Fixed a bug in star repainting optimization.
This commit is contained in:
parent
3980f08cc5
commit
c5ca4db94e
390
SimGear.dsp
390
SimGear.dsp
@ -240,21 +240,6 @@ SOURCE=.\simgear\ephemeris\neptune.cxx
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\ephemeris\pluto.hxx
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgephem"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgephem"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\ephemeris\saturn.cxx
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!IF "$(CFG)" == "SimGear - Win32 Release"
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@ -428,21 +413,6 @@ SOURCE=.\simgear\io\sg_socket.cxx
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\simgear\magvar\coremag.hxx
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgmagvar"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgmagvar"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\magvar\coremag.cxx
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!IF "$(CFG)" == "SimGear - Win32 Release"
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@ -661,36 +631,6 @@ SOURCE=.\simgear\metar\Fracpart.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\metar\Local.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgmetar"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgmetar"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\metar\Metar.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgmetar"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgmetar"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\metar\MetarReport.cpp
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!IF "$(CFG)" == "SimGear - Win32 Release"
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@ -928,21 +868,6 @@ SOURCE=.\simgear\screen\GLBitmaps.cxx
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\screen\GLBitmaps.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgscreen"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgscreen"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\screen\screen-dump.cxx
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!IF "$(CFG)" == "SimGear - Win32 Release"
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@ -955,21 +880,6 @@ SOURCE=.\simgear\screen\screen-dump.cxx
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\screen\win32-printer.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgscreen"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgscreen"
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!ENDIF
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# End Source File
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# End Group
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# Begin Group "Lib_sgserial"
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@ -1237,21 +1147,6 @@ SOURCE=.\simgear\xgl\xglUtils.c
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\simgear\xml\asciitab.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgxml"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgxml"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\xml\easyxml.cxx
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!IF "$(CFG)" == "SimGear - Win32 Release"
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@ -1267,21 +1162,6 @@ SOURCE=.\simgear\xml\easyxml.cxx
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\xml\hashtable.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgxml"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgxml"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\xml\hashtable.c
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!IF "$(CFG)" == "SimGear - Win32 Release"
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@ -1297,96 +1177,6 @@ SOURCE=.\simgear\xml\hashtable.c
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\xml\iasciitab.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgxml"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgxml"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\xml\latin1tab.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgxml"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgxml"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\xml\nametab.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgxml"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgxml"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\xml\utf8tab.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgxml"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgxml"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\xml\xmldef.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgxml"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgxml"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\xml\xmlparse.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgxml"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgxml"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\xml\xmlparse.c
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!IF "$(CFG)" == "SimGear - Win32 Release"
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@ -1402,21 +1192,6 @@ SOURCE=.\simgear\xml\xmlparse.c
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\xml\xmlrole.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgxml"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgxml"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\xml\xmlrole.c
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!IF "$(CFG)" == "SimGear - Win32 Release"
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@ -1432,21 +1207,6 @@ SOURCE=.\simgear\xml\xmlrole.c
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\xml\xmltok.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgxml"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgxml"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\xml\xmltok.c
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!IF "$(CFG)" == "SimGear - Win32 Release"
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@ -1459,21 +1219,6 @@ SOURCE=.\simgear\xml\xmltok.c
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\xml\xmltok_impl.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgxml"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgxml"
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!ENDIF
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# End Source File
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# End Group
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# Begin Group "Lib_z"
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@ -1541,21 +1286,6 @@ SOURCE=.\simgear\zlib\deflate.c
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\zlib\deflate.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_z"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_z"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\zlib\gzio.c
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!IF "$(CFG)" == "SimGear - Win32 Release"
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@ -1586,21 +1316,6 @@ SOURCE=.\simgear\zlib\infblock.c
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\zlib\infblock.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_z"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_z"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\zlib\infcodes.c
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!IF "$(CFG)" == "SimGear - Win32 Release"
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@ -1616,21 +1331,6 @@ SOURCE=.\simgear\zlib\infcodes.c
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\zlib\infcodes.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_z"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_z"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\zlib\inffast.c
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!IF "$(CFG)" == "SimGear - Win32 Release"
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@ -1646,36 +1346,6 @@ SOURCE=.\simgear\zlib\inffast.c
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\zlib\inffast.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_z"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_z"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\zlib\inffixed.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_z"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_z"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\zlib\inflate.c
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!IF "$(CFG)" == "SimGear - Win32 Release"
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@ -1706,21 +1376,6 @@ SOURCE=.\simgear\zlib\inftrees.c
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\zlib\inftrees.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_z"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_z"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\zlib\infutil.c
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!IF "$(CFG)" == "SimGear - Win32 Release"
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@ -1736,21 +1391,6 @@ SOURCE=.\simgear\zlib\infutil.c
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\zlib\infutil.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_z"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_z"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\zlib\trees.c
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!IF "$(CFG)" == "SimGear - Win32 Release"
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@ -1766,21 +1406,6 @@ SOURCE=.\simgear\zlib\trees.c
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\zlib\trees.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_z"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_z"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\zlib\uncompr.c
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!IF "$(CFG)" == "SimGear - Win32 Release"
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@ -1808,21 +1433,6 @@ SOURCE=.\simgear\zlib\zutil.c
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\zlib\zutil.h
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_z"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_z"
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!ENDIF
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# End Source File
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# End Group
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||||
# End Target
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@ -72,7 +72,9 @@ static int sgStarPostDraw( ssgEntity *e ) {
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// Constructor
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SGStars::SGStars( void ) {
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SGStars::SGStars( void ) :
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old_phase(-1)
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{
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}
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@ -149,12 +151,12 @@ ssgBranch * SGStars::build( int num, sgdVec3 *star_data, double star_dist ) {
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// 90 degrees = sun rise/set
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// 180 degrees = darkest midnight
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bool SGStars::repaint( double sun_angle, int num, sgdVec3 *star_data ) {
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// cout << "repainting stars" << endl;
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// double min = 100;
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// double max = -100;
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double mag, nmag, alpha, factor, cutoff;
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float *color;
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static int old_phase = -1;
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int phase;
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// determine which star structure to draw
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@ -195,6 +197,7 @@ bool SGStars::repaint( double sun_angle, int num, sgdVec3 *star_data ) {
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}
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if( phase != old_phase ) {
|
||||
// cout << " phase change, repainting stars, num = " << num << endl;
|
||||
old_phase = phase;
|
||||
for ( int i = 0; i < num; ++i ) {
|
||||
// if ( star_data[i][2] < min ) { min = star_data[i][2]; }
|
||||
@ -225,6 +228,8 @@ bool SGStars::repaint( double sun_angle, int num, sgdVec3 *star_data ) {
|
||||
sgSetVec4( color, 1.0, 1.0, 1.0, alpha );
|
||||
// cout << "alpha[" << i << "] = " << alpha << endl;
|
||||
}
|
||||
} else {
|
||||
// cout << " no phase change, skipping" << endl;
|
||||
}
|
||||
|
||||
// cout << "min = " << min << " max = " << max << " count = " << num
|
||||
|
@ -41,6 +41,8 @@ class SGStars {
|
||||
ssgColourArray *cl;
|
||||
ssgVertexArray *vl;
|
||||
|
||||
int old_phase; // data for optimization
|
||||
|
||||
public:
|
||||
|
||||
// Constructor
|
||||
|
Loading…
Reference in New Issue
Block a user