- started adding doc comments to simgear/misc/props.hxx
- fixed some minor bugs in simgear/misc/props-io.cxx relating to the new LONG type
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@ -85,32 +85,103 @@ SG_USING_STD(ostream);
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/**
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* Abstract base class for a raw value.
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*
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* Unlike values, raw values are not persistent -- the raw value can
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* change frequently, but the changes are not visible to the application.
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* The property manager is implemented in three layers. The {@link
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* SGPropertyNode} is the highest and most abstract layer,
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* representing * an LValue/RValue pair: it * records the position
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* of the property in the property tree and * contains facilities
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* for navigation to other nodes. Each node * may contain an {@link
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* SGValue}, which is guaranteed persistent: the * {@link SGValue}
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* will not change during a session, even if the * property is bound
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* and unbound multiple times. The SGValue is the * abstraction of
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* an RValue: it allows for conversion among all of the different
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* types, and can be bound to external pointers, functions, methods,
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* or other data sources. Every SGValue contains an SGRawValue of
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* a specific type. The SGRawValue (this class) may change frequently
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* during a session as a value is retyped or bound and unbound to
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* various data source, but the abstract SGValue layer insulates
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* the application from those changes. The raw value contains no
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* facilities for data binding or for type conversion: it is simply
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* the abstraction of a primitive data type (or a compound data
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* type, in the case of a string).
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*
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* The SGValue class always keeps a *copy* of a raw value, not the
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* original one passed to it; if you override a derived class but do
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* not replace the clone() method, strange things will happen.
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* not replace the {@link #clone} method, strange things will happen.
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*
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* All raw values must implement getValue, setValue, and clone for the
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* appropriate type.
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*/
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* All raw values must implement {@link #getValue}, {@link #setValue},
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* and {@link #clone} for the appropriate type.
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*
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* @see SGValue
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* @see SGPropertyNode */
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template <class T>
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class SGRawValue
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{
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public:
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/**
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* The default underlying value for this type.
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*
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* Every raw value has a default; the default is false for a
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* boolean, 0 for the various numeric values, and "" for a string.
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* If additional types of raw values are added in the future, they
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* may need different kinds of default values (such as epoch for a
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* date type). The default value is used when creating new values.
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*/
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static const T DefaultValue; // Default for this kind of raw value.
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/**
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* Constructor.
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*
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* Use the default value for this type.
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*/
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SGRawValue () {}
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/**
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* Destructor.
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*/
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virtual ~SGRawValue () {}
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/**
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* Return the underlying value.
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*
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* @return The actual value for the property.
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* @see #setValue
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*/
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virtual T getValue () const = 0;
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/**
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* Assign a new underlying value.
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*
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* If the new value cannot be set (because this is a read-only
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* raw value, or because the new value is not acceptable for
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* some reason) this method returns false and leaves the original
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* value unchanged.
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*
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* @param value The actual value for the property.
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* @return true if the value was set successfully, false otherwise.
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* @see #getValue
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*/
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virtual bool setValue (T value) = 0;
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/**
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* Create a new deep copy of this raw value.
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*
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* The copy will contain its own version of the underlying value
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* as well.
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*
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* @return A deep copy of the current object.
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*/
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virtual SGRawValue * clone () const = 0;
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};
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/**
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* A value managed internally.
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* An unbound raw value, stored internally.
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*
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* Instances of this class are created automatically, by default,
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* by the SGValue class; ordinarily the application should not
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@ -120,38 +191,106 @@ template <class T>
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class SGRawValueInternal : public SGRawValue<T>
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{
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public:
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/**
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* Default constructor.
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*
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* Initialize with the default value for this type.
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*/
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SGRawValueInternal () {}
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/**
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* Explicit value constructor.
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*
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* Initialize with the underlying value provided.
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*
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* @param value The initial value for this property.
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*/
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SGRawValueInternal (T value) : _value(value) {}
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/**
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* Destructor.
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*/
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virtual ~SGRawValueInternal () {}
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/**
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* Get the underlying value.
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*/
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virtual T getValue () const { return _value; }
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/**
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* Set the underlying value.
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*/
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virtual bool setValue (T value) { _value = value; return true; }
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/**
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* Create a deep copy of this raw value.
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*/
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virtual SGRawValue<T> * clone () const {
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return new SGRawValueInternal<T>(_value);
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}
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private:
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T _value;
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};
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/**
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* A value managed through a direct pointer.
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* A raw value bound to a pointer.
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*
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* This is the most efficient way to tie an external value, but also
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* the most dangerous, because there is no way for the supplier to
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* perform bounds checking and derived calculations except by polling
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* the variable to see if it has changed.
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* the variable to see if it has changed. There is no default
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* constructor, because this class would be meaningless without a
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* pointer.
