERROR) {
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SG_LOG( SG_GENERAL, SG_ALERT, "AL Error (" << _refname << "): "
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SG_LOG( SG_SOUND, SG_ALERT, "AL Error (" << _refname << "): "
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<< alGetString(error) << " at " << s);
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return true;
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}
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@ -148,7 +148,7 @@ SGSoundSample::SGSoundSample( const unsigned char** data,
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_static_changed(true),
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_is_file(false)
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{
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SG_LOG( SG_GENERAL, SG_DEBUG, "In memory sounds sample" );
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SG_LOG( SG_SOUND, SG_DEBUG, "In memory sounds sample" );
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_data = (unsigned char*)*data; *data = NULL;
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}
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@ -184,7 +184,7 @@ SGSoundSample::SGSoundSample( void** data, int len, int freq, int format ) :
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_static_changed(true),
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_is_file(false)
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{
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SG_LOG( SG_GENERAL, SG_DEBUG, "In memory sounds sample" );
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SG_LOG( SG_SOUND, SG_DEBUG, "In memory sounds sample" );
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_data = (unsigned char*)*data; *data = NULL;
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}
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@ -111,7 +111,7 @@ SGSoundMgr::~SGSoundMgr() {
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// initialize the sound manager
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void SGSoundMgr::init(const char *devname) {
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SG_LOG( SG_GENERAL, SG_INFO, "Initializing OpenAL sound manager" );
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SG_LOG( SG_SOUND, SG_INFO, "Initializing OpenAL sound manager" );
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ALCdevice *device = alcOpenDevice(devname);
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if ( testForError(device, "Audio device not available, trying default") ) {
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@ -137,7 +137,7 @@ void SGSoundMgr::init(const char *devname) {
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}
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if (_context != NULL)
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SG_LOG(SG_GENERAL, SG_ALERT, "context is already assigned");
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SG_LOG(SG_SOUND, SG_ALERT, "context is already assigned");
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_context = context;
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_working = true;
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@ -184,7 +184,7 @@ void SGSoundMgr::init(const char *devname) {
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}
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if (_free_sources.size() == 0) {
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SG_LOG(SG_GENERAL, SG_ALERT, "Unable to grab any OpenAL sources!");
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SG_LOG(SG_SOUND, SG_ALERT, "Unable to grab any OpenAL sources!");
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}
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}
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@ -427,7 +427,7 @@ unsigned int SGSoundMgr::request_source()
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_sources_in_use.push_back(source);
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}
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else
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SG_LOG( SG_GENERAL, SG_ALERT, "Sound manager: No more free sources available!\n");
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SG_LOG( SG_SOUND, SG_ALERT, "Sound manager: No more free sources available!\n");
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return source;
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}
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@ -480,7 +480,7 @@ unsigned int SGSoundMgr::request_buffer(SGSoundSample *sample)
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bool res = load(sample_name, &sample_data, &format, &size, &freq);
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if (res == false) return NO_BUFFER;
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} catch (sg_exception& e) {
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SG_LOG(SG_GENERAL, SG_ALERT,
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SG_LOG(SG_SOUND, SG_ALERT,
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"failed to load sound buffer: " << e.getFormattedMessage());
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sample->set_buffer( SGSoundMgr::FAILED_BUFFER );
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return FAILED_BUFFER;
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@ -661,7 +661,7 @@ vector<const char*> SGSoundMgr::get_available_devices()
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bool SGSoundMgr::testForError(void *p, string s)
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{
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if (p == NULL) {
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SG_LOG( SG_GENERAL, SG_ALERT, "Error: " << s);
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SG_LOG( SG_SOUND, SG_ALERT, "Error: " << s);
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return true;
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}
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return false;
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@ -672,7 +672,7 @@ bool SGSoundMgr::testForALError(string s)
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{
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ALenum error = alGetError();
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if (error != AL_NO_ERROR) {
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SG_LOG( SG_GENERAL, SG_ALERT, "AL Error (sound manager): "
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SG_LOG( SG_SOUND, SG_ALERT, "AL Error (sound manager): "
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<< alGetString(error) << " at " << s);
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return true;
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}
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@ -684,7 +684,7 @@ bool SGSoundMgr::testForALCError(string s)
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ALCenum error;
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error = alcGetError(_device);
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if (error != ALC_NO_ERROR) {
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SG_LOG( SG_GENERAL, SG_ALERT, "ALC Error (sound manager): "
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SG_LOG( SG_SOUND, SG_ALERT, "ALC Error (sound manager): "
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<< alcGetString(_device, error) << " at "
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<< s);
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return true;
