diff --git a/simgear/scene/util/StateAttributeFactory.cxx b/simgear/scene/util/StateAttributeFactory.cxx index 52325117..5b52ed64 100644 --- a/simgear/scene/util/StateAttributeFactory.cxx +++ b/simgear/scene/util/StateAttributeFactory.cxx @@ -32,6 +32,8 @@ #include +#include + #include "Noise.hxx" using namespace osg; @@ -107,7 +109,7 @@ osg::Image* make3DNoiseImage(int texSize) GLubyte *ptr; double amp = 0.5; - osg::notify(osg::WARN) << "creating 3D noise texture... "; + SG_LOG(SG_TERRAIN, SG_BULK, "creating 3D noise texture... "); for (f = 0, inc = 0; f < numOctaves; ++f, frequency *= 2, ++inc, amp *= 0.5) { @@ -130,7 +132,8 @@ osg::Image* make3DNoiseImage(int texSize) } } - osg::notify(osg::WARN) << "DONE" << std::endl; + SG_LOG(SG_TERRAIN, SG_BULK, "DONE"); + return image; }