Warn for stereo files.
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@ -613,6 +613,10 @@ bool SGSoundMgr::load(string &samplepath, void **dbuf, int *fmt,
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}
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#endif
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if (format == AL_FORMAT_STEREO8 || format == AL_FORMAT_STEREO16) {
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throw sg_io_exception("Warning: STEREO files are not supported for 3D audio effects: " + samplepath);
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}
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*dbuf = (void *)data;
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*fmt = (int)format;
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*sz = (size_t)size;
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