Backport the code to be able to display the region name of the file that holds the selected material.

This commit is contained in:
Erik Hofman 2021-05-27 15:55:02 +02:00
parent 279179e88d
commit c19cf094a7
3 changed files with 20 additions and 5 deletions

View File

@ -97,11 +97,13 @@ SGMaterial::SGMaterial( const SGReaderWriterOptions* options,
const SGPropertyNode *props, const SGPropertyNode *props,
SGPropertyNode *prop_root, SGPropertyNode *prop_root,
AreaList *a, AreaList *a,
SGSharedPtr<const SGCondition> c) SGSharedPtr<const SGCondition> c,
const std::string& n)
{ {
init(); init();
areas = a; areas = a;
condition = c; condition = c;
region = n;
read_properties( options, props, prop_root ); read_properties( options, props, prop_root );
buildEffectProperties(options); buildEffectProperties(options);
} }
@ -110,12 +112,14 @@ SGMaterial::SGMaterial( const osgDB::Options* options,
const SGPropertyNode *props, const SGPropertyNode *props,
SGPropertyNode *prop_root, SGPropertyNode *prop_root,
AreaList *a, AreaList *a,
SGSharedPtr<const SGCondition> c) SGSharedPtr<const SGCondition> c,
const std::string& n)
{ {
osg::ref_ptr<SGReaderWriterOptions> opt; osg::ref_ptr<SGReaderWriterOptions> opt;
opt = SGReaderWriterOptions::copyOrCreate(options); opt = SGReaderWriterOptions::copyOrCreate(options);
areas = a; areas = a;
condition = c; condition = c;
region = n;
init(); init();
read_properties(opt.get(), props, prop_root); read_properties(opt.get(), props, prop_root);
buildEffectProperties(opt.get()); buildEffectProperties(opt.get());

View File

@ -97,14 +97,16 @@ public:
const SGPropertyNode *props, const SGPropertyNode *props,
SGPropertyNode *prop_root, SGPropertyNode *prop_root,
AreaList *a, AreaList *a,
SGSharedPtr<const SGCondition> c); SGSharedPtr<const SGCondition> c,
const std::string& n);
SGMaterial(const simgear::SGReaderWriterOptions*, SGMaterial(const simgear::SGReaderWriterOptions*,
const SGPropertyNode *props, const SGPropertyNode *props,
SGPropertyNode *prop_root, SGPropertyNode *prop_root,
AreaList *a, AreaList *a,
SGSharedPtr<const SGCondition> c); SGSharedPtr<const SGCondition> c,
const std::string& n);
/** /**
* Destructor. * Destructor.
@ -123,6 +125,11 @@ public:
simgear::Effect* get_one_effect(int texIndex); simgear::Effect* get_one_effect(int texIndex);
simgear::Effect* get_effect(); simgear::Effect* get_effect();
/**
* Get the region Name.
*/
const std::string get_region_name() const { return region; }
/** /**
* Get the Effect Name. * Get the Effect Name.
*/ */
@ -487,6 +494,9 @@ private:
SGVec4f ambient, diffuse, specular, emission; SGVec4f ambient, diffuse, specular, emission;
double shininess; double shininess;
// region of this material
std::string region;
// effect for this material // effect for this material
std::string effect; std::string effect;

View File

@ -128,12 +128,13 @@ bool SGMaterialLib::load( const SGPath &fg_root, const SGPath& mpath,
// Now build all the materials for this set of areas and conditions // Now build all the materials for this set of areas and conditions
const std::string region = node->getStringValue("name");
const simgear::PropertyList materials = node->getChildren("material"); const simgear::PropertyList materials = node->getChildren("material");
simgear::PropertyList::const_iterator materials_iter = materials.begin(); simgear::PropertyList::const_iterator materials_iter = materials.begin();
for (; materials_iter != materials.end(); materials_iter++) { for (; materials_iter != materials.end(); materials_iter++) {
const SGPropertyNode *node = materials_iter->get(); const SGPropertyNode *node = materials_iter->get();
SGSharedPtr<SGMaterial> m = SGSharedPtr<SGMaterial> m =
new SGMaterial(options.get(), node, prop_root, arealist, condition); new SGMaterial(options.get(), node, prop_root, arealist, condition, region);
std::vector<SGPropertyNode_ptr>names = node->getChildren("name"); std::vector<SGPropertyNode_ptr>names = node->getChildren("name");
for ( unsigned int j = 0; j < names.size(); j++ ) { for ( unsigned int j = 0; j < names.size(); j++ ) {