Fixed a type conversion bug that could trip up some of the pickier compilers

out there.
This commit is contained in:
curt 2001-06-27 02:48:01 +00:00
parent 505f561e1c
commit c7295da5eb

View File

@ -2,6 +2,10 @@
/*
* $Log$
* Revision 1.2 2001/06/27 02:48:01 curt
* Fixed a type conversion bug that could trip up some of the pickier compilers
* out there.
*
* Revision 1.1 2001/06/26 15:19:39 curt
* Added tr.cxx / tr.h, Brian Paul's LGPL'd tiled rendering support libs for
* rendering ultra high res "tiled" screen shots.
@ -377,7 +381,7 @@ void trBeginTile(TRcontext *tr)
ssgSetFrustum ( left, right, bottom, top, tr->Near, tr->Far );
/* restore user's matrix mode */
glMatrixMode(matrixMode);
glMatrixMode( (GLenum)matrixMode );
}