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*/
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template <class T>
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class SGRawValuePointer : public SGRawValue<T>
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{
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public:
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/**
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* Explicit pointer constructor.
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*
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* Create a new raw value bound to the value of the variable
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* referenced by the pointer.
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*
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* @param ptr The pointer to the variable to which this raw value
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* will be bound.
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*/
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SGRawValuePointer (T * ptr) : _ptr(ptr) {}
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/**
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* Destructor.
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*/
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virtual ~SGRawValuePointer () {}
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/**
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* Get the underlying value.
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*
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* This method will dereference the pointer and return the
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* variable's value.
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*/
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virtual T getValue () const { return *_ptr; }
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/**
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* Set the underlying value.
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*
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* This method will dereference the pointer and change the
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* variable's value.
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*/
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virtual bool setValue (T value) { *_ptr = value; return true; }
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/**
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* Create a copy of this raw value.
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*
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* The copy will use the same external pointer as the original.
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*/
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virtual SGRawValue<T> * clone () const {
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return new SGRawValuePointer<T>(_ptr);
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}
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private:
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T * _ptr;
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};
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@ -167,22 +306,66 @@ template <class T>
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class SGRawValueFunctions : public SGRawValue<T>
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{
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public:
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/**
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* The template type of a static getter function.
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*/
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typedef T (*getter_t)();
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/**
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* The template type of a static setter function.
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*/
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typedef void (*setter_t)(T);
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/**
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* Explicit constructor.
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*
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* Create a new raw value bound to the getter and setter supplied.
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*
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* @param getter A static function for getting a value, or 0
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* to read-disable the value.
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* @param setter A static function for setting a value, or 0
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* to write-disable the value.
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*/
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SGRawValueFunctions (getter_t getter = 0, setter_t setter = 0)
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: _getter(getter), _setter(setter) {}
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/**
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* Destructor.
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*/
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virtual ~SGRawValueFunctions () {}
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/**
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* Get the underlying value.
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*
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* This method will invoke the getter function to get a value.
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* If no getter function was supplied, this method will always
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* return the default value for the type.
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*/
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virtual T getValue () const {
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if (_getter) return (*_getter)();
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else return SGRawValue<T>::DefaultValue;
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}
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/**
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* Set the underlying value.
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*
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* This method will invoke the setter function to change the
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* underlying value. If no setter function was supplied, this
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* method will return false.
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*/
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virtual bool setValue (T value) {
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if (_setter) { (*_setter)(value); return true; }
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else return false;
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}
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/**
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* Create a copy of this raw value, bound to the same functions.
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*/
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virtual SGRawValue<T> * clone () const {
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return new SGRawValueFunctions<T>(_getter,_setter);
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}
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private:
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getter_t _getter;
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setter_t _setter;
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@ -190,10 +373,12 @@ private:
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/**
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* An indexed value managed through static functions.
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* An indexed value bound to static functions.
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*
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* A read-only value will not have a setter; a write-only value will
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* not have a getter.
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* not have a getter. An indexed value is useful for binding one
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* of a list of possible values (such as multiple engines for a
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* plane). The index is hard-coded at creation time.
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*/
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template <class T>
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class SGRawValueFunctionsIndexed : public SGRawValue<T>
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@ -174,10 +174,12 @@ PropsVisitor::endElement (const char * name)
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ret = st.node->setBoolValue(false);
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} else if (st.type == "int") {
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ret = st.node->setIntValue(atoi(_data.c_str()));
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} else if (st.type == "long") {
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ret = st.node->setLongValue(strtol(_data.c_str(), 0, 0));
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} else if (st.type == "float") {
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ret = st.node->setFloatValue(atof(_data.c_str()));
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} else if (st.type == "double") {
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ret = st.node->setDoubleValue(atof(_data.c_str()));
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ret = st.node->setDoubleValue(strtod(_data.c_str(), 0));
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} else if (st.type == "string") {
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ret = st.node->setStringValue(_data);
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} else if (st.type == "unknown") {
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@ -284,6 +286,8 @@ getTypeName (SGValue::Type type)
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return "bool";
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case SGValue::INT:
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return "int";
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case SGValue::LONG:
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return "long";
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case SGValue::FLOAT:
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return "float";
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case SGValue::DOUBLE:
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@ -454,6 +458,10 @@ copyProperties (const SGPropertyNode *in, SGPropertyNode *out)
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if (!out->setIntValue(in->getIntValue()))
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retval = false;
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break;
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case SGValue::LONG:
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if (!out->setLongValue(in->getLongValue()))
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retval = false;
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break;
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case SGValue::FLOAT:
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if (!out->setFloatValue(in->getFloatValue()))
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retval = false;
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