Spelling fixes and other small corrections.
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NEWS
33
NEWS
@ -1,25 +1,24 @@
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New in 0.3.9-pre1
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* November 5, 2005
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* Add support for OpenAL 1.1 (with a seperate alut library.)
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* Add support for OpenAL 1.1 (with a separate alut library.)
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* Add support for volumetric shadows. Aircraft can cast shadows on themselves
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as well as onto the ground (by Harold Johnson.)
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* New 3d volumetric clouds by Harold Johnson (along with several rounds of
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as well as onto the ground (by Harald Johnsen.)
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* New 3d volumetric clouds by Harald Johnsen (along with several rounds of
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followup fixes and improvements.)
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* Remove Mark Harris's old 3d clouds because they were never properly
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integrated. And we now have new 3d clouds.
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* Add support for seasonal textures (with a set of winter textures added
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to FlightGear.)
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* Create a metar abstraction layer with support for most of the metar codes.
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* Updated Nasal scripting system. Adds several new syntax convenience
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features, fixes parser bugs, fixes several internal bugs.
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* Our 3d cockpit jitter problem is fixed (woohoo!)
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* Add code to support rendering to a texture.
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* Various low model level animation fixes and additions ... color,
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transparancy, 'chrome' effects, randomized spin, etc.
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* Create our own portable stdint.h implimentation.
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transparency, 'chrome' effects, randomized spin, etc.
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* Create our own portable stdint.h implementation.
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* Fixed several memory leaks.
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* RemoveChildren() fixes in the property system.
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* removeChildren() added to the property system.
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* Fix many cases of 'const'.
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* Fixes for cygwin, solaris/sun, Mac OS X, MSVC, gcc-3.4.x.
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@ -27,7 +26,7 @@ New in 0.3.9-pre1
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New in 0.3.8
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* January 18, 2005
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* Configure script does a sanity check for the existance of openal.
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* Configure script does a sanity check for the existence of openal.
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* Better pthreads detection for FreeBSD.
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* Abstract out the location of gl.h, glu.h, and glut.h so we can more
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easily support MacOS which puts these in an oddball location.
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@ -41,7 +40,7 @@ New in 0.3.8
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* Fixes to property tree loading and saving.
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* Make volume inaudible at startup.
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* Solaris fixes.
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* For low density cloud coverages, blend the layer to nothing as we pass
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* For low density cloud coverage, blend the layer to nothing as we pass
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through instead of fully engulfing the aircraft in the cloud.
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* Add several new capabilities to the texture management code for building
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normal maps and doing some simple on-the-fly effects on textures.
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@ -84,7 +83,7 @@ New in 0.3.5
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* Support VASI/PAPI lights correctly.
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* Fixes to cloud animation.
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* Updates to sky dome coloring as well as sun/moon coloring.
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* Vary environment lighting with visibility (subtlely.)
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* Vary environment lighting with visibility (subtlety.)
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* Support control of alpha test in model animation.
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* Complete rewrite of the event manager.
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* Updates to low level socket code to make it more flexible.
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@ -135,7 +134,7 @@ New in 0.3.2
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management, basic model and model animation management, sky
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rendering, and low level loaders for the "TerraGear" tile object format.
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* Removed support of the flat shaded and non-textured material
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property varients. You can still do these things, but extra states
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property variants. You can still do these things, but extra states
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are no longer set up automatically.
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* Removed 3d clouds from the default build ... these need a maintainer
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or better yet, a complete plib-based rewrite.
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@ -180,7 +179,7 @@ New in 0.2.0
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* Removed efence support (in favor of valgrind.)
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* Added a javascript interpreter.
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* SGSocket reimplimented on top of plib/net libs.
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* SGSocket reimplemented on top of plib/net libs.
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* Added a new random number generation algorithm.
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* Total rewrite of the strutils package.
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@ -190,7 +189,7 @@ New in 0.2.0
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* Mac OS X fixes.
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* Irix fixes.
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* Code clean ups to remove warning messages.
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* Optimizations in sg_binobj to reduce the amout of memory copying
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* Optimizations in sg_binobj to reduce the amount of memory copying
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needed when loading a binobj format file.
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* Fixed a couple places where variables could be used before they were
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initialized.
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@ -210,7 +209,7 @@ New in 0.0.18
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* Upgrade to metakit-2.4.2-32.tar.gz (latest upstream release)
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* Added support for point objects in the scenery file format.
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* Additions to the binary file format to make it *much* more flexible.
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For each major primative type: points, triangles, fans, and strips, you
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For each major primitive type: points, triangles, fans, and strips, you
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can specify an index list of vertices, normals, colors, and texture
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coordinates. You can skip any of these you like to save on space.
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* Added support for new file features in the binary -> ascii scenery file
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@ -261,7 +260,7 @@ New in 0.0.17pre1
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New in 0.0.16
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* July 12, 2001
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* Various changes to the property manager implimentation to better support
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* Various changes to the property manager implementation to better support
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dumping out the desired portions of the property tree to file.
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* Don't compile the metakit demos by default (causes problems for Irix)'
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* Other various tweaks for Irix.
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@ -304,7 +303,7 @@ New in 0.0.15
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read/write routines.
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* Added doxygen comments for all public interface code. Documentation
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can be accessed via the SimGear web page.
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* Many FG -> SG name space changes for better consistancy throughout
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* Many FG -> SG name space changes for better consistency throughout
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this package.
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* Added property aliases, repeated name tags, and a general xml
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inclusion facilities. Many other property manager clean ups
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@ -395,4 +394,4 @@ New in 0.0.4
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New in 0.0.3
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* Release that conincides with FlightGear-0.7.2
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* Release that coincides with FlightGear-0.7.2
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