sigh, forgot another alut* at the wrong place.
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@ -500,7 +500,7 @@ bool SGSoundMgr::load(string &samplepath, void **dbuf, int *fmt,
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ALenum error = alGetError();
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ALenum error = alGetError();
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if ( error != AL_NO_ERROR ) {
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if ( error != AL_NO_ERROR ) {
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string msg = "Failed to load wav file: ";
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string msg = "Failed to load wav file: ";
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msg.append(alutGetErrorString(error));
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msg.append(alGetErrorString(error));
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throw sg_io_exception(msg.c_str(), sg_location(samplepath));
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throw sg_io_exception(msg.c_str(), sg_location(samplepath));
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return false;
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return false;
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}
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}
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