Modified Files:

simgear/screen/extensions.cxx simgear/screen/extensions.hxx: Avoid
	the assumption that with glx-1.4 glXGetProcAddress is available -
	use dlsym to get that function.
This commit is contained in:
frohlich 2006-11-07 17:49:36 +00:00
parent e947bac4a3
commit cc6179a4dd
2 changed files with 28 additions and 8 deletions

View File

@ -26,7 +26,7 @@
#include "extensions.hxx"
#include <simgear/debug/logstream.hxx>
#if !defined(WIN32) && !defined( GLX_VERSION_1_4 )
#if !defined(WIN32)
# include <dlfcn.h>
#endif
@ -99,10 +99,11 @@ void* macosxGetGLProcAddress(const char *func) {
return function;
}
#elif !defined( WIN32 ) && !defined(GLX_VERSION_1_4)
#elif !defined( WIN32 )
void *SGGetGLProcAddress(const char *func) {
static void *libHandle = NULL;
static void *(*glXGetProcAddressPtr)(const GLubyte*) = 0;
void *fptr = NULL;
/*
@ -116,10 +117,32 @@ void *SGGetGLProcAddress(const char *func) {
* arise from linking with a different libGL at link time an than later
* use the standard libGL at runtime ...
*/
if (libHandle == NULL)
if (libHandle == NULL) {
libHandle = dlopen(NULL, RTLD_LAZY);
if (libHandle != NULL) {
if (!libHandle) {
#if defined (__FreeBSD__)
const char *error = dlerror();
#else
char *error = dlerror();
#endif
if (error) {
SG_LOG(SG_GENERAL, SG_INFO, error);
return 0;
}
}
void* symbol = dlsym(libHandle, "glXGetProcAddress");
if (!symbol)
symbol = dlsym(libHandle, "glXGetProcAddressARB");
glXGetProcAddressPtr = (void *(*)(const GLubyte*)) symbol;
}
// First try the glx api function for that
if (glXGetProcAddressPtr) {
fptr = glXGetProcAddressPtr((const GLubyte*)func);
} else if (libHandle != NULL) {
fptr = dlsym(libHandle, func);
#if defined (__FreeBSD__)

View File

@ -56,7 +56,7 @@ bool SGIsOpenGLExtensionSupported(char *extName);
// don't use an inline function for symbol lookup, since it is too big
void* macosxGetGLProcAddress(const char *func);
#elif !defined( WIN32 ) && !defined( GLX_VERSION_1_4 )
#elif !defined( WIN32 )
void *SGGetGLProcAddress(const char *func);
@ -70,9 +70,6 @@ inline void (*SGLookupFunction(const char *func))()
#elif defined( __APPLE__ )
return (void (*)()) macosxGetGLProcAddress(func);
#elif defined( GLX_VERSION_1_4 )
return glXGetProcAddress((const GLubyte*)func);
#else // UNIX, default
return (void (*)()) SGGetGLProcAddress(func);
#endif