std::map entries can not be removed when inside a for (auto current : _samples) loop. Rework the removal code to accept the iterator itself and move incrementing the iterator until after the erase action or let the erase action assign the new iterator.
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@ -85,8 +85,11 @@ void SGSampleGroup::start_playing_sample(SGSoundSample *sample)
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_smgr->sample_play( sample );
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}
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void SGSampleGroup::check_playing_sample(SGSoundSample *sample)
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bool SGSampleGroup::check_playing_sample(sample_map::iterator& sample_it)
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{
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SGSoundSample *sample = sample_it->second;
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bool rv = true;
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// check if the sound has stopped by itself
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if (_smgr->is_sample_stopped(sample)) {
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// sample is stopped because it wasn't looping
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@ -94,7 +97,8 @@ void SGSampleGroup::check_playing_sample(SGSoundSample *sample)
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sample->no_valid_source();
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_smgr->release_source( sample->get_source() );
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_smgr->release_buffer( sample );
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remove( sample->get_sample_name() );
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sample_it = remove( sample_it );
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rv = false;
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} else if ( sample->has_changed() ) {
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if ( !sample->is_playing() ) {
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// a request to stop playing the sound has been filed.
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@ -105,6 +109,7 @@ void SGSampleGroup::check_playing_sample(SGSoundSample *sample)
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update_sample_config( sample );
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}
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}
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return rv;
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}
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void SGSampleGroup::update( double dt ) {
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@ -121,15 +126,21 @@ void SGSampleGroup::update( double dt ) {
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_changed = false;
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}
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for (auto current : _samples) {
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SGSoundSample *sample = current.second;
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for (auto current = _samples.begin(); current != _samples.end(); ) {
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SGSoundSample *sample = current->second;
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bool increment = true;
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if ( !sample->is_valid_source() && sample->is_playing() && !sample->test_out_of_range()) {
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start_playing_sample(sample);
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} else if ( sample->is_valid_source() ) {
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check_playing_sample(sample);
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increment = check_playing_sample(current);
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}
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if (increment) {
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++current;
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}
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testForMgrError("update");
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}
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}
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@ -166,6 +177,13 @@ bool SGSampleGroup::remove( const std::string &refname ) {
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return true;
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}
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sample_map::iterator SGSampleGroup::remove( sample_map::iterator sample_it ) {
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if ( sample_it->second->is_valid_buffer() )
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_removed_samples.push_back( sample_it->second );
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return _samples.erase( sample_it );
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}
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// return true of the specified sound exists in the sound manager system
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bool SGSampleGroup::exists( const std::string &refname ) {
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@ -223,7 +223,8 @@ protected:
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private:
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void cleanup_removed_samples();
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void start_playing_sample(SGSoundSample *sample);
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void check_playing_sample(SGSoundSample *sample);
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bool check_playing_sample(sample_map::iterator& sample_it );
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sample_map::iterator remove( sample_map::iterator sample_it );
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bool _changed = false;
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bool _pause = false;
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