Error reporting for animations / conditions
Don’t report errors for each condition parse failure, but do aggregate them at the animation level in ReaderWriterXML Sentry-Id: FLIGHTGEAR-DD
This commit is contained in:
parent
069483e6d0
commit
b50d8e38e6
@ -537,7 +537,8 @@ readComparison( SGPropertyNode *prop_root,
|
||||
// REVIEW: Memory Leak - 2,880 bytes in 40 blocks are indirectly lost
|
||||
SGComparisonCondition * condition = new SGComparisonCondition(type, reverse);
|
||||
if (node->nChildren() < 2 || node->nChildren() > 3 ) {
|
||||
throw sg_exception("condition: comparison without two or three children");
|
||||
throw sg_exception("condition: comparison without two or three children",
|
||||
{}, {}, false);
|
||||
}
|
||||
|
||||
const SGPropertyNode* left = node->getChild(0),
|
||||
@ -553,7 +554,8 @@ readComparison( SGPropertyNode *prop_root,
|
||||
SGExpressiond* exp = SGReadDoubleExpression(prop_root, left->getChild(0));
|
||||
condition->setLeftDExpression(exp);
|
||||
} else {
|
||||
throw sg_exception("Unknown condition comparison left child:" + leftName);
|
||||
throw sg_exception("Unknown condition comparison left child:" + leftName,
|
||||
{}, {}, false);
|
||||
}
|
||||
}
|
||||
|
||||
@ -567,7 +569,8 @@ readComparison( SGPropertyNode *prop_root,
|
||||
SGExpressiond* exp = SGReadDoubleExpression(prop_root, right->getChild(0));
|
||||
condition->setRightDExpression(exp);
|
||||
} else {
|
||||
throw sg_exception("Unknown condition comparison right child:" + rightName);
|
||||
throw sg_exception("Unknown condition comparison right child:" + rightName,
|
||||
{}, {}, false);
|
||||
}
|
||||
}
|
||||
|
||||
@ -582,7 +585,8 @@ readComparison( SGPropertyNode *prop_root,
|
||||
SGExpressiond* exp = SGReadDoubleExpression(prop_root, n->getChild(0));
|
||||
condition->setPrecisionDExpression(exp);
|
||||
} else {
|
||||
throw sg_exception("Unknown condition comparison precision child:" + name );
|
||||
throw sg_exception("Unknown condition comparison precision child:" + name,
|
||||
{}, {}, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -815,6 +815,8 @@ sgLoad3DModel_internal(const SGPath& path,
|
||||
} // of object-names in the animation
|
||||
continue;
|
||||
}
|
||||
|
||||
try {
|
||||
/*
|
||||
* Setup the model data for the node currently being animated.
|
||||
*/
|
||||
@ -822,6 +824,13 @@ sgLoad3DModel_internal(const SGPath& path,
|
||||
|
||||
/// OSGFIXME: duh, why not only model?????
|
||||
SGAnimation::animate(modelData);
|
||||
} catch (sg_exception& e) {
|
||||
simgear::reportFailure(simgear::LoadFailure::NotFound, simgear::ErrorCode::XMLModelLoad,
|
||||
"Couldn't load animation " + animation_nodes[i]->getNameString()
|
||||
+ ":" + e.getFormattedMessage(),
|
||||
modelpath);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
animationcount += animation_nodes.size();
|
||||
|
Loading…
Reference in New Issue
Block a user