Remove another problematic buffer format
This commit is contained in:
parent
4ee1d820ba
commit
a83048bc37
@ -56,8 +56,7 @@ PropStringMap<BufferFormat> buffer_format_map {
|
|||||||
{"rg32f", {GL_RG32F, GL_RG, GL_FLOAT}},
|
{"rg32f", {GL_RG32F, GL_RG, GL_FLOAT}},
|
||||||
{"depth16", {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}},
|
{"depth16", {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}},
|
||||||
{"depth24", {GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT}},
|
{"depth24", {GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT}},
|
||||||
{"depth32f", {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT}},
|
{"depth32f", {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT}}
|
||||||
{"depth-stencil", { GL_DEPTH24_STENCIL8_EXT, GL_DEPTH_STENCIL_EXT, GL_FLOAT}}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
PropStringMap<osg::Texture::WrapMode> wrap_mode_map = {
|
PropStringMap<osg::Texture::WrapMode> wrap_mode_map = {
|
||||||
|
Loading…
Reference in New Issue
Block a user