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@ -698,7 +698,7 @@ bool SGSoundMgr::testForALUTError(string s)
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ALenum error;
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error = alutGetError ();
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if (error != ALUT_ERROR_NO_ERROR) {
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SG_LOG( SG_GENERAL, SG_ALERT, "ALUT Error (sound manager): "
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SG_LOG( SG_SOUND, SG_ALERT, "ALUT Error (sound manager): "
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<< alutGetErrorString(error) << " at "
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<< s);
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return true;
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@ -94,7 +94,7 @@ SGXmlSound::init(SGPropertyNode *root, SGPropertyNode *node,
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//
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_name = node->getStringValue("name", "");
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SG_LOG(SG_GENERAL, SG_DEBUG, "Loading sound information for: " << _name );
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SG_LOG(SG_SOUND, SG_DEBUG, "Loading sound information for: " << _name );
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string mode_str = node->getStringValue("mode", "");
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if ( mode_str == "looped" ) {
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@ -121,7 +121,7 @@ SGXmlSound::init(SGPropertyNode *root, SGPropertyNode *node,
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_condition = sgReadCondition(root, condition);
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if (!_property && !_condition)
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SG_LOG(SG_GENERAL, SG_WARN,
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SG_LOG(SG_SOUND, SG_WARN,
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" Neither a condition nor a property specified");
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_delay = node->getDoubleValue("delay-sec", 0.0);
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@ -161,19 +161,19 @@ SGXmlSound::init(SGPropertyNode *root, SGPropertyNode *node,
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}
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if (!volume.fn)
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SG_LOG(SG_GENERAL,SG_INFO,
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SG_LOG(SG_SOUND,SG_INFO,
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" Unknown volume type, default to 'lin'");
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}
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volume.offset = kids[i]->getDoubleValue("offset", 0.0);
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if ((volume.min = kids[i]->getDoubleValue("min", 0.0)) < 0.0)
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SG_LOG( SG_GENERAL, SG_WARN,
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SG_LOG( SG_SOUND, SG_WARN,
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"Volume minimum value below 0. Forced to 0.");
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volume.max = kids[i]->getDoubleValue("max", 0.0);
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if (volume.max && (volume.max < volume.min) )
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SG_LOG(SG_GENERAL,SG_ALERT,
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SG_LOG(SG_SOUND,SG_ALERT,
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" Volume maximum below minimum. Neglected.");
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_volume.push_back(volume);
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@ -219,19 +219,19 @@ SGXmlSound::init(SGPropertyNode *root, SGPropertyNode *node,
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}
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if (!pitch.fn)
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SG_LOG(SG_GENERAL,SG_INFO,
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SG_LOG(SG_SOUND,SG_INFO,
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" Unknown pitch type, default to 'lin'");
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}
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pitch.offset = kids[i]->getDoubleValue("offset", 1.0);
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if ((pitch.min = kids[i]->getDoubleValue("min", 0.0)) < 0.0)
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SG_LOG(SG_GENERAL,SG_WARN,
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SG_LOG(SG_SOUND,SG_WARN,
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" Pitch minimum value below 0. Forced to 0.");
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pitch.max = kids[i]->getDoubleValue("max", 0.0);
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if (pitch.max && (pitch.max < pitch.min) )
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SG_LOG(SG_GENERAL,SG_ALERT,
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SG_LOG(SG_SOUND,SG_ALERT,
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" Pitch maximum below minimum. Neglected");
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_pitch.push_back(pitch);
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@ -326,7 +326,7 @@ SGXmlSound::update (double dt)
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if ((_mode != SGXmlSound::IN_TRANSIT) || (_stopping > MAX_TRANSIT_TIME))
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{
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if (_sample->is_playing()) {
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SG_LOG(SG_GENERAL, SG_DEBUG, "Stopping audio after " << _dt_play
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SG_LOG(SG_SOUND, SG_DEBUG, "Stopping audio after " << _dt_play
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<< " sec: " << _name );
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_sample->stop();
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@ -447,7 +447,7 @@ SGXmlSound::update (double dt)
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double vol = volume_offset + volume;
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if (vol > 1.0) {
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SG_LOG(SG_GENERAL, SG_DEBUG, "Sound volume too large for '"
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SG_LOG(SG_SOUND, SG_DEBUG, "Sound volume too large for '"
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<< _name << "': " << vol << " -> clipping to 1.0");
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vol = 1.0;
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}
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@ -466,9 +466,9 @@ SGXmlSound::update (double dt)
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else
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_sample->play(true);
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SG_LOG(SG_GENERAL, SG_DEBUG, "Playing audio after " << _dt_stop
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SG_LOG(SG_SOUND, SG_DEBUG, "Playing audio after " << _dt_stop
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<< " sec: " << _name);
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SG_LOG(SG_GENERAL, SG_DEBUG,
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SG_LOG(SG_SOUND, SG_DEBUG,
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"Playing " << ((_mode == ONCE) ? "once" : "looped"));
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_active = true;
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