replace glu functions with equivalents from OSG

This commit is contained in:
Tim Moore 2010-10-08 23:42:10 +02:00
parent 136676012f
commit bfe953c18d
4 changed files with 81 additions and 7 deletions

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@ -10,7 +10,7 @@ SGMathTest_LDADD = \
$(top_builddir)/simgear/debug/libsgdebug.a \
$(top_builddir)/simgear/structure/libsgstructure.a \
$(base_LIBS)
SGGeometryTest_SOURCES = SGGeometryTest.cxx
SGGeometryTest_LDADD = \
@ -18,7 +18,7 @@ SGGeometryTest_LDADD = \
$(top_builddir)/simgear/debug/libsgdebug.a \
$(top_builddir)/simgear/structure/libsgstructure.a \
$(base_LIBS)
lib_LIBRARIES = libsgmath.a
include_HEADERS = \
@ -50,13 +50,15 @@ include_HEADERS = \
SGVec2.hxx \
SGVec3.hxx \
SGVec4.hxx \
beziercurve.hxx
beziercurve.hxx \
project.hxx
libsgmath_a_SOURCES = \
interpolater.cxx \
leastsqs.cxx \
sg_random.c \
SGGeod.cxx \
SGGeodesy.cxx
SGGeodesy.cxx \
project.cxx
INCLUDES = -I$(top_srcdir)

43
simgear/math/project.cxx Normal file
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@ -0,0 +1,43 @@
// Copyright (C) 2010 Tim Moore moore@bricoworks.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#include "project.hxx"
#include <osg/Math>
#include <osg/Matrixd>
namespace simgear
{
GLint project(GLdouble objX, GLdouble objY, GLdouble objZ,
const GLdouble *model, const GLdouble *proj, const GLint *view,
GLdouble* winX, GLdouble* winY, GLdouble* winZ)
{
using namespace osg;
Vec4d obj(objX, objY, objZ, 1.0);
Matrixd Mmodel(model), Mproj(proj);
Matrixd Mwin = (Matrixd::translate(1.0, 1.0, 1.0)
* Matrixd::scale(0.5 * view[2], 0.5 * view[3], 0.5)
* Matrixd::translate(view[0], view[1], 0.0));
Vec4d result = obj * Mmodel * Mproj * Mwin;
if (equivalent(result.w(), 0.0))
return GL_FALSE;
result = result / result.w();
*winX = result.x(); *winY = result.y(); *winZ = result.z();
return GL_TRUE;
}
}

29
simgear/math/project.hxx Normal file
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@ -0,0 +1,29 @@
// Copyright (C) 2010 Tim Moore moore@bricoworks.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#ifndef SIMGEAR_PROJECT_HXX
#define SIMGEAR_PROJECT_HXX 1
#include <osg/GL>
namespace simgear
{
// Replacement for gluProject. OSG doesn't link in GLU anymore.
extern GLint project(GLdouble objX, GLdouble objY, GLdouble objZ,
const GLdouble *model, const GLdouble *proj,
const GLint *view,
GLdouble* winX, GLdouble* winY, GLdouble* winZ);
}
#endif

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@ -144,7 +144,7 @@
#include <windows.h>
#endif
#include <osg/GLU>
#include <simgear/math/project.hxx>
#include "tr.h"
@ -541,7 +541,6 @@ int trEndTile(TRcontext *tr)
return 1;
}
/*
* Replacement for glRastePos3f() which avoids the problem with invalid
* raster pos.
@ -566,7 +565,8 @@ void trRasterPos3f(TRcontext *tr, GLfloat x, GLfloat y, GLfloat z)
viewport[3] = tr->CurrentTileHeight;
/* Project object coord to window coordinate */
if (gluProject(x, y, z, modelview, proj, viewport, &winX, &winY, &winZ)){
if (simgear::project(x, y, z, modelview, proj, viewport,
&winX, &winY, &winZ)){
/* set raster pos to window coord (0,0) */
glMatrixMode(GL_MODELVIEW);