Remove some debugging statements

This commit is contained in:
Erik Hofman 2020-04-12 14:53:16 +02:00
parent 695616a8f2
commit ad24ce02e7

View File

@ -298,7 +298,6 @@ void SGSoundMgr::update( double dt )
SGVec3d velocity = SGVec3d::zeros();
if ( _velocity[0] || _velocity[1] || _velocity[2] ) {
velocity = hlOr.backTransform(_velocity*SG_FEET_TO_METER);
printf("lst vel: %f\n", length(velocity));
}
aax::Vector vel( toVec3f(velocity).data() );
TRY( d->_aax.sensor_velocity(vel) );
@ -620,7 +619,6 @@ void SGSoundMgr::update_sample_config( SGSoundSample *sample, SGVec3d& position,
aax::Vector64 pos = position.data();
aax::Vector ori = orientation.data();
aax::Vector vel = velocity.data();
printf("src vel: %f\n", length(velocity));
aax::Matrix64 mtx(pos, ori);
TRY( emitter.matrix(mtx) );