Remove another problematic buffer format

This commit is contained in:
Fernando García Liñán 2021-07-24 13:41:29 +02:00
parent 4ee1d820ba
commit a83048bc37

View File

@ -56,8 +56,7 @@ PropStringMap<BufferFormat> buffer_format_map {
{"rg32f", {GL_RG32F, GL_RG, GL_FLOAT}},
{"depth16", {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}},
{"depth24", {GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT}},
{"depth32f", {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT}},
{"depth-stencil", { GL_DEPTH24_STENCIL8_EXT, GL_DEPTH_STENCIL_EXT, GL_FLOAT}}
{"depth32f", {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT}}
};
PropStringMap<osg::Texture::WrapMode> wrap_mode_map = {