Merge branch 'next' of git://gitorious.org/fg/simgear into next

This commit is contained in:
Erik Hofman 2010-07-14 12:19:08 +02:00
commit b48c0e968f
2 changed files with 44 additions and 11 deletions

View File

@ -1,8 +1,9 @@
#include "event_mgr.hxx"
#include <simgear/math/SGMath.hxx>
#include <simgear/debug/logstream.hxx>
void SGEventMgr::add(SGCallback* cb,
void SGEventMgr::add(const std::string& name, SGCallback* cb,
double interval, double delay,
bool repeat, bool simtime)
{
@ -16,6 +17,7 @@ void SGEventMgr::add(SGCallback* cb,
t->mgr = this;
t->repeat = repeat;
t->simtime = simtime;
t->name = name;
SGTimerQueue* q = simtime ? &_simQueue : &_rtQueue;
@ -43,6 +45,21 @@ void SGEventMgr::update(double delta_time_sec)
_rtQueue.update(rt);
}
void SGEventMgr::removeTask(const std::string& name)
{
SGTimer* t = _simQueue.findByName(name);
if (t) {
_simQueue.remove(t);
} else if ((t = _rtQueue.findByName(name))) {
_rtQueue.remove(t);
} else {
SG_LOG(SG_GENERAL, SG_WARN, "removeTask: no task found with name:" << name);
return;
}
delete t;
}
////////////////////////////////////////////////////////////////////////
// SGTimerQueue
// This is the priority queue implementation:
@ -165,3 +182,15 @@ void SGTimerQueue::growArray()
delete[] _table;
_table = newTable;
}
SGTimer* SGTimerQueue::findByName(const std::string& name) const
{
for (int i=0; i < _numEntries; ++i) {
if (_table[i].timer->name == name) {
return _table[i].timer;
}
}
return NULL;
}

View File

@ -9,6 +9,7 @@
class SGEventMgr;
struct SGTimer {
std::string name;
double interval;
SGCallback* callback;
SGEventMgr* mgr;
@ -33,6 +34,7 @@ public:
SGTimer* nextTimer() { return _numEntries ? _table[0].timer : 0; }
double nextTime() { return -_table[0].pri; }
SGTimer* findByName(const std::string& name) const;
private:
// The "priority" is stored as a negative time. This allows the
// implemenetation to treat the "top" of the heap as the largest
@ -77,43 +79,45 @@ public:
* ex: addTask("foo", &Function ... )
*/
template<typename FUNC>
inline void addTask(const char* name, const FUNC& f,
inline void addTask(const std::string& name, const FUNC& f,
double interval, double delay=0, bool sim=false)
{ add(make_callback(f), interval, delay, true, sim); }
{ add(name, make_callback(f), interval, delay, true, sim); }
/**
* Add a single function callback event as a one-shot event.
* ex: addEvent("foo", &Function ... )
*/
template<typename FUNC>
inline void addEvent(const char* name, const FUNC& f,
inline void addEvent(const std::string& name, const FUNC& f,
double delay, bool sim=false)
{ add(make_callback(f), 0, delay, false, sim); }
{ add(name, make_callback(f), 0, delay, false, sim); }
/**
* Add a object/method pair as a repeating task.
* ex: addTask("foo", &object, &ClassName::Method, ...)
*/
template<class OBJ, typename METHOD>
inline void addTask(const char* name,
inline void addTask(const std::string& name,
const OBJ& o, METHOD m,
double interval, double delay=0, bool sim=false)
{ add(make_callback(o,m), interval, delay, true, sim); }
{ add(name, make_callback(o,m), interval, delay, true, sim); }
/**
* Add a object/method pair as a repeating task.
* ex: addEvent("foo", &object, &ClassName::Method, ...)
*/
template<class OBJ, typename METHOD>
inline void addEvent(const char* name,
inline void addEvent(const std::string& name,
const OBJ& o, METHOD m,
double delay, bool sim=false)
{ add(make_callback(o,m), 0, delay, false, sim); }
{ add(name, make_callback(o,m), 0, delay, false, sim); }
void removeTask(const std::string& name);
private:
friend struct SGTimer;
void add(SGCallback* cb,
void add(const std::string& name, SGCallback* cb,
double interval, double delay,
bool repeat, bool simtime);